文件名称:NIJIA2SOURCE
介绍说明--下载内容均来自于网络,请自行研究使用
Ogre游戏引擎制作的游戏源码,实现了人物移动,联网功能。-Ogre game engine made the game source code, to achieve the figures move, networking.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
NIJIA2 SOURCE\Player\Bin\Build-Common\debug\player.cfg
.............\......\...\............\.....\Plugins.cfg
.............\......\...\............\.....\resources.cfg
.............\......\...\............\release\player.cfg
.............\......\...\............\.......\Plugins.cfg
.............\......\...\............\.......\resources.cfg
.............\......\...\Media\Consolas.ttf
.............\......\...\.....\env_bk.jpg
.............\......\...\.....\env_dn.jpg
.............\......\...\.....\env_fr.jpg
.............\......\...\.....\env_lf.jpg
.............\......\...\.....\env_rt.jpg
.............\......\...\.....\env_up.jpg
.............\......\...\.....\Global.material
.............\......\...\.....\height.png
.............\......\...\.....\LucidaSans.ttf
.............\......\...\.....\ninja.mesh
.............\......\...\.....\ninja.skeleton
.............\......\...\.....\nskingr.jpg
.............\......\...\.....\player_demo_logo.png
.............\......\...\.....\shiny_mask.png
.............\......\...\.....\shortGrass.jpg
.............\......\...\.....\sky_BK.png
.............\......\...\.....\sky_DN.png
.............\......\...\.....\sky_FR.png
.............\......\...\.....\sky_LF.png
.............\......\...\.....\sky_RT.png
.............\......\...\.....\sky_UP.png
.............\......\...\.....\target.png
.............\......\...\.....\terrain.cfg
.............\......\...\.....\terrain.png
.............\......\...\.....\Thumbs.db
.............\......\...\Debug\Player.ilk
.............\......\...\.....\OgreMain_d.dll
.............\......\...\.....\OIS_d.dll
.............\......\...\.....\Plugin_OctreeSceneManager_d.dll
.............\......\...\.....\RenderSystem_Direct3D9_d.dll
.............\......\...\.....\RenderSystem_GL_d.dll
.............\......\...\.....\player.cfg
.............\......\...\.....\Plugins.cfg
.............\......\...\.....\resources.cfg
.............\......\...\.....\Player.pdb
.............\......\...\.....\Player.exe
.............\......\Headers\Actor.h
.............\......\.......\Application.h
.............\......\.......\Atlas.h
.............\......\.......\Canvas.h
.............\......\.......\ChaseCamera.h
.............\......\.......\GameState.h
.............\......\.......\GUIBox.h
.............\......\.......\GUIButton.h
.............\......\.......\GUICanvas.h
.............\......\.......\GUIDelegate.h
.............\......\.......\GUILabel.h
.............\......\.......\GUITextBox.h
.............\......\.......\GUITextList.h
.............\......\.......\InputManager.h
.............\......\.......\LoginNetHandler.h
.............\......\.......\LoginNetTranslator.h
.............\......\.......\LoginState.h
.............\......\.......\TerrainDecal.h
.............\......\.......\Title.h
.............\......\.......\TitleCanvas.h
.............\......\.......\WorldNetHandler.h
.............\......\.......\WorldNetTranslator.h
.............\......\.......\WorldState.h
.............\......\Player.vcproj
.............\......\Source\Atlas.cpp
.............\......\......\Canvas.cpp
.............\......\......\GUIBox.cpp
.............\......\......\GUIButton.cpp
.............\......\......\GUICanvas.cpp
.............\......\......\GUILabel.cpp
.............\......\......\GUITextBox.cpp
.............\......\......\GUITextList.cpp
.............\......\......\LoginState.cpp
.............\......\......\TitleCanvas.cpp
.............\......\......\main.cpp
.............\......\......\Application.cpp
.............\......\......\WorldState.cpp
.............\......\......\ChaseCamera.cpp
.............\......\......\TerrainDecal.cpp
.............\......\......\InputManager.cpp
.............\......\......\Actor.cpp
.............\......\Objects\Debug\BuildLog.htm
.............\......\.......\.....\Player.idb
.............\......\.......\.....\player.pdb
.............\......\.......\.....\main.obj
.............\......\.......\.....\Application.obj
.............\......\.......\.....\Canvas.obj
.............\......\.......\.....\Atlas.obj
.............\......\.......\.....\GUITextList.obj
..........
