文件名称:Tutorial3.2_PerPixelLight
- 所属分类:
- C#编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 35kb
- 下载次数:
- 0次
- 提 供 者:
- z***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
逐像素光照的处理方式,适合入门
HLSL XNA-HLSL s Per Pixel Light
HLSL XNA-HLSL s Per Pixel Light
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Tutorial3.2_PerPixelLight\Content\Content.contentproj
.........................\.......\DebugText.spritefont
.........................\.......\obj\x86\Debug\Content.contentproj.FileListAbsolute.txt
.........................\.......\...\...\.....\ContentPipeline.xml
.........................\.......\...\...\.....\ResolveAssemblyReference.cache
.........................\.......\...\...\.....\SphereLowPoly_0.xml
.........................\.......\PerPixelLighting.fx
.........................\.......\SphereLowPoly.fbx
.........................\.......\VertexLighting.fx
.........................\Game.ico
.........................\Game1.cs
.........................\GameThumbnail.png
.........................\Program.cs
.........................\...perties\AssemblyInfo.cs
.........................\Tutorial32_PerPixelLighting.csproj
.........................\Tutorial32_PerPixelLighting.csproj.Debug.cachefile
.........................\Tutorial32_PerPixelLighting.sln
.........................\Tutorial32_PerPixelLighting.suo
.........................\Content\obj\x86\Debug\Refactor
.........................\.......\...\...\.....\TempPE
.........................\.......\...\...\Release\TempPE
.........................\.......\bin\x86\Debug
.........................\.......\...\...\Release
.........................\.......\obj\x86\Debug
.........................\.......\...\...\Release
.........................\.......\bin\x86
.........................\.......\obj\x86
.........................\.......\bin
.........................\.......\obj
.........................\Content
.........................\Properties
Tutorial3.2_PerPixelLight
.........................\.......\DebugText.spritefont
.........................\.......\obj\x86\Debug\Content.contentproj.FileListAbsolute.txt
.........................\.......\...\...\.....\ContentPipeline.xml
.........................\.......\...\...\.....\ResolveAssemblyReference.cache
.........................\.......\...\...\.....\SphereLowPoly_0.xml
.........................\.......\PerPixelLighting.fx
.........................\.......\SphereLowPoly.fbx
.........................\.......\VertexLighting.fx
.........................\Game.ico
.........................\Game1.cs
.........................\GameThumbnail.png
.........................\Program.cs
.........................\...perties\AssemblyInfo.cs
.........................\Tutorial32_PerPixelLighting.csproj
.........................\Tutorial32_PerPixelLighting.csproj.Debug.cachefile
.........................\Tutorial32_PerPixelLighting.sln
.........................\Tutorial32_PerPixelLighting.suo
.........................\Content\obj\x86\Debug\Refactor
.........................\.......\...\...\.....\TempPE
.........................\.......\...\...\Release\TempPE
.........................\.......\bin\x86\Debug
.........................\.......\...\...\Release
.........................\.......\obj\x86\Debug
.........................\.......\...\...\Release
.........................\.......\bin\x86
.........................\.......\obj\x86
.........................\.......\bin
.........................\.......\obj
.........................\Content
.........................\Properties
Tutorial3.2_PerPixelLight