文件名称:OpenSceneGraph-2.9.7
介绍说明--下载内容均来自于网络,请自行研究使用
OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的 C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及 FreeBSD操作系统。
OpenSceneGraph从03年开始,在中国得到广泛的应用与发展,这里集中了一些OSG开发者以及OSG的典型案例和为初学者所准备的教程,无论您是专业的开发VR人员还是抽时间来研究OSG的业余爱好者,这里都能给您提供很大的帮助. -OpenSceneGraph is a high-performance 3D graphics development library. Widely used in visual simulation, games, virtual reality, high-technology research and development, and modeling and other fields. Using the standard C++ and OpenGL compiled, you can run in the Windows series, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. OpenSceneGraph starting from 2003, is widely used in China and development, where developers focus on a number of OSG and OSG in the typical case and prepared a tutorial for beginners, whether you are a professional personnel or time to development of VR to study the OSG amateur, here you can give great help.
OpenSceneGraph从03年开始,在中国得到广泛的应用与发展,这里集中了一些OSG开发者以及OSG的典型案例和为初学者所准备的教程,无论您是专业的开发VR人员还是抽时间来研究OSG的业余爱好者,这里都能给您提供很大的帮助. -OpenSceneGraph is a high-performance 3D graphics development library. Widely used in visual simulation, games, virtual reality, high-technology research and development, and modeling and other fields. Using the standard C++ and OpenGL compiled, you can run in the Windows series, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. OpenSceneGraph starting from 2003, is widely used in China and development, where developers focus on a number of OSG and OSG in the typical case and prepared a tutorial for beginners, whether you are a professional personnel or time to development of VR to study the OSG amateur, here you can give great help.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
OpenSceneGraph-2.9.7
....................\LICENSE.txt
....................\PlatformSpecifics
....................\.................\Windows
....................\.................\.......\osgShell.bat
....................\.................\.......\icons
....................\.................\.......\.....\src
....................\.................\.......\.....\...\osg16-32.png
....................\.................\.......\.....\...\osg.xcf
....................\.................\.......\.....\...\osg32.xcf
....................\.................\.......\.....\...\osg48-32.png
....................\.................\.......\.....\...\osg32-8.png
....................\.................\.......\.....\...\osg48-8.png
....................\.................\.......\.....\...\osg16-4.png
....................\.................\.......\.....\...\osg32-4.png
....................\.................\.......\.....\...\osg16-8.png
....................\.................\.......\.....\...\file.txt
....................\.................\.......\.....\...\osg32-32.png
....................\.................\.......\.....\...\osg16.xcf
....................\.................\.......\.....\...\osg48-4.png
....................\.................\.......\.....\...\make.bat
....................\.................\.......\.....\...\osg48.xcf
....................\.................\.......\.....\osg_icon.rc
....................\.................\.......\.....\osg.ico
....................\.................\.......\OpenSceneGraphVersionInfo.rc.in
....................\.................\.......\collect_mangled_names.bat
....................\.................\.......\OpenThreadsVersionInfo.rc.in
....................\.................\.......\VisualStudio_Syntax_Highlighting.txt
....................\.................\.......\collect_mangled_names.js
....................\AUTHORS.txt
....................\src
....................\...\osgPresentation
....................\...\...............\AnimationMaterial.cpp
....................\...\...............\PickEventHandler.cpp
....................\...\...............\CompileSlideCallback.cpp
....................\...\...............\CMakeLists.txt
....................\...\...............\SlideEventHandler.cpp
....................\...\...............\SlideShowConstructor.cpp
....................\...\osgDB
....................\...\.....\DatabasePager.cpp
....................\...\.....\Field.cpp
....................\...\.....\AuthenticationMap.cpp
....................\...\.....\XmlParser.cpp
....................\...\.....\InputStream.cpp
....................\...\.....\DynamicLibrary.cpp
....................\...\.....\ImagePager.cpp
....................\...\.....\FileUtils.cpp
....................\...\.....\ObjectWrapper.cpp
....................\...\.....\ReaderWriter.cpp
....................\...\.....\FileCache.cpp
....................\...\.....\FieldReaderIterator.cpp
....................\...\.....\FieldReader.cpp
....................\...\.....\Compressors.cpp
....................\...\.....\SharedStateManager.cpp
....................\...\.....\Registry.cpp
....................\...\.....\ReadFile.cpp
....................\...\.....\PluginQuery.cpp
....................\...\.....\Input.cpp
....................\...\.....\fstream.cpp
....................\...\.....\CMakeLists.txt
....................\...\.....\ConvertUTF.cpp
....................\...\.....\Archive.cpp
....................\...\.....\Output.cpp
....................\...\.....\Version.cpp
....................\...\.....\DatabaseRevisions.cpp
....................\...\.....\WriteFile.cpp
....................\...\.....\DotOsgWrapper.cpp
....................\...\.....\Callbacks.cpp
....................\...\.....\MimeTypes.cpp
....................\...\.....\ImageOptions.cpp
....................\...\.....\OutputStream.cpp
....................\...\.....\FileNameUtils.cpp
....................\...\.....\Options.cpp
....................\...\osgSim
....................\...\......\HeightAboveTerrain.cpp
....................\...\......\OverlayNode.cpp
....................\...\...