.............\......\...\............\.....\Plugins.cfg
.............\......\...\............\.....\resources.cfg
.............\......\...\............\release\player.cfg
.............\......\...\............\.......\Plugins.cfg
.............\......\...\............\.......\resources.cfg
.............\......\...\Media\Consolas.ttf
.............\......\...\.....\env_bk.jpg
.............\......\...\.....\env_dn.jpg
.............\......\...\.....\env_fr.jpg
.............\......\...\.....\env_lf.jpg
.............\......\...\.....\env_rt.jpg
.............\......\...\.....\env_up.jpg
.............\......\...\.....\Global.material
.............\......\...\.....\height.png
.............\......\...\.....\LucidaSans.ttf
.............\......\...\.....\ninja.mesh
.............\......\...\.....\ninja.skeleton
.............\......\...\.....\nskingr.jpg
.............\......\...\.....\player_demo_logo.png
.............\......\...\.....\shiny_mask.png
.............\......\...\.....\shortGrass.jpg
.............\......\...\.....\sky_BK.png
.............\......\...\.....\sky_DN.png
.............\......\...\.....\sky_FR.png
.............\......\...\.....\sky_LF.png
.............\......\...\.....\sky_RT.png
.............\......\...\.....\sky_UP.png
.............\......\...\.....\target.png
.............\......\...\.....\terrain.cfg
.............\......\...\.....\terrain.png
.............\......\...\.....\Thumbs.db
.............\......\...\Debug\Player.ilk
.............\......\...\.....\OgreMain_d.dll
.............\......\...\.....\OIS_d.dll
.............\......\...\.....\Plugin_OctreeSceneManager_d.dll
.............\......\...\.....\RenderSystem_Direct3D9_d.dll
.............\......\...\.....\RenderSystem_GL_d.dll
.............\......\...\.....\player.cfg
.............\......\...\.....\Plugins.cfg
.............\......\...\.....\resources.cfg
.............\......\...\.....\Player.pdb
.............\......\...\.....\Player.exe
.............\......\Headers\Actor.h
.............\......\.......\Application.h
.............\......\.......\Atlas.h
.............\......\.......\Canvas.h
.............\......\.......\ChaseCamera.h
.............\......\.......\GameState.h
.............\......\.......\GUIBox.h
.............\......\.......\GUIButton.h
.............\......\.......\GUICanvas.h
.............\......\.......\GUIDelegate.h
.............\......\.......\GUILabel.h
.............\......\.......\GUITextBox.h
.............\......\.......\GUITextList.h
.............\......\.......\InputManager.h
.............\......\.......\LoginNetHandler.h
.............\......\.......\LoginNetTranslator.h
.............\......\.......\LoginState.h
.............\......\.......\TerrainDecal.h
.............\......\.......\Title.h
.............\......\.......\TitleCanvas.h
.............\......\.......\WorldNetHandler.h
.............\......\.......\WorldNetTranslator.h
.............\......\.......\WorldState.h
.............\......\Player.vcproj
.............\......\Source\Atlas.cpp
.............\......\......\Canvas.cpp
.............\......\......\GUIBox.cpp
.............\......\......\GUIButton.cpp
.............\......\......\GUICanvas.cpp
.............\......\......\GUILabel.cpp
.............\......\......\GUITextBox.cpp
.............\......\......\GUITextList.cpp
.............\......\......\LoginState.cpp
.............\......\......\TitleCanvas.cpp
.............\......\......\main.cpp
.............\......\......\Application.cpp
.............\......\......\WorldState.cpp
.............\......\......\ChaseCamera.cpp
.............\......\......\TerrainDecal.cpp
.............\......\......\InputManager.cpp
.............\......\......\Actor.cpp
.............\......\Objects\Debug\BuildLog.htm
.............\......\.......\.....\Player.idb
.............\......\.......\.....\player.pdb
.............\......\.......\.....\main.obj
.............\......\.......\.....\Application.obj
.............\......\.......\.....\Canvas.obj
.............\......\.......\.....\Atlas.obj
.............\......\.......\.....\GUITextList.obj
..........