文件名称:win32programming
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在WIN32中,每一个线程都对应着一个消息队列。由于一个线程可以产生数个窗口,所以并不是每个窗
口都对应着一个消息队列。下列几句话应该作为"定理"被记住:
"定理" 一
所有产生给某个窗口的消息,都先由创建这个窗口的线程处理;
"定理" 二
Windows屏幕上的每一个控件都是一个窗口,有对应的窗口函数。消息的发送通常有两种方式,一是SendMessage,一是PostMessage-In WIN32, each thread corresponds to a message queue. Since a thread can have several windows, so not every window corresponds to a message queue. The following words should be a " theorem" to be remembered: " Theorem" all produce a message to a window, all threads initially create the window treatment " Theorem" Two Windows on the screen is a control for each window, there is the corresponding window function. Messages sent are usually two ways, first, SendMessage, PostMessage first
口都对应着一个消息队列。下列几句话应该作为"定理"被记住:
"定理" 一
所有产生给某个窗口的消息,都先由创建这个窗口的线程处理;
"定理" 二
Windows屏幕上的每一个控件都是一个窗口,有对应的窗口函数。消息的发送通常有两种方式,一是SendMessage,一是PostMessage-In WIN32, each thread corresponds to a message queue. Since a thread can have several windows, so not every window corresponds to a message queue. The following words should be a " theorem" to be remembered: " Theorem" all produce a message to a window, all threads initially create the window treatment " Theorem" Two Windows on the screen is a control for each window, there is the corresponding window function. Messages sent are usually two ways, first, SendMessage, PostMessage first
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