文件名称:OpenGLprogrammingGuideSixthVersion
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本书以清晰的语言、丰富的实例以及翔实的内容描述了OpenGL的功能以及许多计算机图形技巧。全书共15章,包括OpengGL简介、状态管理和绘制几何物体、视图、颜色、光照、混合、抗锯齿、雾、多边形偏移、显示列表、绘制像素、位图、字体、图像、纹理贴图、帧缓冲区、分格化和二次方程表面、求值器和 NURBS、选择和反馈、OpenGL高级技巧以及OpenGL着色语言等内容。本书对OpenGL以及OpenGL实用函数库提供了全面而又权威的介绍,素有“OpenGL红宝书”之美誉。第6版在第5版的基础上进行了全面修订,涵盖了OpenGL2.1版本的最新特性。 -Book with clear language, rich examples and detailed descr iption of the OpenGL functionality and many computer graphics techniques. The book is 15 chapters, including OpengGL profiles, state management and draw geometric objects, views, color, light, mixed, antialiasing, fog, polygon offset, the display list, draw pixels, bitmaps, fonts, graphics, texture mapping, fr a me buffer, sub-surface lattice and the quadratic equation, evaluator and NURBS, selection and feedback, OpenGL and the OpenGL shading language advanced technique and so on. Book on OpenGL and OpenGL utility library provides a comprehensive and authoritative descr iption, known as "OpenGL Red Book" of reputation. 6 edition version 5 on the basis of a completely revised edition covers the latest features OpenGL2.1.
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OpenGLprogrammingGuideSixthVersion.pdf