文件名称:war3terrain
介绍说明--下载内容均来自于网络,请自行研究使用
模拟魔兽争霸3的地形贴图的算法源代码和程序-war3 terrain codes and progrom
(系统自动生成,下载前可以参看下载内容)
下载文件列表
源码与执行程序\执行程序\.keepme
..............\........\CEGUIBase.dll
..............\........\CEGUIExpatParser.dll
..............\........\CEGUIFalagardWRBase.dll
..............\........\cg.dll
..............\........\GTerrain.exe
..............\........\Media\DeferredShadingMedia\COPYING
..............\........\.....\....................\deferred.glsl.program
..............\........\.....\....................\deferred.hlsl.program
..............\........\.....\....................\deferred.material
..............\........\.....\....................\deferreddemo.material
..............\........\.....\....................\DeferredShading\material\glsl\nm_notex_ps.glsl
..............\........\.....\....................\...............\........\....\nm_ps.glsl
..............\........\.....\....................\...............\........\....\nm_vs.glsl
..............\........\.....\....................\...............\........\....\notex_ps.glsl
..............\........\.....\....................\...............\........\....\ps.glsl
..............\........\.....\....................\...............\........\....\vs.glsl
..............\........\.....\....................\...............\........\hlsl\nm_notex_ps.hlsl
..............\........\.....\....................\...............\........\....\nm_ps.hlsl
..............\........\.....\....................\...............\........\....\nm_vs.hlsl
..............\........\.....\....................\...............\........\....\notex_ps.hlsl
..............\........\.....\....................\...............\........\....\ps.hlsl
..............\........\.....\....................\...............\........\....\vs.hlsl
..............\........\.....\....................\...............\post\glsl\Ambient_ps.glsl
..............\........\.....\....................\...............\....\....\GlobalLight_ps.glsl
..............\........\.....\....................\...............\....\....\LightMaterial_ps.glsl
..............\........\.....\....................\...............\....\....\LightMaterial_vs.glsl
..............\........\.....\....................\...............\....\....\ShowColour_ps.glsl
..............\........\.....\....................\...............\....\....\ShowDS_ps.glsl
..............\........\.....\....................\...............\....\....\ShowNormal_ps.glsl
..............\........\.....\....................\...............\....\....\SinglePass_ps.glsl
..............\........\.....\....................\...............\....\....\vs.glsl
..............\........\.....\....................\...............\....\hlsl\Ambient_ps.hlsl
..............\........\.....\....................\...............\....\....\GlobalLight_ps.hlsl
..............\........\.....\....................\...............\....\....\LightMaterial_ps.hlsl
..............\........\.....\....................\...............\....\....\LightMaterial_vs.hlsl
..............\........\.....\....................\...............\....\....\ShowColour_ps.hlsl
..............\........\.....\....................\...............\....\....\ShowDS_ps.hlsl
..............\........\.....\....................\...............\....\....\ShowNormal_ps.hlsl
..............\........\.....\....................\...............\....\....\SinglePass_ps.hlsl
..............\........\.....\....................\...............\....\....\vs.hlsl
..............\........\.....\....................\deferred_post_debug.glsl.program
..............\........\.....\....................\deferred_post_debug.hlsl.program
..............\........\.....\....................\deferred_post_debug.material
..............\........\.....\....................\deferred_post_minilight.glsl.program
..............\........\.....\....................\deferred_post_minilight.hlsl.program
..............\........\.....\....................\deferred_post_minilight.material
..............\........\.....\....................\deferred_post_multipass.glsl.program
..............\........\.....\....................\deferred_post_multipass.hlsl.program
..............\...
..............\........\CEGUIBase.dll
..............\........\CEGUIExpatParser.dll
..............\........\CEGUIFalagardWRBase.dll
..............\........\cg.dll
..............\........\GTerrain.exe
..............\........\Media\DeferredShadingMedia\COPYING
..............\........\.....\....................\deferred.glsl.program
..............\........\.....\....................\deferred.hlsl.program
..............\........\.....\....................\deferred.material
..............\........\.....\....................\deferreddemo.material
..............\........\.....\....................\DeferredShading\material\glsl\nm_notex_ps.glsl
..............\........\.....\....................\...............\........\....\nm_ps.glsl
..............\........\.....\....................\...............\........\....\nm_vs.glsl
..............\........\.....\....................\...............\........\....\notex_ps.glsl
..............\........\.....\....................\...............\........\....\ps.glsl
..............\........\.....\....................\...............\........\....\vs.glsl
..............\........\.....\....................\...............\........\hlsl\nm_notex_ps.hlsl
..............\........\.....\....................\...............\........\....\nm_ps.hlsl
..............\........\.....\....................\...............\........\....\nm_vs.hlsl
..............\........\.....\....................\...............\........\....\notex_ps.hlsl
..............\........\.....\....................\...............\........\....\ps.hlsl
..............\........\.....\....................\...............\........\....\vs.hlsl
..............\........\.....\....................\...............\post\glsl\Ambient_ps.glsl
..............\........\.....\....................\...............\....\....\GlobalLight_ps.glsl
..............\........\.....\....................\...............\....\....\LightMaterial_ps.glsl
..............\........\.....\....................\...............\....\....\LightMaterial_vs.glsl
..............\........\.....\....................\...............\....\....\ShowColour_ps.glsl
..............\........\.....\....................\...............\....\....\ShowDS_ps.glsl
..............\........\.....\....................\...............\....\....\ShowNormal_ps.glsl
..............\........\.....\....................\...............\....\....\SinglePass_ps.glsl
..............\........\.....\....................\...............\....\....\vs.glsl
..............\........\.....\....................\...............\....\hlsl\Ambient_ps.hlsl
..............\........\.....\....................\...............\....\....\GlobalLight_ps.hlsl
..............\........\.....\....................\...............\....\....\LightMaterial_ps.hlsl
..............\........\.....\....................\...............\....\....\LightMaterial_vs.hlsl
..............\........\.....\....................\...............\....\....\ShowColour_ps.hlsl
..............\........\.....\....................\...............\....\....\ShowDS_ps.hlsl
..............\........\.....\....................\...............\....\....\ShowNormal_ps.hlsl
..............\........\.....\....................\...............\....\....\SinglePass_ps.hlsl
..............\........\.....\....................\...............\....\....\vs.hlsl
..............\........\.....\....................\deferred_post_debug.glsl.program
..............\........\.....\....................\deferred_post_debug.hlsl.program
..............\........\.....\....................\deferred_post_debug.material
..............\........\.....\....................\deferred_post_minilight.glsl.program
..............\........\.....\....................\deferred_post_minilight.hlsl.program
..............\........\.....\....................\deferred_post_minilight.material
..............\........\.....\....................\deferred_post_multipass.glsl.program
..............\........\.....\....................\deferred_post_multipass.hlsl.program
..............\...