文件名称:KillingGame
- 所属分类:
- C#编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 4.85mb
- 下载次数:
- 1次
- 提 供 者:
- Wang ******
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个基于UDP协议的C#网络编程完成的小游戏——“天黑请闭眼”,除了娱乐之外还可以用来学习C#网络编程的基本方法。-A UDP-based C# Network Programming complete game- " 天黑请闭眼" , in addition to entertainment in addition to C# can be used to study the basic methods of network programming.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
KillingGame\Backup\Entity\DeadManAction.cs
...........\......\......\Entity.csproj
...........\......\......\Game.cs
...........\......\......\KillerAction.cs
...........\......\......\NormalAction.cs
...........\......\......\PoliceAction.cs
...........\......\......\.roperties\AssemblyInfo.cs
...........\......\......\Role.cs
...........\......\......\RoleAction.cs
...........\......\KillingGame\App.config
...........\......\...........\FrmGame.cs
...........\......\...........\FrmGame.Designer.cs
...........\......\...........\FrmGame.resx
...........\......\...........\FrmMain.cs
...........\......\...........\FrmMain.Designer.cs
...........\......\...........\FrmMain.resx
...........\......\...........\KillingGame.csproj
...........\......\...........\Program.cs
...........\......\...........\...perties\AssemblyInfo.cs
...........\......\...........\..........\Resources.Designer.cs
...........\......\...........\..........\Resources.resx
...........\......\...........\..........\Settings.Designer.cs
...........\......\...........\..........\Settings.settings
...........\......\...........\Resources\4.gif
...........\......\...........\.........\墓地.jpg
...........\......\...........\.........\平民 .jpg
...........\......\...........\.........\月黑风.jpg
...........\......\...........\.........\月黑风高.jpg
...........\......\...........\.........\杀手.jpg
...........\......\...........\.........\警察.jpg
...........\......\...........\.........\风.jpg
...........\......\...........\.........\黑夜.jpg
...........\......\...........\Tools.cs
...........\......\KillingGame.sln
...........\......\KillingGame.suo
...........\.AL\Bal.cs
...........\...\BAL.csproj
...........\...\bin\Debug\BAL.dll
...........\...\...\.....\BAL.pdb
...........\...\obj\BAL.csproj.FileListAbsolute.txt
...........\...\...\Debug\BAL.dll
...........\...\...\.....\BAL.pdb
...........\...\Properties\AssemblyInfo.cs
...........\Entity\bin\Debug\Entity.dll
...........\......\...\.....\Entity.pdb
...........\......\DeadManAction.cs
...........\......\Entity.csproj
...........\......\Game.cs
...........\......\KillerAction.cs
...........\......\NormalAction.cs
...........\......\obj\Debug\Entity.dll
...........\......\...\.....\Entity.pdb
...........\......\...\.....\Refactor\Entity.dll
...........\......\...\Entity.csproj.FileListAbsolute.txt
...........\......\PoliceAction.cs
...........\......\.roperties\AssemblyInfo.cs
...........\......\Role.cs
...........\......\RoleAction.cs
...........\KillingGame\App.config
...........\...........\bin\Debug\Entity.dll
...........\...........\...\.....\Entity.pdb
...........\...........\...\.....\imag\back.jpg
...........\...........\...\.....\....\killer.jpg
...........\...........\...\.....\....\night.jpg
...........\...........\...\.....\....\normal.jpg
...........\...........\...\.....\....\police.jpg
...........\...........\...\.....\....\tomb.jpg
...........\...........\...\.....\....\wind.jpg
...........\...........\...\.....\....\月黑风高.jpg
...........\...........\...\.....\KillingGame.exe
...........\...........\...\.....\KillingGame.exe.config
...........\...........\...\.....\KillingGame.pdb
...........\...........\...\.....\KillingGame.vshost.exe
...........\...........\...\.....\KillingGame.vshost.exe.config
...........\...........\...\.....\KillingGame.vshost.exe.manifest
...........\...........\FrmGame.cs
...........\...........\FrmGame.Designer.cs
...........\...........\FrmGame.resx
...........\...........\FrmMain.cs
...........\...........\FrmMain.Designer.cs
...........\...........\FrmMain.resx
...........\...........\KillingGame.csproj
...........\...........\obj\Debug\KillingGame.csproj.FileListAbsolute.txt
...........\...........\...\.....\KillingGame.csproj.GenerateResource.Cache
...........\...........\...\.....\KillingGame.exe
...........\...........\...\.....\KillingGame.FrmGame.resources
...........\...........\...\.....\KillingGame.FrmMain.resources
...........\...........\...\.....\KillingGame.pdb
...........\...........\...\.....\KillingGame.Properties.Resources.resources
.....
