文件名称:OPenGL
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.78mb
- 下载次数:
- 0次
- 提 供 者:
- x**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
交互式真实感场景系统
系统功能介绍:
在windows程序框架的基础上,各物体的构造,其中可以实现的场景效应有:雾,灯光,任意角度旋转。构建的物体有:茶壶,凳子,箱子,雪人,类球,图形学书,画面字体,舞台。
-Interactive realistic scenario system systems Features: In the windows application fr a mework based on the construction of various objects, which allows scenario effects include: fog, light, rotation at any angle. Construction of the objects are: pot, stool, box, snowman, spherical, graphics, books, screen fonts, the stage.
系统功能介绍:
在windows程序框架的基础上,各物体的构造,其中可以实现的场景效应有:雾,灯光,任意角度旋转。构建的物体有:茶壶,凳子,箱子,雪人,类球,图形学书,画面字体,舞台。
-Interactive realistic scenario system systems Features: In the windows application fr a mework based on the construction of various objects, which allows scenario effects include: fog, light, rotation at any angle. Construction of the objects are: pot, stool, box, snowman, spherical, graphics, books, screen fonts, the stage.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
OPenGL\ArcBall.h
......\Data\11.bmp
......\....\book1.bmp
......\....\book2.bmp
......\....\bookback.bmp
......\....\bookfront.bmp
......\....\Crate.bmp
......\....\earth.BMP
......\....\night.bmp
......\....\W.bmp
......\.ebug\Data\11.bmp
......\.....\....\book1.bmp
......\.....\....\book2.bmp
......\.....\....\bookback.bmp
......\.....\....\bookfront.bmp
......\.....\....\Crate.bmp
......\.....\....\earth.bmp
......\.....\....\night.bmp
......\.....\....\w.bmp
......\.....\glew32.dll
......\.....\glu32.dll
......\.....\glut32.dll
......\.....\opengl32.dll
......\.....\OpenGl_tuxingxue.exe
......\.....\OpenGl_tuxingxue.ilk
......\.....\OpenGl_tuxingxue.obj
......\.....\OpenGl_tuxingxue.pch
......\.....\OpenGl_tuxingxue.pdb
......\.....\vc60.idb
......\.....\vc60.pdb
......\GLAUX.H
......\GLAUX.LIB
......\glew.h
......\glew32.lib
......\GlU32.Lib
......\glut.h
......\glut32.lib
......\NeHeGL.h
......\OpenGL32.Lib
......\OpenGl_tuxingxue.cpp
......\OpenGl_tuxingxue.dsp
......\OpenGl_tuxingxue.dsw
......\OpenGl_tuxingxue.ncb
......\OpenGl_tuxingxue.opt
......\OpenGl_tuxingxue.plg
......\wglew.h
......\图形学课程设计.doc
......\Debug\Data
......\Data
......\Debug
OPenGL
......\Data\11.bmp
......\....\book1.bmp
......\....\book2.bmp
......\....\bookback.bmp
......\....\bookfront.bmp
......\....\Crate.bmp
......\....\earth.BMP
......\....\night.bmp
......\....\W.bmp
......\.ebug\Data\11.bmp
......\.....\....\book1.bmp
......\.....\....\book2.bmp
......\.....\....\bookback.bmp
......\.....\....\bookfront.bmp
......\.....\....\Crate.bmp
......\.....\....\earth.bmp
......\.....\....\night.bmp
......\.....\....\w.bmp
......\.....\glew32.dll
......\.....\glu32.dll
......\.....\glut32.dll
......\.....\opengl32.dll
......\.....\OpenGl_tuxingxue.exe
......\.....\OpenGl_tuxingxue.ilk
......\.....\OpenGl_tuxingxue.obj
......\.....\OpenGl_tuxingxue.pch
......\.....\OpenGl_tuxingxue.pdb
......\.....\vc60.idb
......\.....\vc60.pdb
......\GLAUX.H
......\GLAUX.LIB
......\glew.h
......\glew32.lib
......\GlU32.Lib
......\glut.h
......\glut32.lib
......\NeHeGL.h
......\OpenGL32.Lib
......\OpenGl_tuxingxue.cpp
......\OpenGl_tuxingxue.dsp
......\OpenGl_tuxingxue.dsw
......\OpenGl_tuxingxue.ncb
......\OpenGl_tuxingxue.opt
......\OpenGl_tuxingxue.plg
......\wglew.h
......\图形学课程设计.doc
......\Debug\Data
......\Data
......\Debug
OPenGL