文件名称:SourceCodeforucguiv3
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s3c44b0ucos-IIgui该资料内含gui源代码可以轻松移植到ARM上-s3c44b0ucos-IIgui
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下载文件列表
Source Code for ucgui v3.98 from Micrium\Software\uC-GUI\Doc\Release.html
........................................\........\......\Doc
........................................\........\......\Sample\Application\Dashboard\Dashboard.c
........................................\........\......\......\...........\.........\GUIConf.h
........................................\........\......\......\...........\.........\GUITouchConf.h
........................................\........\......\......\...........\.........\LCDConf.h
........................................\........\......\......\...........\Dashboard
........................................\........\......\......\...........\HouseControl.c
........................................\........\......\......\...........\NEC_BuildingManagement\GUIConf.h
........................................\........\......\......\...........\......................\GUITouchConf.h
........................................\........\......\......\...........\......................\LCDConf.h
........................................\........\......\......\...........\......................\NEC_BuildingManagement.c
........................................\........\......\......\...........\NEC_BuildingManagement
........................................\........\......\......\...........\....Pingpong\GUIConf.h
........................................\........\......\......\...........\............\GUITouchConf.h
........................................\........\......\......\...........\............\LCDConf.h
........................................\........\......\......\...........\............\NEC_PingPong.c
........................................\........\......\......\...........\NEC_Pingpong
........................................\........\......\......\...........\Reversi.c
........................................\........\......\......\...........\XEye.c
........................................\........\......\......\Application
........................................\........\......\......\GUI\2DGL_BMPExport.c
........................................\........\......\......\...\2DGL_DrawBMP.c
........................................\........\......\......\...\2DGL_DrawGIF.c
........................................\........\......\......\...\2DGL_DrawJPEG.c
........................................\........\......\......\...\2DGL_DrawJPEGScaled.c
........................................\........\......\......\...\2DGL_DrawPolygon.c
........................................\........\......\......\...\2DGL_DrawScale.c
........................................\........\......\......\...\AA_HiResAntialiasing.c
........................................\........\......\......\...\AA_HiResPixels.c
........................................\........\......\......\...\AA_Lines.c
........................................\........\......\......\...\AA_Text.c
........................................\........\......\......\...\BASIC_Hello1.c
........................................\........\......\......\...\BASIC_HelloWorld.c
........................................\........\......\......\...\COLOR_ShowColorBar.c
........................................\........\......\......\...\CURSOR_Sample.c
........................................\........\......\......\...\DIALOG_All.c
........................................\........\......\......\...\DIALOG_Count.c
........................................\........\......\......\...\DIALOG_MessageBox.c
........................................\........\......\......\...\DIALOG_NestedModal.c
........................................\........\......\......\...\DIALOG_Radio.c
........................................\........\......\......\...\DIALOG_SliderColor.c
........................................\........\......\......\...\FONT_ShiftJIS.c
........................................\........\......\......\...\MEMDEV_AutoDev.c
........................................\........\......\......\...\MEMDEV_Banding.c
........................................\........\......\.
........................................\........\......\Doc
........................................\........\......\Sample\Application\Dashboard\Dashboard.c
........................................\........\......\......\...........\.........\GUIConf.h
........................................\........\......\......\...........\.........\GUITouchConf.h
........................................\........\......\......\...........\.........\LCDConf.h
........................................\........\......\......\...........\Dashboard
........................................\........\......\......\...........\HouseControl.c
........................................\........\......\......\...........\NEC_BuildingManagement\GUIConf.h
........................................\........\......\......\...........\......................\GUITouchConf.h
........................................\........\......\......\...........\......................\LCDConf.h
........................................\........\......\......\...........\......................\NEC_BuildingManagement.c
........................................\........\......\......\...........\NEC_BuildingManagement
........................................\........\......\......\...........\....Pingpong\GUIConf.h
........................................\........\......\......\...........\............\GUITouchConf.h
........................................\........\......\......\...........\............\LCDConf.h
........................................\........\......\......\...........\............\NEC_PingPong.c
........................................\........\......\......\...........\NEC_Pingpong
........................................\........\......\......\...........\Reversi.c
........................................\........\......\......\...........\XEye.c
........................................\........\......\......\Application
........................................\........\......\......\GUI\2DGL_BMPExport.c
........................................\........\......\......\...\2DGL_DrawBMP.c
........................................\........\......\......\...\2DGL_DrawGIF.c
........................................\........\......\......\...\2DGL_DrawJPEG.c
........................................\........\......\......\...\2DGL_DrawJPEGScaled.c
........................................\........\......\......\...\2DGL_DrawPolygon.c
........................................\........\......\......\...\2DGL_DrawScale.c
........................................\........\......\......\...\AA_HiResAntialiasing.c
........................................\........\......\......\...\AA_HiResPixels.c
........................................\........\......\......\...\AA_Lines.c
........................................\........\......\......\...\AA_Text.c
........................................\........\......\......\...\BASIC_Hello1.c
........................................\........\......\......\...\BASIC_HelloWorld.c
........................................\........\......\......\...\COLOR_ShowColorBar.c
........................................\........\......\......\...\CURSOR_Sample.c
........................................\........\......\......\...\DIALOG_All.c
........................................\........\......\......\...\DIALOG_Count.c
........................................\........\......\......\...\DIALOG_MessageBox.c
........................................\........\......\......\...\DIALOG_NestedModal.c
........................................\........\......\......\...\DIALOG_Radio.c
........................................\........\......\......\...\DIALOG_SliderColor.c
........................................\........\......\......\...\FONT_ShiftJIS.c
........................................\........\......\......\...\MEMDEV_AutoDev.c
........................................\........\......\......\...\MEMDEV_Banding.c
........................................\........\......\.