文件名称:201003
介绍说明--下载内容均来自于网络,请自行研究使用
vc++6.0和OpenGL编写的3D桌球,可以个人玩8球或9球也可以两人玩8球或9球。-vc++6.0 and OpenGL 3D billiard prepared, you can personal play 8 ball or 9 ball can also play 8-ball or 9 two balls.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
OPenGL编写的3D桌球\Anzeige.cpp
..................\Anzeige.h
..................\Beleuchtung.cpp
..................\Beleuchtung.h
..................\Benutzerschnittstelle.cpp
..................\Benutzerschnittstelle.h
..................\BillardGL.conf.v7
..................\BillardGL.cpp
..................\BillardGL.h
..................\BillardGL.map
..................\bmp.cpp
..................\bmp.h
..................\createTexture.cpp
..................\createTexture.h
..................\Debug\Anzeige.obj
..................\.....\Beleuchtung.obj
..................\.....\Benutzerschnittstelle.obj
..................\.....\BillardGL.conf.v7
..................\.....\BillardGL.obj
..................\.....\bmp.obj
..................\.....\createTexture.obj
..................\.....\Einsetzen.obj
..................\.....\Handling.obj
..................\.....\Kamera.obj
..................\.....\KommandoZeilenParameter.obj
..................\.....\Kugel.obj
..................\.....\kugeltabellen.obj
..................\.....\LA.obj
..................\.....\LadeScreen.obj
..................\.....\lgx.exe
..................\.....\lgx.pdb
..................\.....\Menu.obj
..................\.....\Netzwerk.obj
..................\.....\Physik.obj
..................\.....\SchattenKreis.obj
..................\.....\Schiedsrichter.obj
..................\.....\Schild.obj
..................\.....\SpielfeldAufbau.obj
..................\.....\Textfeld.obj
..................\.....\Tisch.obj
..................\.....\Tischfunktionen.obj
..................\.....\vc60.pdb
..................\.....\viertelLoch.obj
..................\.....\Zeit.obj
..................\Einsetzen.cpp
..................\Einsetzen.h
..................\glut32.dll
..................\glut32.lib
..................\Handling.cpp
..................\Handling.h
..................\Kamera.cpp
..................\Kamera.h
..................\KommandoZeilenParameter.cpp
..................\KommandoZeilenParameter.h
..................\Kugel.cpp
..................\Kugel.h
..................\kugeltabellen.cpp
..................\kugeltabellen.h
..................\LA.cpp
..................\LA.h
..................\LadeScreen.cpp
..................\LadeScreen.h
..................\lang\900.lang
..................\....\901.lang
..................\....\904.lang
..................\....\999.lang
..................\lgx.dsp
..................\lgx.dsw
..................\lgx.ncb
..................\lgx.opt
..................\lgx.plg
..................\Makefile
..................\Menu.cpp
..................\Menu.h
..................\Namen.h
..................\Netzwerk.cpp
..................\Netzwerk.h
..................\Physik.cpp
..................\Physik.h
..................\README
..................\resource.h
..................\SchattenKreis.cpp
..................\SchattenKreis.h
..................\Schiedsrichter.cpp
..................\Schiedsrichter.cpp.BAK
..................\Schiedsrichter.h
..................\Schild.cpp
..................\Schild.h
..................\SpielfeldAufbau.cpp
..................\SpielfeldAufbau.h
..................\sprache.h
..................\Textfeld.cpp
..................\Textfeld.h
..................\....uren\1\1.bmp
..................\........\.\10.bmp
..................\........\.\11.bmp
..................\........\.\12.bmp
..................\........\.\13.bmp
..................\........\.\14.bmp
..................\........\.\15.bmp
..................\Anzeige.h
..................\Beleuchtung.cpp
..................\Beleuchtung.h
..................\Benutzerschnittstelle.cpp
..................\Benutzerschnittstelle.h
..................\BillardGL.conf.v7
..................\BillardGL.cpp
..................\BillardGL.h
..................\BillardGL.map
..................\bmp.cpp
..................\bmp.h
..................\createTexture.cpp
..................\createTexture.h
..................\Debug\Anzeige.obj
..................\.....\Beleuchtung.obj
..................\.....\Benutzerschnittstelle.obj
..................\.....\BillardGL.conf.v7
..................\.....\BillardGL.obj
..................\.....\bmp.obj
..................\.....\createTexture.obj
..................\.....\Einsetzen.obj
..................\.....\Handling.obj
..................\.....\Kamera.obj
..................\.....\KommandoZeilenParameter.obj
..................\.....\Kugel.obj
..................\.....\kugeltabellen.obj
..................\.....\LA.obj
..................\.....\LadeScreen.obj
..................\.....\lgx.exe
..................\.....\lgx.pdb
..................\.....\Menu.obj
..................\.....\Netzwerk.obj
..................\.....\Physik.obj
..................\.....\SchattenKreis.obj
..................\.....\Schiedsrichter.obj
..................\.....\Schild.obj
..................\.....\SpielfeldAufbau.obj
..................\.....\Textfeld.obj
..................\.....\Tisch.obj
..................\.....\Tischfunktionen.obj
..................\.....\vc60.pdb
..................\.....\viertelLoch.obj
..................\.....\Zeit.obj
..................\Einsetzen.cpp
..................\Einsetzen.h
..................\glut32.dll
..................\glut32.lib
..................\Handling.cpp
..................\Handling.h
..................\Kamera.cpp
..................\Kamera.h
..................\KommandoZeilenParameter.cpp
..................\KommandoZeilenParameter.h
..................\Kugel.cpp
..................\Kugel.h
..................\kugeltabellen.cpp
..................\kugeltabellen.h
..................\LA.cpp
..................\LA.h
..................\LadeScreen.cpp
..................\LadeScreen.h
..................\lang\900.lang
..................\....\901.lang
..................\....\904.lang
..................\....\999.lang
..................\lgx.dsp
..................\lgx.dsw
..................\lgx.ncb
..................\lgx.opt
..................\lgx.plg
..................\Makefile
..................\Menu.cpp
..................\Menu.h
..................\Namen.h
..................\Netzwerk.cpp
..................\Netzwerk.h
..................\Physik.cpp
..................\Physik.h
..................\README
..................\resource.h
..................\SchattenKreis.cpp
..................\SchattenKreis.h
..................\Schiedsrichter.cpp
..................\Schiedsrichter.cpp.BAK
..................\Schiedsrichter.h
..................\Schild.cpp
..................\Schild.h
..................\SpielfeldAufbau.cpp
..................\SpielfeldAufbau.h
..................\sprache.h
..................\Textfeld.cpp
..................\Textfeld.h
..................\....uren\1\1.bmp
..................\........\.\10.bmp
..................\........\.\11.bmp
..................\........\.\12.bmp
..................\........\.\13.bmp
..................\........\.\14.bmp
..................\........\.\15.bmp