文件名称:osgcal
介绍说明--下载内容均来自于网络,请自行研究使用
osgcal源代码,用osgcal可以在osg中实现骨骼动画。-osgcal source code can be used osgcal osg achieve skeletal animation.
相关搜索: osgcal
(系统自动生成,下载前可以参看下载内容)
下载文件列表
osgcal\doc\Doxygen\Doxyfile
......\include\osgCal\MeshParameters
......\.......\......\StateSetCache
......\.......\......\DepthMesh
......\.......\......\Export
......\.......\......\MeshLoader
......\.......\......\MeshData
......\.......\......\Mesh
......\.......\......\MeshStateSets
......\.......\......\Material
......\.......\......\Model
......\.......\......\MeshDisplayLists
......\.......\......\CoreMesh
......\.......\......\SoftwareMesh
......\.......\......\CoreModel
......\.......\......\HardwareMesh
......\.......\......\ShadersCache
......\src\CMakeLists.txt
......\...\osgWrappers\osgCal\Model.cpp
......\...\...........\......\SubMeshSoftware.cpp
......\...\...........\......\SubMeshHardware.cpp
......\...\...........\......\IOUtils.cpp
......\...\...........\......\CoreModel.cpp
......\...\...........\......\CMakeLists.txt
......\...\...Cal\Material.cpp
......\...\......\Model.cpp
......\...\......\MeshDisplayLists.cpp
......\...\......\Skeletal.frag
......\...\......\Skeletal.vert
......\...\......\make_shaders
......\...\......\CoreMesh.cpp
......\...\......\SoftwareMesh.cpp
......\...\......\CoreModel.cpp
......\...\......\HardwareMesh.cpp
......\...\......\ShadersCache.cpp
......\...\......\glsl2cpp.sed
......\...\......\StateSetCache.cpp
......\...\......\MeshParameters.cpp
......\...\......\DepthMesh.cpp
......\...\......\MeshLoader.cpp
......\...\......\MeshData.cpp
......\...\......\SkeletalDepthOnly.frag
......\...\......\SkeletalDepthOnly.vert
......\...\......\MeshStateSets.cpp
......\...\......\Mesh.cpp
......\...\......\CMakeLists.txt
......\...\......\shaders\SkeletalDepthOnly_frag.h
......\...\......\.......\SkeletalDepthOnly_vert.h
......\...\......\.......\Skeletal_frag.h
......\...\......\.......\Skeletal_vert.h
......\AUTHORS.txt
......\Changelog
......\CMakeLists.txt
......\COPYING.txt
......\README.txt
......\VERSION.txt
......\applications\CMakeLists.txt
......\............\viewer\osgCalViewer.cpp
......\............\......\CMakeLists.txt
......\............\preparer\osgCalPreparer.cpp
......\............\........\CMakeLists.txt
......\CMakeModules\FindCAL3D.cmake
......\............\FindOSG.cmake
......\............\osgcalUtils.cmake
......\............\ModuleInstall.cmake
......\............\FindOpenThreads.cmake
......\src\osgWrappers\osgCal
......\...\...Cal\shaders
......\doc\Doxygen
......\include\osgCal
......\lib\osgPlugins
......\src\osgWrappers
......\...\osgCal
......\applications\viewer
......\............\preparer
......\doc
......\include
......\lib
......\src
......\applications
......\bin
......\CMakeModules
osgcal
......\include\osgCal\MeshParameters
......\.......\......\StateSetCache
......\.......\......\DepthMesh
......\.......\......\Export
......\.......\......\MeshLoader
......\.......\......\MeshData
......\.......\......\Mesh
......\.......\......\MeshStateSets
......\.......\......\Material
......\.......\......\Model
......\.......\......\MeshDisplayLists
......\.......\......\CoreMesh
......\.......\......\SoftwareMesh
......\.......\......\CoreModel
......\.......\......\HardwareMesh
......\.......\......\ShadersCache
......\src\CMakeLists.txt
......\...\osgWrappers\osgCal\Model.cpp
......\...\...........\......\SubMeshSoftware.cpp
......\...\...........\......\SubMeshHardware.cpp
......\...\...........\......\IOUtils.cpp
......\...\...........\......\CoreModel.cpp
......\...\...........\......\CMakeLists.txt
......\...\...Cal\Material.cpp
......\...\......\Model.cpp
......\...\......\MeshDisplayLists.cpp
......\...\......\Skeletal.frag
......\...\......\Skeletal.vert
......\...\......\make_shaders
......\...\......\CoreMesh.cpp
......\...\......\SoftwareMesh.cpp
......\...\......\CoreModel.cpp
......\...\......\HardwareMesh.cpp
......\...\......\ShadersCache.cpp
......\...\......\glsl2cpp.sed
......\...\......\StateSetCache.cpp
......\...\......\MeshParameters.cpp
......\...\......\DepthMesh.cpp
......\...\......\MeshLoader.cpp
......\...\......\MeshData.cpp
......\...\......\SkeletalDepthOnly.frag
......\...\......\SkeletalDepthOnly.vert
......\...\......\MeshStateSets.cpp
......\...\......\Mesh.cpp
......\...\......\CMakeLists.txt
......\...\......\shaders\SkeletalDepthOnly_frag.h
......\...\......\.......\SkeletalDepthOnly_vert.h
......\...\......\.......\Skeletal_frag.h
......\...\......\.......\Skeletal_vert.h
......\AUTHORS.txt
......\Changelog
......\CMakeLists.txt
......\COPYING.txt
......\README.txt
......\VERSION.txt
......\applications\CMakeLists.txt
......\............\viewer\osgCalViewer.cpp
......\............\......\CMakeLists.txt
......\............\preparer\osgCalPreparer.cpp
......\............\........\CMakeLists.txt
......\CMakeModules\FindCAL3D.cmake
......\............\FindOSG.cmake
......\............\osgcalUtils.cmake
......\............\ModuleInstall.cmake
......\............\FindOpenThreads.cmake
......\src\osgWrappers\osgCal
......\...\...Cal\shaders
......\doc\Doxygen
......\include\osgCal
......\lib\osgPlugins
......\src\osgWrappers
......\...\osgCal
......\applications\viewer
......\............\preparer
......\doc
......\include
......\lib
......\src
......\applications
......\bin
......\CMakeModules
osgcal