文件名称:frustum_culling_with_fps
介绍说明--下载内容均来自于网络,请自行研究使用
用frustum實現performance improving
用"N"(no culling)或"C"(culling)鍵切換有無culling,可看fps於console window-implement frustum culling
用"N"(no culling)或"C"(culling)鍵切換有無culling,可看fps於console window-implement frustum culling
(系统自动生成,下载前可以参看下载内容)
下载文件列表
frustum_culling_with_fps\5-1-c.cpp
........................\BasicMath.h
........................\create.cpp
........................\create.h
........................\glm.cpp
........................\glm.h
........................\..ut\glut.dll
........................\....\glut.h
........................\....\glut.lib
........................\....\glut32.dll
........................\....\glut32.lib
........................\gr.obj
........................\group.cpp
........................\group.h
........................\leaf.cpp
........................\leaf.h
........................\Matrix4.cpp
........................\Matrix4.h
........................\node.cpp
........................\node.h
........................\Object.cpp
........................\Object.h
........................\objreader.cpp
........................\objreader.h
........................\readobj.cpp
........................\shape3D.cpp
........................\shape3D.h
........................\transformgroup.cpp
........................\transformgroup.h
........................\Vector3.h
........................\Vector4.h
........................\glut
frustum_culling_with_fps
........................\BasicMath.h
........................\create.cpp
........................\create.h
........................\glm.cpp
........................\glm.h
........................\..ut\glut.dll
........................\....\glut.h
........................\....\glut.lib
........................\....\glut32.dll
........................\....\glut32.lib
........................\gr.obj
........................\group.cpp
........................\group.h
........................\leaf.cpp
........................\leaf.h
........................\Matrix4.cpp
........................\Matrix4.h
........................\node.cpp
........................\node.h
........................\Object.cpp
........................\Object.h
........................\objreader.cpp
........................\objreader.h
........................\readobj.cpp
........................\shape3D.cpp
........................\shape3D.h
........................\transformgroup.cpp
........................\transformgroup.h
........................\Vector3.h
........................\Vector4.h
........................\glut
frustum_culling_with_fps