文件名称:SPRING_VC2005
介绍说明--下载内容均来自于网络,请自行研究使用
使用Visual C++语言实现了一个弹簧模拟系统,通过将弹簧上的作用力与弹簧的形变相关联,实现动态的弹簧模型仿真,可以方便地在该系统之上实现更多的应用-Using Visual C++ language, a spring simulation system, by the spring force on the deformation associated with the spring, the spring model of dynamic simulation, the system can be easily implemented on top of more applications
(系统自动生成,下载前可以参看下载内容)
下载文件列表
ALut.lib
Bird.dll
Bird.lib
FBUS32.DLL
FGrabber.cpp
FGrabber.h
Makeconfig
Makefile
OpenAL32.dll
OpenAL32.lib
README.txt
STDAFX.H
aviplayer.cpp
aviplayer.h
bird.cpp
bird.h
blockQueue.cpp
blockQueue.h
boundingbox.cpp
boundingbox.h
boundingsphere.cpp
boundingsphere.h
camera.h
cyberware.cpp
cyberware.h
displaymode.h
displayreplicator.cpp
displayreplicator.h
displayreplicator_SAVE.cpp
edge.cpp
edge.h
edgearray.cpp
edgearray.h
face.cpp
face.h
facearray.cpp
facearray.h
fbus.h
fbus32.lib
gameBase.cpp
gameBase.h
geometryreplicator.cpp
geometryreplicator.h
glui
....\CVS
....\...\Entries
....\...\Entries.Extra
....\...\Entries.Extra.Old
....\...\Entries.Old
....\...\Repository
....\...\Root
....\Makefile
....\algebra3.cpp
....\algebra3.h
....\arcball.cpp
....\arcball.h
....\glui.cpp
....\glui.h
....\glui_add_controls.cpp
....\glui_bitmap_img_data.cpp
....\glui_bitmaps.cpp
....\glui_button.cpp
....\glui_checkbox.cpp
....\glui_column.cpp
....\glui_control.cpp
....\glui_edittext.cpp
....\glui_img_checkbox_0.c
....\glui_img_checkbox_0_dis.c
....\glui_img_checkbox_1.c
....\glui_img_checkbox_1_dis.c
....\glui_img_downarrow.c
....\glui_img_leftarrow.c
....\glui_img_listbox_down.c
....\glui_img_listbox_up.c
....\glui_img_listbox_up_dis.c
....\glui_img_radiobutton_0.c
....\glui_img_radiobutton_0_dis.c
....\glui_img_radiobutton_1.c
....\glui_img_radiobutton_1_dis.c
....\glui_img_rightarrow.c
....\glui_img_spindown_0.c
....\glui_img_spindown_1.c
....\glui_img_spindown_dis.c
....\glui_img_spinup_0.c
....\glui_img_spinup_1.c
....\glui_img_spinup_dis.c
....\glui_img_uparrow.c
....\glui_listbox.cpp
....\glui_mouse_iaction.cpp
....\glui_node.cpp
....\glui_panel.cpp
....\glui_radio.cpp
....\glui_rollout.cpp
....\glui_rotation.cpp
....\glui_separator.cpp
....\glui_spinner.cpp
....\glui_statictext.cpp
....\glui_translation.cpp
....\quaternion.cpp
....\quaternion.h
Bird.dll
Bird.lib
FBUS32.DLL
FGrabber.cpp
FGrabber.h
Makeconfig
Makefile
OpenAL32.dll
OpenAL32.lib
README.txt
STDAFX.H
aviplayer.cpp
aviplayer.h
bird.cpp
bird.h
blockQueue.cpp
blockQueue.h
boundingbox.cpp
boundingbox.h
boundingsphere.cpp
boundingsphere.h
camera.h
cyberware.cpp
cyberware.h
displaymode.h
displayreplicator.cpp
displayreplicator.h
displayreplicator_SAVE.cpp
edge.cpp
edge.h
edgearray.cpp
edgearray.h
face.cpp
face.h
facearray.cpp
facearray.h
fbus.h
fbus32.lib
gameBase.cpp
gameBase.h
geometryreplicator.cpp
geometryreplicator.h
glui
....\CVS
....\...\Entries
....\...\Entries.Extra
....\...\Entries.Extra.Old
....\...\Entries.Old
....\...\Repository
....\...\Root
....\Makefile
....\algebra3.cpp
....\algebra3.h
....\arcball.cpp
....\arcball.h
....\glui.cpp
....\glui.h
....\glui_add_controls.cpp
....\glui_bitmap_img_data.cpp
....\glui_bitmaps.cpp
....\glui_button.cpp
....\glui_checkbox.cpp
....\glui_column.cpp
....\glui_control.cpp
....\glui_edittext.cpp
....\glui_img_checkbox_0.c
....\glui_img_checkbox_0_dis.c
....\glui_img_checkbox_1.c
....\glui_img_checkbox_1_dis.c
....\glui_img_downarrow.c
....\glui_img_leftarrow.c
....\glui_img_listbox_down.c
....\glui_img_listbox_up.c
....\glui_img_listbox_up_dis.c
....\glui_img_radiobutton_0.c
....\glui_img_radiobutton_0_dis.c
....\glui_img_radiobutton_1.c
....\glui_img_radiobutton_1_dis.c
....\glui_img_rightarrow.c
....\glui_img_spindown_0.c
....\glui_img_spindown_1.c
....\glui_img_spindown_dis.c
....\glui_img_spinup_0.c
....\glui_img_spinup_1.c
....\glui_img_spinup_dis.c
....\glui_img_uparrow.c
....\glui_listbox.cpp
....\glui_mouse_iaction.cpp
....\glui_node.cpp
....\glui_panel.cpp
....\glui_radio.cpp
....\glui_rollout.cpp
....\glui_rotation.cpp
....\glui_separator.cpp
....\glui_spinner.cpp
....\glui_statictext.cpp
....\glui_translation.cpp
....\quaternion.cpp
....\quaternion.h