....................\LICENSE.txt
....................\PlatformSpecifics
....................\.................\Windows
....................\.................\.......\osgShell.bat
....................\.................\.......\icons
....................\.................\.......\.....\src
....................\.................\.......\.....\...\osg16-32.png
....................\.................\.......\.....\...\osg.xcf
....................\.................\.......\.....\...\osg32.xcf
....................\.................\.......\.....\...\osg48-32.png
....................\.................\.......\.....\...\osg32-8.png
....................\.................\.......\.....\...\osg48-8.png
....................\.................\.......\.....\...\osg16-4.png
....................\.................\.......\.....\...\osg32-4.png
....................\.................\.......\.....\...\osg16-8.png
....................\.................\.......\.....\...\file.txt
....................\.................\.......\.....\...\osg32-32.png
....................\.................\.......\.....\...\osg16.xcf
....................\.................\.......\.....\...\osg48-4.png
....................\.................\.......\.....\...\make.bat
....................\.................\.......\.....\...\osg48.xcf
....................\.................\.......\.....\osg_icon.rc
....................\.................\.......\.....\osg.ico
....................\.................\.......\OpenSceneGraphVersionInfo.rc.in
....................\.................\.......\collect_mangled_names.bat
....................\.................\.......\OpenThreadsVersionInfo.rc.in
....................\.................\.......\VisualStudio_Syntax_Highlighting.txt
....................\.................\.......\collect_mangled_names.js
....................\AUTHORS.txt
....................\src
....................\...\osgPresentation
....................\...\...............\AnimationMaterial.cpp
....................\...\...............\PickEventHandler.cpp
....................\...\...............\CompileSlideCallback.cpp
....................\...\...............\CMakeLists.txt
....................\...\...............\SlideEventHandler.cpp
....................\...\...............\SlideShowConstructor.cpp
....................\...\osgDB
....................\...\.....\DatabasePager.cpp
....................\...\.....\Field.cpp
....................\...\.....\AuthenticationMap.cpp
....................\...\.....\XmlParser.cpp
....................\...\.....\InputStream.cpp
....................\...\.....\DynamicLibrary.cpp
....................\...\.....\ImagePager.cpp
....................\...\.....\FileUtils.cpp
....................\...\.....\ObjectWrapper.cpp
....................\...\.....\ReaderWriter.cpp
....................\...\.....\FileCache.cpp
....................\...\.....\FieldReaderIterator.cpp
....................\...\.....\FieldReader.cpp
....................\...\.....\Compressors.cpp
....................\...\.....\SharedStateManager.cpp
....................\...\.....\Registry.cpp
....................\...\.....\ReadFile.cpp
....................\...\.....\PluginQuery.cpp
....................\...\.....\Input.cpp
....................\...\.....\fstream.cpp
....................\...\.....\CMakeLists.txt
....................\...\.....\ConvertUTF.cpp
....................\...\.....\Archive.cpp
....................\...\.....\Output.cpp
....................\...\.....\Version.cpp
....................\...\.....\DatabaseRevisions.cpp
....................\...\.....\WriteFile.cpp
....................\...\.....\DotOsgWrapper.cpp
....................\...\.....\Callbacks.cpp
....................\...\.....\MimeTypes.cpp
....................\...\.....\ImageOptions.cpp
....................\...\.....\OutputStream.cpp
....................\...\.....\FileNameUtils.cpp
....................\...\.....\Options.cpp
....................\...\osgSim
....................\...\......\HeightAboveTerrain.cpp
....................\...\......\OverlayNode.cpp
....................\...\...