文件名称:QQ
- 所属分类:
- TCP/IP协议栈
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.45mb
- 下载次数:
- 0次
- 提 供 者:
- 冷***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
采用基于TCP/IP协议连接方式, 实现了服务器转发,多客户连接,好友列表上线了自动更新,程序托盘,当有消息时,如果程序最小化,跟QQ一样,托盘的图标会闪烁.有提示音.实现ctrl+enter与enter转切换. 基本类似于QQ群.
由于是SQL库的,所以能很方便的集成到你的OA系统中。
(注意,请把"客户端目录的face和music两个文件夹放到您编译的目录中去,也就是放到Debug或者Release中去)
和这个是一样的,不过我的是源代码而已。可以自己定制。-Based on TCP/IP protocol connection, the server forwards to achieve more client connections, friends list on-line automatic updates, the program tray, when a message, if the program is minimized, as with the QQ, the tray icon will flash. a beep. to achieve ctrl+ enter and enter transfer switch. basically similar to the QQ group. As the SQL database, it can be easily integrated into your OA system. (Note, please, " the client directory of the face and the two folders into your music directory to compile, that is, to put in Debug or Release) and this is the same, but my source code only. can customize their own.
由于是SQL库的,所以能很方便的集成到你的OA系统中。
(注意,请把"客户端目录的face和music两个文件夹放到您编译的目录中去,也就是放到Debug或者Release中去)
和这个是一样的,不过我的是源代码而已。可以自己定制。-Based on TCP/IP protocol connection, the server forwards to achieve more client connections, friends list on-line automatic updates, the program tray, when a message, if the program is minimized, as with the QQ, the tray icon will flash. a beep. to achieve ctrl+ enter and enter transfer switch. basically similar to the QQ group. As the SQL database, it can be easily integrated into your OA system. (Note, please, " the client directory of the face and the two folders into your music directory to compile, that is, to put in Debug or Release) and this is the same, but my source code only. can customize their own.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
服务端\main.ico
......\res\main.ico
......\...\server.ico
......\...\server.rc2
......\Resource.h
......\server.aps
......\server.clw
......\server.cpp
......\server.dsp
......\server.dsw
......\server.h
......\server.ncb
......\server.opt
......\server.plg
......\server.rc
......\serverDlg.cpp
......\serverDlg.h
......\StdAfx.cpp
......\StdAfx.h
客户端\CloseStatic.cpp
......\CloseStatic.h
......\face\1.bmp
......\....\10.bmp
......\....\10_m.bmp
......\....\11.bmp
......\....\11_m.bmp
......\....\12.bmp
......\....\12_m.bmp
......\....\13.bmp
......\....\13_m.bmp
......\....\14.bmp
......\....\14_m.bmp
......\....\15.bmp
......\....\15_m.bmp
......\....\16.bmp
......\....\16_m.bmp
......\....\17.bmp
......\....\17_m.bmp
......\....\18.bmp
......\....\18_m.bmp
......\....\19.bmp
......\....\19_m.bmp
......\....\1_m.bmp
......\....\2.bmp
......\....\20.bmp
......\....\20_m.bmp
......\....\21.bmp
......\....\21_m.bmp
......\....\22.bmp
......\....\22_m.bmp
......\....\23.bmp
......\....\23_m.bmp
......\....\24.bmp
......\....\24_m.bmp
......\....\25.bmp
......\....\25_m.bmp
......\....\26.bmp
......\....\26_m.bmp
......\....\27.bmp
......\....\27_m.bmp
......\....\28.bmp
......\....\28_m.bmp
......\....\29.bmp
......\....\29_m.bmp
......\....\2_m.bmp
......\....\3.bmp
......\....\30.bmp
......\....\30_m.bmp
......\....\31.bmp
......\....\31_m.bmp
......\....\32.bmp
......\....\32_m.bmp
......\....\33.bmp
......\....\33_m.bmp
......\....\34.bmp
......\....\34_m.bmp
......\....\35.bmp
......\....\35_m.bmp
......\....\36.bmp
......\....\36_m.bmp
......\....\37.bmp
......\....\37_m.bmp
......\....\38.bmp
......\....\38_m.bmp
......\....\39.bmp
......\....\39_m.bmp
......\....\3_m.bmp
......\....\4.bmp
......\....\40.bmp
......\....\40_m.bmp
......\....\41.bmp
......\....\41_m.bmp
......\....\42.bmp
......\....\42_m.bmp
......\....\43.bmp
......\....\43_m.bmp
......\....\44.bmp
......\....\44_m.bmp
......\....\45.bmp
......\....\45_m.bmp
......\res\main.ico
......\...\server.ico
......\...\server.rc2
......\Resource.h
......\server.aps
......\server.clw
......\server.cpp
......\server.dsp
......\server.dsw
......\server.h
......\server.ncb
......\server.opt
......\server.plg
......\server.rc
......\serverDlg.cpp
......\serverDlg.h
......\StdAfx.cpp
......\StdAfx.h
客户端\CloseStatic.cpp
......\CloseStatic.h
......\face\1.bmp
......\....\10.bmp
......\....\10_m.bmp
......\....\11.bmp
......\....\11_m.bmp
......\....\12.bmp
......\....\12_m.bmp
......\....\13.bmp
......\....\13_m.bmp
......\....\14.bmp
......\....\14_m.bmp
......\....\15.bmp
......\....\15_m.bmp
......\....\16.bmp
......\....\16_m.bmp
......\....\17.bmp
......\....\17_m.bmp
......\....\18.bmp
......\....\18_m.bmp
......\....\19.bmp
......\....\19_m.bmp
......\....\1_m.bmp
......\....\2.bmp
......\....\20.bmp
......\....\20_m.bmp
......\....\21.bmp
......\....\21_m.bmp
......\....\22.bmp
......\....\22_m.bmp
......\....\23.bmp
......\....\23_m.bmp
......\....\24.bmp
......\....\24_m.bmp
......\....\25.bmp
......\....\25_m.bmp
......\....\26.bmp
......\....\26_m.bmp
......\....\27.bmp
......\....\27_m.bmp
......\....\28.bmp
......\....\28_m.bmp
......\....\29.bmp
......\....\29_m.bmp
......\....\2_m.bmp
......\....\3.bmp
......\....\30.bmp
......\....\30_m.bmp
......\....\31.bmp
......\....\31_m.bmp
......\....\32.bmp
......\....\32_m.bmp
......\....\33.bmp
......\....\33_m.bmp
......\....\34.bmp
......\....\34_m.bmp
......\....\35.bmp
......\....\35_m.bmp
......\....\36.bmp
......\....\36_m.bmp
......\....\37.bmp
......\....\37_m.bmp
......\....\38.bmp
......\....\38_m.bmp
......\....\39.bmp
......\....\39_m.bmp
......\....\3_m.bmp
......\....\4.bmp
......\....\40.bmp
......\....\40_m.bmp
......\....\41.bmp
......\....\41_m.bmp
......\....\42.bmp
......\....\42_m.bmp
......\....\43.bmp
......\....\43_m.bmp
......\....\44.bmp
......\....\44_m.bmp
......\....\45.bmp
......\....\45_m.bmp