文件名称:exam6
- 所属分类:
- C#编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 64kb
- 下载次数:
- 0次
- 提 供 者:
- tamaki******
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
在每个队伍允许插队的情况下,若你在排队,有一个以上的朋友要求插队,你可以安排他们的顺序,每次一个人入队,并且如果这个入队的人发现队伍中有自己的朋友,则可以插入到这个朋友的后面,当队伍中的朋友不止一个时,这个人会排在最后一个朋友的后面。若队伍中没有朋友,则排在队伍的最后面。每一个入队的人都先进行上述判断。当队伍前面的人买到票后,依次出队。 -Each team allowed to jump the queue in the case, if you are in the queue more than one friend request to jump the queue, you can arrange them in the order, each time a person into the team, and if people have found this team into the team has its own Friends, you can insert into the back of this friend, when the team is more than one friend, that person will be at the bottom of a friend behind. If the team has no friends, then the queue last. Each of the first people into the team for the judge. When the front of the people to buy tickets, followed by the team.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
实验6\实验6\Experiment_6\CreatePersons.cpp
.....\.....\............\CreatePersons.h
.....\.....\............\CreateRandomInteger.h
.....\.....\............\Experiment_6.vcproj
.....\.....\............\main.cpp
.....\.....\............\PersonUnit.cpp
.....\.....\............\PersonUnit.h
.....\.....\............\PQueue.cpp
.....\.....\............\PQueue.h
.....\.....\............\Process.cpp
.....\.....\............\Process.h
.....\.....\Experiment_6.sln
.....\.....\插队买票.exe
.....\数据结构06.doc
.....\.笛
.....\.....\............\CreatePersons.h
.....\.....\............\CreateRandomInteger.h
.....\.....\............\Experiment_6.vcproj
.....\.....\............\main.cpp
.....\.....\............\PersonUnit.cpp
.....\.....\............\PersonUnit.h
.....\.....\............\PQueue.cpp
.....\.....\............\PQueue.h
.....\.....\............\Process.cpp
.....\.....\............\Process.h
.....\.....\Experiment_6.sln
.....\.....\插队买票.exe
.....\数据结构06.doc
.....\.笛