...........\......\......\Entity.csproj
...........\......\......\Game.cs
...........\......\......\KillerAction.cs
...........\......\......\NormalAction.cs
...........\......\......\PoliceAction.cs
...........\......\......\.roperties\AssemblyInfo.cs
...........\......\......\Role.cs
...........\......\......\RoleAction.cs
...........\......\KillingGame\App.config
...........\......\...........\FrmGame.cs
...........\......\...........\FrmGame.Designer.cs
...........\......\...........\FrmGame.resx
...........\......\...........\FrmMain.cs
...........\......\...........\FrmMain.Designer.cs
...........\......\...........\FrmMain.resx
...........\......\...........\KillingGame.csproj
...........\......\...........\Program.cs
...........\......\...........\...perties\AssemblyInfo.cs
...........\......\...........\..........\Resources.Designer.cs
...........\......\...........\..........\Resources.resx
...........\......\...........\..........\Settings.Designer.cs
...........\......\...........\..........\Settings.settings
...........\......\...........\Resources\4.gif
...........\......\...........\.........\墓地.jpg
...........\......\...........\.........\平民 .jpg
...........\......\...........\.........\月黑风.jpg
...........\......\...........\.........\月黑风高.jpg
...........\......\...........\.........\杀手.jpg
...........\......\...........\.........\警察.jpg
...........\......\...........\.........\风.jpg
...........\......\...........\.........\黑夜.jpg
...........\......\...........\Tools.cs
...........\......\KillingGame.sln
...........\......\KillingGame.suo
...........\.AL\Bal.cs
...........\...\BAL.csproj
...........\...\bin\Debug\BAL.dll
...........\...\...\.....\BAL.pdb
...........\...\obj\BAL.csproj.FileListAbsolute.txt
...........\...\...\Debug\BAL.dll
...........\...\...\.....\BAL.pdb
...........\...\Properties\AssemblyInfo.cs
...........\Entity\bin\Debug\Entity.dll
...........\......\...\.....\Entity.pdb
...........\......\DeadManAction.cs
...........\......\Entity.csproj
...........\......\Game.cs
...........\......\KillerAction.cs
...........\......\NormalAction.cs
...........\......\obj\Debug\Entity.dll
...........\......\...\.....\Entity.pdb
...........\......\...\.....\Refactor\Entity.dll
...........\......\...\Entity.csproj.FileListAbsolute.txt
...........\......\PoliceAction.cs
...........\......\.roperties\AssemblyInfo.cs
...........\......\Role.cs
...........\......\RoleAction.cs
...........\KillingGame\App.config
...........\...........\bin\Debug\Entity.dll
...........\...........\...\.....\Entity.pdb
...........\...........\...\.....\imag\back.jpg
...........\...........\...\.....\....\killer.jpg
...........\...........\...\.....\....\night.jpg
...........\...........\...\.....\....\normal.jpg
...........\...........\...\.....\....\police.jpg
...........\...........\...\.....\....\tomb.jpg
...........\...........\...\.....\....\wind.jpg
...........\...........\...\.....\....\月黑风高.jpg
...........\...........\...\.....\KillingGame.exe
...........\...........\...\.....\KillingGame.exe.config
...........\...........\...\.....\KillingGame.pdb
...........\...........\...\.....\KillingGame.vshost.exe
...........\...........\...\.....\KillingGame.vshost.exe.config
...........\...........\...\.....\KillingGame.vshost.exe.manifest
...........\...........\FrmGame.cs
...........\...........\FrmGame.Designer.cs
...........\...........\FrmGame.resx
...........\...........\FrmMain.cs
...........\...........\FrmMain.Designer.cs
...........\...........\FrmMain.resx
...........\...........\KillingGame.csproj
...........\...........\obj\Debug\KillingGame.csproj.FileListAbsolute.txt
...........\...........\...\.....\KillingGame.csproj.GenerateResource.Cache
...........\...........\...\.....\KillingGame.exe
...........\...........\...\.....\KillingGame.FrmGame.resources
...........\...........\...\.....\KillingGame.FrmMain.resources
...........\...........\...\.....\KillingGame.pdb
...........\...........\...\.....\KillingGame.Properties.Resources.resources
.....