文件名称:mapwin1411(Mappy)
介绍说明--下载内容均来自于网络,请自行研究使用
手機遊戲地圖編輯器,相當易用又好用,而且可以將地圖編成源碼-Mobile Game Map Editor
相关搜索: mappy
(系统自动生成,下载前可以参看下载内容)
下载文件列表
mapwin1411(Mappy)
.................\DOCS
.................\....\images
.................\....\......\blprop.png
.................\....\......\fringe.png
.................\....\......\hexdiag1.gif
.................\....\......\isodiag1.gif
.................\....\......\isodiag2.gif
.................\....\......\laypath.png
.................\....\......\newiso.bmp
.................\....\......\TEST.BMP
.................\....\luascript.html
.................\....\mapdefs.h
.................\....\MAPWIN.HTM
.................\....\mapwin32pro.html
.................\....\readobj.c
.................\....\vhistory.html
.................\libpng12.dll
.................\luascr
.................\......\Anim Test.lua
.................\......\Autofringe.lua
.................\......\Brush Test.lua
.................\......\COPYRIGHT
.................\......\Export binary file.lua
.................\......\Export Flash actionscript.lua
.................\......\Export GBA 16x16 table.lua
.................\......\Find block in map.lua
.................\......\Layer count.lua
.................\......\Merge layers.lua
.................\......\Placer.lua
.................\......\PNGLicense
.................\......\Random distribution.lua
.................\......\Read textfile.lua
.................\......\Set colourkey transparency.lua
.................\......\Set palette index.lua
.................\......\Set Text Strings.lua
.................\......\Show mouse coords.lua
.................\......\Solid rectangle.lua
.................\......\Swap palette indexes.lua
.................\......\Tile graphic test.lua
.................\map1.BAK
.................\map1.BMP
.................\map1.FMP
.................\map1.png
.................\map2.BAK
.................\map2.BMP
.................\map2.FMP
.................\map2.TXT
.................\MAPS
.................\....\FATALM.FMP
.................\....\FM2L1.FMP
.................\....\Future.fmp
.................\....\Hextst.fmp
.................\....\Hextst2.fmp
.................\....\Isotst.fmp
.................\....\ISO_LR.FMP
.................\....\PROJA.FMP
.................\....\Test.fmp
.................\....\TEST2.FMP
.................\mapwin.exe
.................\MAPWIN.INI
.................\zlib.dll
.................\DOCS
.................\....\images
.................\....\......\blprop.png
.................\....\......\fringe.png
.................\....\......\hexdiag1.gif
.................\....\......\isodiag1.gif
.................\....\......\isodiag2.gif
.................\....\......\laypath.png
.................\....\......\newiso.bmp
.................\....\......\TEST.BMP
.................\....\luascript.html
.................\....\mapdefs.h
.................\....\MAPWIN.HTM
.................\....\mapwin32pro.html
.................\....\readobj.c
.................\....\vhistory.html
.................\libpng12.dll
.................\luascr
.................\......\Anim Test.lua
.................\......\Autofringe.lua
.................\......\Brush Test.lua
.................\......\COPYRIGHT
.................\......\Export binary file.lua
.................\......\Export Flash actionscript.lua
.................\......\Export GBA 16x16 table.lua
.................\......\Find block in map.lua
.................\......\Layer count.lua
.................\......\Merge layers.lua
.................\......\Placer.lua
.................\......\PNGLicense
.................\......\Random distribution.lua
.................\......\Read textfile.lua
.................\......\Set colourkey transparency.lua
.................\......\Set palette index.lua
.................\......\Set Text Strings.lua
.................\......\Show mouse coords.lua
.................\......\Solid rectangle.lua
.................\......\Swap palette indexes.lua
.................\......\Tile graphic test.lua
.................\map1.BAK
.................\map1.BMP
.................\map1.FMP
.................\map1.png
.................\map2.BAK
.................\map2.BMP
.................\map2.FMP
.................\map2.TXT
.................\MAPS
.................\....\FATALM.FMP
.................\....\FM2L1.FMP
.................\....\Future.fmp
.................\....\Hextst.fmp
.................\....\Hextst2.fmp
.................\....\Isotst.fmp
.................\....\ISO_LR.FMP
.................\....\PROJA.FMP
.................\....\Test.fmp
.................\....\TEST2.FMP
.................\mapwin.exe
.................\MAPWIN.INI
.................\zlib.dll