文件名称:llk
介绍说明--下载内容均来自于网络,请自行研究使用
VC++ 6.0开发的游戏大厅,采用C/S模式,里面包含一个连连看游戏。-VC++ 6.0 developers of the game hall, with C/S model, which includes a Lianliankan game.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Client\1.bmp
......\BThread.cpp
......\BThread.h
......\Client.aps
......\Client.clw
......\Client.cpp
......\Client.dsp
......\Client.dsw
......\Client.h
......\Client.ncb
......\Client.opt
......\Client.plg
......\Client.rc
......\ClientDlg.cpp
......\ClientDlg.h
......\ipadd.ini
......\MVC3D.tmp
......\MyBinmapButton.cpp
......\MyBinmapButton.h
......\MyLogin.cpp
......\MyLogin.h
......\MyLoginThread.cpp
......\MyLoginThread.h
......\MyNewCard.cpp
......\MyNewCard.h
......\MyPlay.cpp
......\MyPlay.h
......\MySetIP.cpp
......\MySetIP.h
......\MyThread.cpp
......\MyThread.h
......\Public.cpp
......\Public.h
......\ReadMe.txt
......\res\beginbutton.bmp
......\...\beginover.bmp
......\...\bg.bmp
......\...\bitmap1.bmp
......\...\bitmap3.bmp
......\...\Client.ico
......\...\Client.rc2
......\...\HitBG.bmp
......\...\PlayBG.bmp
......\...\playstatu.bmp
......\...\playstatumask.bmp
......\...\TableFace.bmp
......\...\table_OFF.bmp
......\...\table_OFF_mask.bmp
......\...\temp.bmp
......\...\temp1.bmp
......\...\Thumbs.db
......\resource.h
......\SocketClient.cpp
......\SocketClient.h
......\StdAfx.cpp
......\StdAfx.h
......\Thumbs.db
pictrue\1.bmp
.......\10.bmp
.......\10_m.bmp
.......\11.bmp
.......\11_m.bmp
.......\12.bmp
.......\12_m.bmp
.......\13.bmp
.......\13_m.bmp
.......\14.bmp
.......\14_m.bmp
.......\15.bmp
.......\15_m.bmp
.......\16.bmp
.......\16_m.bmp
.......\1_m.bmp
.......\2.bmp
.......\2_m.bmp
.......\3.bmp
.......\3_m.bmp
.......\4.bmp
.......\4_m.bmp
.......\5.bmp
.......\5_m.bmp
.......\6.bmp
.......\6_m.bmp
.......\7.bmp
.......\7_m.bmp
.......\8.bmp
.......\8_m.bmp
.......\9.bmp
.......\9_m.bmp
.......\Thumbs.db
.ublic\BaseThread.cpp
......\BaseThread.h
service\database.mdb
.......\ipadd.ini
.......\msado15.tlh
.......\msado15.tli
.......\MyADO.cpp
.......\MyADO.h
.......\MyDealData.cpp
.......\MyDealData.h
......\BThread.cpp
......\BThread.h
......\Client.aps
......\Client.clw
......\Client.cpp
......\Client.dsp
......\Client.dsw
......\Client.h
......\Client.ncb
......\Client.opt
......\Client.plg
......\Client.rc
......\ClientDlg.cpp
......\ClientDlg.h
......\ipadd.ini
......\MVC3D.tmp
......\MyBinmapButton.cpp
......\MyBinmapButton.h
......\MyLogin.cpp
......\MyLogin.h
......\MyLoginThread.cpp
......\MyLoginThread.h
......\MyNewCard.cpp
......\MyNewCard.h
......\MyPlay.cpp
......\MyPlay.h
......\MySetIP.cpp
......\MySetIP.h
......\MyThread.cpp
......\MyThread.h
......\Public.cpp
......\Public.h
......\ReadMe.txt
......\res\beginbutton.bmp
......\...\beginover.bmp
......\...\bg.bmp
......\...\bitmap1.bmp
......\...\bitmap3.bmp
......\...\Client.ico
......\...\Client.rc2
......\...\HitBG.bmp
......\...\PlayBG.bmp
......\...\playstatu.bmp
......\...\playstatumask.bmp
......\...\TableFace.bmp
......\...\table_OFF.bmp
......\...\table_OFF_mask.bmp
......\...\temp.bmp
......\...\temp1.bmp
......\...\Thumbs.db
......\resource.h
......\SocketClient.cpp
......\SocketClient.h
......\StdAfx.cpp
......\StdAfx.h
......\Thumbs.db
pictrue\1.bmp
.......\10.bmp
.......\10_m.bmp
.......\11.bmp
.......\11_m.bmp
.......\12.bmp
.......\12_m.bmp
.......\13.bmp
.......\13_m.bmp
.......\14.bmp
.......\14_m.bmp
.......\15.bmp
.......\15_m.bmp
.......\16.bmp
.......\16_m.bmp
.......\1_m.bmp
.......\2.bmp
.......\2_m.bmp
.......\3.bmp
.......\3_m.bmp
.......\4.bmp
.......\4_m.bmp
.......\5.bmp
.......\5_m.bmp
.......\6.bmp
.......\6_m.bmp
.......\7.bmp
.......\7_m.bmp
.......\8.bmp
.......\8_m.bmp
.......\9.bmp
.......\9_m.bmp
.......\Thumbs.db
.ublic\BaseThread.cpp
......\BaseThread.h
service\database.mdb
.......\ipadd.ini
.......\msado15.tlh
.......\msado15.tli
.......\MyADO.cpp
.......\MyADO.h
.......\MyDealData.cpp
.......\MyDealData.h