文件名称:lianliankan
- 所属分类:
- 其他智力游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 5.54mb
- 下载次数:
- 0次
- 提 供 者:
- 于*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
地图引擎(地图模块):生成游戏地图。初始化所有地图数据。
输赢判断模块:负责负责判定游戏是否胜利。
连接判断模块:负责判定,被选的两个图像是否可以消除。
预期成果:
1:游戏图像中,小块图形拼接部分无重影,无裂缝。
2:判定准确,可以准确判定被消除的两个图形。
3:地图刷新速度够快,无不流畅感。
4:整个游戏能正常运行,道具可以达到其效果。
5:初始化数据无差错,即所有图像成对出现。
-Map Engine (map module): Build the game map. Initialize all the map data. Win or lose determine module: responsible for determining whether the game victory. Connect to judge the module: responsible for determining, whether the selected two images can be eliminated. Expected outcomes: 1: game image, small picture mosaic part of the no ghosting, no cracks. 2: determine the accuracy that can be accurately determined to eliminate the two graphics. 3: Map refresh fast enough, are all smooth feel. 4: The entire game can be running, props to achieve its effect. 5: The initialization data without error, that is, all image pairs.
输赢判断模块:负责负责判定游戏是否胜利。
连接判断模块:负责判定,被选的两个图像是否可以消除。
预期成果:
1:游戏图像中,小块图形拼接部分无重影,无裂缝。
2:判定准确,可以准确判定被消除的两个图形。
3:地图刷新速度够快,无不流畅感。
4:整个游戏能正常运行,道具可以达到其效果。
5:初始化数据无差错,即所有图像成对出现。
-Map Engine (map module): Build the game map. Initialize all the map data. Win or lose determine module: responsible for determining whether the game victory. Connect to judge the module: responsible for determining, whether the selected two images can be eliminated. Expected outcomes: 1: game image, small picture mosaic part of the no ghosting, no cracks. 2: determine the accuracy that can be accurately determined to eliminate the two graphics. 3: Map refresh fast enough, are all smooth feel. 4: The entire game can be running, props to achieve its effect. 5: The initialization data without error, that is, all image pairs.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
lianliankan\可执行文件及其使用说明\连连看.exe
...........\基于VC的连连看游戏设计\skyblue_LLK\Debug\skyblue_LLK.bsc
...........\......................\...........\.....\skyblue_LLK.exe
...........\......................\...........\.....\skyblue_LLK.ilk
...........\......................\...........\.....\skyblue_LLK.obj
...........\......................\...........\.....\skyblue_LLK.pch
...........\......................\...........\.....\skyblue_LLK.pdb
...........\......................\...........\.....\skyblue_LLK.res
...........\......................\...........\.....\skyblue_LLK.sbr
...........\......................\...........\.....\skyblue_LLKDlg.obj
...........\......................\...........\.....\skyblue_LLKDlg.sbr
...........\......................\...........\.....\StdAfx.obj
...........\......................\...........\.....\StdAfx.sbr
...........\......................\...........\.....\vc60.idb
...........\......................\...........\.....\vc60.pdb
...........\......................\...........\res\3DFrames.bmp
...........\......................\...........\...\animal.bmp
...........\......................\...........\...\blueFrame.bmp
...........\......................\...........\...\grayFrame.bmp
...........\......................\...........\...\skyblue_LLK.ico
...........\......................\...........\...\skyblue_LLK.rc2
...........\......................\...........\...\Thumbs.db
...........\......................\...........\resource.h
...........\......................\...........\skyblue_LLK.aps
...........\......................\...........\skyblue_LLK.clw
...........\......................\...........\skyblue_LLK.cpp
...........\......................\...........\skyblue_LLK.dsp
...........\......................\...........\skyblue_LLK.dsw
...........\......................\...........\skyblue_LLK.h
...........\......................\...........\skyblue_LLK.ncb
...........\......................\...........\skyblue_LLK.opt
...........\......................\...........\skyblue_LLK.plg
...........\......................\...........\skyblue_LLK.rc
...........\......................\...........\skyblue_LLKDlg.cpp
...........\......................\...........\skyblue_LLKDlg.h
...........\......................\...........\StdAfx.cpp
...........\......................\...........\StdAfx.h
...........\......................\...........\Debug
...........\......................\...........\res
...........\......................\skyblue_LLK
...........\可执行文件及其使用说明
...........\基于VC的连连看游戏设计
lianliankan
...........\基于VC的连连看游戏设计\skyblue_LLK\Debug\skyblue_LLK.bsc
...........\......................\...........\.....\skyblue_LLK.exe
...........\......................\...........\.....\skyblue_LLK.ilk
...........\......................\...........\.....\skyblue_LLK.obj
...........\......................\...........\.....\skyblue_LLK.pch
...........\......................\...........\.....\skyblue_LLK.pdb
...........\......................\...........\.....\skyblue_LLK.res
...........\......................\...........\.....\skyblue_LLK.sbr
...........\......................\...........\.....\skyblue_LLKDlg.obj
...........\......................\...........\.....\skyblue_LLKDlg.sbr
...........\......................\...........\.....\StdAfx.obj
...........\......................\...........\.....\StdAfx.sbr
...........\......................\...........\.....\vc60.idb
...........\......................\...........\.....\vc60.pdb
...........\......................\...........\res\3DFrames.bmp
...........\......................\...........\...\animal.bmp
...........\......................\...........\...\blueFrame.bmp
...........\......................\...........\...\grayFrame.bmp
...........\......................\...........\...\skyblue_LLK.ico
...........\......................\...........\...\skyblue_LLK.rc2
...........\......................\...........\...\Thumbs.db
...........\......................\...........\resource.h
...........\......................\...........\skyblue_LLK.aps
...........\......................\...........\skyblue_LLK.clw
...........\......................\...........\skyblue_LLK.cpp
...........\......................\...........\skyblue_LLK.dsp
...........\......................\...........\skyblue_LLK.dsw
...........\......................\...........\skyblue_LLK.h
...........\......................\...........\skyblue_LLK.ncb
...........\......................\...........\skyblue_LLK.opt
...........\......................\...........\skyblue_LLK.plg
...........\......................\...........\skyblue_LLK.rc
...........\......................\...........\skyblue_LLKDlg.cpp
...........\......................\...........\skyblue_LLKDlg.h
...........\......................\...........\StdAfx.cpp
...........\......................\...........\StdAfx.h
...........\......................\...........\Debug
...........\......................\...........\res
...........\......................\skyblue_LLK
...........\可执行文件及其使用说明
...........\基于VC的连连看游戏设计
lianliankan