文件名称:FlipTile3D

  • 所属分类:
  • 按钮控件
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 1.08mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • k**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

WPF实现切片的3D效果 -WPF code implate 3D vvvvvvvvvvvvvvvvvvvvvvvvv
相关搜索: wpf
fliptile3d
WPF
3d
GIS
切片
3d
in
WPF

(系统自动生成,下载前可以参看下载内容)

下载文件列表

FlipTile3D\FlipTile3D.gpState

..........\FlipTile3D.sln

..........\FlipTile3D.suo

..........\FlipTile3D

..........\..........\3D

..........\..........\..\CompositionTargetRenderingListener.cs

..........\..........\..\Tile3D.cs

..........\..........\..\TileClickedEventArgs.cs

..........\..........\..\TileData.cs

..........\..........\..\Util.cs

..........\..........\..\WrapperElement.cs

..........\..........\App.xaml

..........\..........\App.xaml.cs

..........\..........\bin

..........\..........\...\Debug

..........\..........\...\.....\Disciples.xml

..........\..........\...\.....\FlipTile3D.exe

..........\..........\...\.....\FlipTile3D.pdb

..........\..........\...\.....\FlipTile3D.vshost.exe

..........\..........\...\.....\FlipTile3D.vshost.exe.manifest

..........\..........\...\.....\Onyx.dll

..........\..........\Controls

..........\..........\........\BlogDisplayer.xaml

..........\..........\........\BlogDisplayer.xaml.cs

..........\..........\Disciples.xml

..........\..........\FlipTile3D.csproj

..........\..........\FlipTile3D.csproj.user

..........\..........\images

..........\..........\......\bill.jpg

..........\..........\......\disciples.png

..........\..........\......\drwpf.jpg

..........\..........\......\josh.jpg

..........\..........\......\karl.jpg

..........\..........\......\marlon.jpg

..........\..........\......\mike.jpg

..........\..........\......\Oynx.png

..........\..........\......\rudi.jpg

..........\..........\......\sacha.jpg

..........\..........\Lib

..........\..........\...\Onyx.dll

..........\..........\MainWindow.xaml

..........\..........\MainWindow.xaml.cs

..........\..........\MainWindowViewModel.cs

..........\..........\Misc

..........\..........\....\DiscipleInfo.cs

..........\..........\....\Tuple.cs

..........\..........\obj

..........\..........\...\Debug

..........\..........\...\.....\App.g.cs

..........\..........\...\.....\Controls

..........\..........\...\.....\........\BlogDisplayer.baml

..........\..........\...\.....\........\BlogDisplayer.g.cs

..........\..........\...\.....\FlipTile3D.csproj.FileListAbsolute.txt

..........\..........\...\.....\FlipTile3D.csproj.GenerateResource.Cache

..........\..........\...\.....\FlipTile3D.exe

..........\..........\...\.....\FlipTile3D.g.resources

..........\..........\...\.....\FlipTile3D.pdb

..........\..........\...\.....\FlipTile3D.Properties.Resources.resources

..........\..........\...\.....\FlipTile3D_Content.g.cs

..........\..........\...\.....\FlipTile3D_MarkupCompile.cache

..........\..........\...\.....\FlipTile3D_MarkupCompile.lref

..........\..........\...\.....\GeneratedInternalTypeHelper.g.cs

..........\..........\...\.....\MainWindow.baml

..........\..........\...\.....\MainWindow.g.cs

..........\..........\...\.....\Refactor

..........\..........\...\.....\ResolveAssemblyReference.cache

..........\..........\...\.....\TempPE

..........\..........\Properties

..........\..........\..........\AssemblyInfo.cs

..........\..........\..........\Resources.Designer.cs

..........\..........\..........\Resources.resx

..........\..........\..........\Settings.Designer.cs

..........\..........\..........\Settings.settings

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