文件名称:PitchDetection
- 所属分类:
- C#编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 801kb
- 下载次数:
- 0次
- 提 供 者:
- nngo****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Source code Fast Fourier Transform - FFT by C# and detect pitch of wav.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
PitchDetection\PitchDetection\AudioPlayer.cs
..............\..............\bin\Debug\PitchDetection.exe
..............\..............\...\.....\PitchDetection.pdb
..............\..............\...\.....\PitchDetection.vshost.exe
..............\..............\...\.....\PitchDetection.vshost.exe.manifest
..............\..............\ConstructionUtil.cs
..............\..............\Effects.cs
..............\..............\EffectsAudacity.cs
..............\..............\Fourier.cs
..............\..............\Framework.cs
..............\..............\obj\Debug\PitchDetection.csproj.FileListAbsolute.txt
..............\..............\...\.....\PitchDetection.exe
..............\..............\...\.....\PitchDetection.pdb
..............\..............\PitchDetection.cs
..............\..............\PitchDetection.csproj
..............\..............\Program.cs
..............\..............\...perties\AssemblyInfo.cs
..............\..............\Synthesis.cs
..............\..............\SynthesisBaseClasses.cs
..............\..............\SynthesisConstructiveSynth.cs
..............\..............\SynthesisPadSynth.cs
..............\..............\test_media\pitchdetect\Ba001.wav
..............\..............\..........\...........\MC_01_1_01.wav
..............\..............\ve-102.tmp
..............\..............\WaveAudio.cs
..............\..............\WaveAudioOperations.cs
..............\..............\WaveAudioPersistence.cs
..............\PitchDetection.sln
..............\PitchDetection.suo
..............\..............\obj\Debug\TempPE
..............\..............\bin\Debug
..............\..............\obj\Debug
..............\..............\test_media\pitchdetect
..............\..............\bin
..............\..............\obj
..............\..............\Properties
..............\..............\test_media
..............\PitchDetection
PitchDetection
..............\..............\bin\Debug\PitchDetection.exe
..............\..............\...\.....\PitchDetection.pdb
..............\..............\...\.....\PitchDetection.vshost.exe
..............\..............\...\.....\PitchDetection.vshost.exe.manifest
..............\..............\ConstructionUtil.cs
..............\..............\Effects.cs
..............\..............\EffectsAudacity.cs
..............\..............\Fourier.cs
..............\..............\Framework.cs
..............\..............\obj\Debug\PitchDetection.csproj.FileListAbsolute.txt
..............\..............\...\.....\PitchDetection.exe
..............\..............\...\.....\PitchDetection.pdb
..............\..............\PitchDetection.cs
..............\..............\PitchDetection.csproj
..............\..............\Program.cs
..............\..............\...perties\AssemblyInfo.cs
..............\..............\Synthesis.cs
..............\..............\SynthesisBaseClasses.cs
..............\..............\SynthesisConstructiveSynth.cs
..............\..............\SynthesisPadSynth.cs
..............\..............\test_media\pitchdetect\Ba001.wav
..............\..............\..........\...........\MC_01_1_01.wav
..............\..............\ve-102.tmp
..............\..............\WaveAudio.cs
..............\..............\WaveAudioOperations.cs
..............\..............\WaveAudioPersistence.cs
..............\PitchDetection.sln
..............\PitchDetection.suo
..............\..............\obj\Debug\TempPE
..............\..............\bin\Debug
..............\..............\obj\Debug
..............\..............\test_media\pitchdetect
..............\..............\bin
..............\..............\obj
..............\..............\Properties
..............\..............\test_media
..............\PitchDetection
PitchDetection