文件名称:openglBloodshedsimulation

  • 所属分类:
  • OpenGL
  • 资源属性:
  • [Windows] [Visual C] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 1.5mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 房**
  • 相关连接:
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本文在认真分析和总结目前国内外流血模拟的基础上,结合游戏、电影等虚拟场景需求和应用,以友好的交互性、真实感和实时性为目标,利用粒子系统的基本原理和物理学的基本知识,实现了对流血粒子系统的模拟。首先分析流血粒子,对粒子进行实体建模。然后分析其运动规律,进行行为建模。最后考虑实际情况运用纹理映射技术和背景载入技术进行物理建模,从而实现了流血模拟的整个过程。-This article summarized in a careful analysis and bloodshed at home and abroad on the basis of simulation, combined with games, movies and other needs and applications of virtual scenes, a friendly interaction, realistic and real-time target, using the basic principles of particle system physics basic knowledge, realized the blood particle system simulation. First analysis of blood particles, the particles modeling. And analysis of its rules, for behavior modeling. Finally consider the actual use of texture mapping and background loading technology, physical modeling, enabling the whole process simulation of bloodshed.
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下载文件列表

基于opengl的血液模拟 Bloodshed simulation\Bloodshed simulation--.cpp

...........................................\Bloodshed simulation--.dsp

...........................................\Bloodshed simulation--.dsw

...........................................\Bloodshed simulation--.ncb

...........................................\Bloodshed simulation--.opt

...........................................\Bloodshed simulation--.plg

...........................................\Bloodshed simulation.cpp

...........................................\Bloodshed simulation.dsp

...........................................\Bloodshed simulation.dsw

...........................................\Bloodshed simulation.ncb

...........................................\Bloodshed simulation.opt

...........................................\Bloodshed simulation.plg

...........................................\Bloodshed simulation.sln

...........................................\Bloodshed simulation.suo

...........................................\Bloodshed simulation.vcproj

...........................................\Bloodshed simulation.vcproj.C4CA1674B7034AA.Administrator.user

...........................................\Bloodshed simulation.vcproj.F07E34FDD51F460.li.user

...........................................\body.bmp

...........................................\Debug\Bloodshed simulation--.obj

...........................................\.....\Bloodshed simulation--.pch

...........................................\.....\Bloodshed simulation--.pdb

...........................................\.....\Bloodshed simulation.bsc

...........................................\.....\Bloodshed simulation.obj

...........................................\.....\Bloodshed simulation.pch

...........................................\.....\Bloodshed simulation.pdb

...........................................\.....\Bloodshed simulation.sbr

...........................................\.....\vc60.idb

...........................................\.....\vc60.pdb

...........................................\leg.bmp

...........................................\particle.bmp

...........................................\ReadMe.txt

...........................................\StdAfx.cpp

...........................................\StdAfx.h

...........................................\Debug

基于opengl的血液模拟 Bloodshed simulation

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