文件名称:terrain_engine_812904619
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.53mb
- 下载次数:
- 0次
- 提 供 者:
- Br***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
OpenGL纹理映射非常不错的应用示例,效果很逼真,三维山水浏览源程序(需配置tifflib)-OpenGL texture mapping is very good application example, the effect is very realistic, three-dimensional landscape view source code (requires configuration tifflib)
(系统自动生成,下载前可以参看下载内容)
下载文件列表
11_terrain_engine\11_terrain_engine\11_terrain_engine.cpp
.................\.................\11_terrain_engine.vcproj
.................\.................\11_terrain_engine.vcproj.7DAAB0176AE14A6.new.user
.................\.................\11_terrain_engine.vcproj.8.00.old
.................\.................\11_terrain_engine.vcproj.IBM.Administrator.user
.................\.................\DynamicCamera.cpp
.................\.................\DynamicCamera.h
.................\.................\ending.cpp
.................\.................\ending.h
.................\.................\GLEXT.h
.................\.................\imgLoadBMP.cpp
.................\.................\imgLoadBMP.h
.................\.................\IOFile.cpp
.................\.................\IOFile.h
.................\.................\matrix.cpp
.................\.................\matrix.h
.................\.................\OGLCMainHeader.h
.................\.................\PTypes.h
.................\.................\ReadMe.txt
.................\.................\RImage.cpp
.................\.................\RImage.h
.................\.................\RTexture.cpp
.................\.................\RTexture.h
.................\.................\stdafx.cpp
.................\.................\stdafx.h
.................\.................\Terrain.cpp
.................\.................\Terrain.h
.................\.................\vector.cpp
.................\.................\vector.h
.................\.................\YourCode.cpp
.................\.................\YourCode.h
.................\11_terrain_engine.ncb
.................\11_terrain_engine.sln
.................\11_terrain_engine.sln.old
.................\11_terrain_engine.suo
.................\11_terrain_engine.suo.old
.................\data\detail.bmp
.................\....\heightmap.bmp
.................\....\SkyBox\SkyBox0.bmp
.................\....\......\SkyBox1.bmp
.................\....\......\SkyBox2.bmp
.................\....\......\SkyBox3.bmp
.................\....\......\SkyBox4.bmp
.................\....\......\SkyBox5.bmp
.................\....\......\Thumbs.db
.................\....\terrain-texture3.bmp
.................\....\Thumbs.db
.................\ref\三维的水涟漪.pdf
.................\...\中国画的水.pdf
.................\UpgradeLog.XML
.................\_UpgradeReport_Files\UpgradeReport.css
.................\....................\UpgradeReport.xslt
.................\....................\UpgradeReport_Minus.gif
.................\....................\UpgradeReport_Plus.gif
.................\data\SkyBox
.................\11_terrain_engine
.................\data
.................\ref
.................\_UpgradeReport_Files
11_terrain_engine
.................\.................\11_terrain_engine.vcproj
.................\.................\11_terrain_engine.vcproj.7DAAB0176AE14A6.new.user
.................\.................\11_terrain_engine.vcproj.8.00.old
.................\.................\11_terrain_engine.vcproj.IBM.Administrator.user
.................\.................\DynamicCamera.cpp
.................\.................\DynamicCamera.h
.................\.................\ending.cpp
.................\.................\ending.h
.................\.................\GLEXT.h
.................\.................\imgLoadBMP.cpp
.................\.................\imgLoadBMP.h
.................\.................\IOFile.cpp
.................\.................\IOFile.h
.................\.................\matrix.cpp
.................\.................\matrix.h
.................\.................\OGLCMainHeader.h
.................\.................\PTypes.h
.................\.................\ReadMe.txt
.................\.................\RImage.cpp
.................\.................\RImage.h
.................\.................\RTexture.cpp
.................\.................\RTexture.h
.................\.................\stdafx.cpp
.................\.................\stdafx.h
.................\.................\Terrain.cpp
.................\.................\Terrain.h
.................\.................\vector.cpp
.................\.................\vector.h
.................\.................\YourCode.cpp
.................\.................\YourCode.h
.................\11_terrain_engine.ncb
.................\11_terrain_engine.sln
.................\11_terrain_engine.sln.old
.................\11_terrain_engine.suo
.................\11_terrain_engine.suo.old
.................\data\detail.bmp
.................\....\heightmap.bmp
.................\....\SkyBox\SkyBox0.bmp
.................\....\......\SkyBox1.bmp
.................\....\......\SkyBox2.bmp
.................\....\......\SkyBox3.bmp
.................\....\......\SkyBox4.bmp
.................\....\......\SkyBox5.bmp
.................\....\......\Thumbs.db
.................\....\terrain-texture3.bmp
.................\....\Thumbs.db
.................\ref\三维的水涟漪.pdf
.................\...\中国画的水.pdf
.................\UpgradeLog.XML
.................\_UpgradeReport_Files\UpgradeReport.css
.................\....................\UpgradeReport.xslt
.................\....................\UpgradeReport_Minus.gif
.................\....................\UpgradeReport_Plus.gif
.................\data\SkyBox
.................\11_terrain_engine
.................\data
.................\ref
.................\_UpgradeReport_Files
11_terrain_engine