文件名称:lamp
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.67mb
- 下载次数:
- 0次
- 提 供 者:
- 李*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
以一个台灯作为展示,其中包含光影的计算与环境贴图。并可提供使用者改变观看角度-With a table lamp as a display, which includes the calculation of light and shadow and environment mapping. And provides the user to change the viewing angle
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Lamp\glut
....\....\cube.fragment
....\....\cube.vertex
....\....\explain.fragment
....\....\explain.vertex
....\....\floor_wood.bmp
....\....\glew.h
....\....\glew32.dll
....\....\glew32.lib
....\....\glut.exe
....\....\glut.vcproj
....\....\glut.vcproj.Simon-PC.Simon.user
....\....\Lamp.cpp
....\....\Model.cpp
....\....\Model.h
....\....\negx.bmp
....\....\negy.bmp
....\....\negz.bmp
....\....\phong.fragment
....\....\phong.vertex
....\....\posx.bmp
....\....\posy.bmp
....\....\posz.bmp
....\....\sampler.fragment
....\....\sampler.vertex
....\....\Shader.h
....\....\Texture.h
....\Lamp.sln
....\Lamp.suo
....\models
....\......\lamp.obj
....\windows
....\.......\cube.fragment
....\.......\cube.vertex
....\.......\explain.fragment
....\.......\explain.vertex
....\.......\floor_wood.bmp
....\.......\FPS.h
....\.......\glew.h
....\.......\glew32.dll
....\.......\glew32.lib
....\.......\Lamp.cpp
....\.......\Model.cpp
....\.......\Model.h
....\.......\negx.bmp
....\.......\negy.bmp
....\.......\negz.bmp
....\.......\phong.fragment
....\.......\phong.vertex
....\.......\posx.bmp
....\.......\posy.bmp
....\.......\posz.bmp
....\.......\sampler.fragment
....\.......\sampler.vertex
....\.......\Shader.h
....\.......\Texture.h
....\.......\windows.exe
....\.......\windows.vcproj
....\.......\windows.vcproj.Simon-PC.Simon.user
....\....\cube.fragment
....\....\cube.vertex
....\....\explain.fragment
....\....\explain.vertex
....\....\floor_wood.bmp
....\....\glew.h
....\....\glew32.dll
....\....\glew32.lib
....\....\glut.exe
....\....\glut.vcproj
....\....\glut.vcproj.Simon-PC.Simon.user
....\....\Lamp.cpp
....\....\Model.cpp
....\....\Model.h
....\....\negx.bmp
....\....\negy.bmp
....\....\negz.bmp
....\....\phong.fragment
....\....\phong.vertex
....\....\posx.bmp
....\....\posy.bmp
....\....\posz.bmp
....\....\sampler.fragment
....\....\sampler.vertex
....\....\Shader.h
....\....\Texture.h
....\Lamp.sln
....\Lamp.suo
....\models
....\......\lamp.obj
....\windows
....\.......\cube.fragment
....\.......\cube.vertex
....\.......\explain.fragment
....\.......\explain.vertex
....\.......\floor_wood.bmp
....\.......\FPS.h
....\.......\glew.h
....\.......\glew32.dll
....\.......\glew32.lib
....\.......\Lamp.cpp
....\.......\Model.cpp
....\.......\Model.h
....\.......\negx.bmp
....\.......\negy.bmp
....\.......\negz.bmp
....\.......\phong.fragment
....\.......\phong.vertex
....\.......\posx.bmp
....\.......\posy.bmp
....\.......\posz.bmp
....\.......\sampler.fragment
....\.......\sampler.vertex
....\.......\Shader.h
....\.......\Texture.h
....\.......\windows.exe
....\.......\windows.vcproj
....\.......\windows.vcproj.Simon-PC.Simon.user