文件名称:brian_washburn_source
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 275kb
- 下载次数:
- 0次
- 提 供 者:
- time****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
openGL实现的3D效果,共有5个情景。-Scene 1: Triangles which organize themselves, projective texturing
Scene 2: Tunnel based on many sin waves
Scene 3: Texture based motion blur, picture distortion
Scene 4: Complicated particle system, including many rotation values to add to realism
Scene 5: Projective texture based shadowing, the next best thing to stencil shadows
Scene 2: Tunnel based on many sin waves
Scene 3: Texture based motion blur, picture distortion
Scene 4: Complicated particle system, including many rotation values to add to realism
Scene 5: Projective texture based shadowing, the next best thing to stencil shadows
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Brian Washburn\Source
..............\......\Bigbang.cpp
..............\......\Bigbang.h
..............\......\Confetti.cpp
..............\......\Confetti.h
..............\......\ConfettiScene.cpp
..............\......\ConfettiScene.h
..............\......\Data
..............\......\....\Crate.tga
..............\......\....\Ground.tga
..............\......\....\Intro.tga
..............\......\....\Song.mid
..............\......\....\Tunnel.tga
..............\......\Demo.dsp
..............\......\Demo.dsw
..............\......\Fmod.dll
..............\......\Fmod.h
..............\......\Main.cpp
..............\......\Particle.cpp
..............\......\Particle.h
..............\......\Polar.cpp
..............\......\ProjectiveScene.cpp
..............\......\ProjectiveScene.h
..............\......\Texture.cpp
..............\......\Texture.h
..............\......\Triangle.cpp
..............\......\Triangle.h
..............\......\Tunnel.cpp
..............\......\Tunnel.h
Brian Washburn
..............\......\Bigbang.cpp
..............\......\Bigbang.h
..............\......\Confetti.cpp
..............\......\Confetti.h
..............\......\ConfettiScene.cpp
..............\......\ConfettiScene.h
..............\......\Data
..............\......\....\Crate.tga
..............\......\....\Ground.tga
..............\......\....\Intro.tga
..............\......\....\Song.mid
..............\......\....\Tunnel.tga
..............\......\Demo.dsp
..............\......\Demo.dsw
..............\......\Fmod.dll
..............\......\Fmod.h
..............\......\Main.cpp
..............\......\Particle.cpp
..............\......\Particle.h
..............\......\Polar.cpp
..............\......\ProjectiveScene.cpp
..............\......\ProjectiveScene.h
..............\......\Texture.cpp
..............\......\Texture.h
..............\......\Triangle.cpp
..............\......\Triangle.h
..............\......\Tunnel.cpp
..............\......\Tunnel.h
Brian Washburn