文件名称:texture
- 所属分类:
- 图形图像处理(光照,映射..)
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 4.28mb
- 下载次数:
- 0次
- 提 供 者:
- 谭**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
用于纹理合成的模仿水纹的源代码。欢迎大家采用,很好的。不容错过哟-Watermark for texture synthesis imitation of the source code. Welcome to adoption, very good. Not to be missed yo
(系统自动生成,下载前可以参看下载内容)
下载文件列表
基于vertex+texture的水的模拟\18\cg.dll
............................\..\cgGL.dll
............................\..\CRenderer.cpp
............................\..\CRenderer.hpp
............................\..\Data\FoamNV40.raw
............................\..\....\Hmaps\WaterH00.raw
............................\..\....\.....\WaterH01.raw
............................\..\....\.....\WaterH02.raw
............................\..\....\.....\WaterH03.raw
............................\..\....\.....\WaterH04.raw
............................\..\....\.....\WaterH05.raw
............................\..\....\.....\WaterH06.raw
............................\..\....\.....\WaterH07.raw
............................\..\....\.....\WaterH08.raw
............................\..\....\.....\WaterH09.raw
............................\..\....\.....\WaterH10.raw
............................\..\....\.....\WaterH11.raw
............................\..\....\.....\WaterH12.raw
............................\..\....\.....\WaterH13.raw
............................\..\....\.....\WaterH14.raw
............................\..\....\.....\WaterH15.raw
............................\..\....\Land_c.raw
............................\..\....\Land_h.raw
............................\..\....\noise.raw
............................\..\....\Terrain_negx.raw
............................\..\....\Terrain_negy.raw
............................\..\....\Terrain_negz.raw
............................\..\....\Terrain_posx.raw
............................\..\....\Terrain_posy.raw
............................\..\....\Terrain_posz.raw
............................\..\.ebug\BuildLog.htm
............................\..\.....\shader.exe.embed.manifest
............................\..\.....\vc80.idb
............................\..\.....\vc80.pdb
............................\..\fpWaterDM.cg
............................\..\glext.h
............................\..\glut32.dll
............................\..\main.cpp
............................\..\readme.txt
............................\..\shader.exe
............................\..\shader.ncb
............................\..\shader.sln
............................\..\shader.suo
............................\..\shader.vcproj
............................\..\shader.vcproj.YN_niversity-PC.YN_niversity.user
............................\..\UpgradeLog.XML
............................\..\vpWaterDM.cg
............................\..\_UpgradeReport_Files\UpgradeReport.css
............................\..\....................\UpgradeReport.xslt
............................\..\....................\UpgradeReport_Minus.gif
............................\..\....................\UpgradeReport_Plus.gif
............................\..\Data\Hmaps
............................\..\Data
............................\..\Debug
............................\..\_UpgradeReport_Files
............................\18
基于vertex+texture的水的模拟
............................\..\cgGL.dll
............................\..\CRenderer.cpp
............................\..\CRenderer.hpp
............................\..\Data\FoamNV40.raw
............................\..\....\Hmaps\WaterH00.raw
............................\..\....\.....\WaterH01.raw
............................\..\....\.....\WaterH02.raw
............................\..\....\.....\WaterH03.raw
............................\..\....\.....\WaterH04.raw
............................\..\....\.....\WaterH05.raw
............................\..\....\.....\WaterH06.raw
............................\..\....\.....\WaterH07.raw
............................\..\....\.....\WaterH08.raw
............................\..\....\.....\WaterH09.raw
............................\..\....\.....\WaterH10.raw
............................\..\....\.....\WaterH11.raw
............................\..\....\.....\WaterH12.raw
............................\..\....\.....\WaterH13.raw
............................\..\....\.....\WaterH14.raw
............................\..\....\.....\WaterH15.raw
............................\..\....\Land_c.raw
............................\..\....\Land_h.raw
............................\..\....\noise.raw
............................\..\....\Terrain_negx.raw
............................\..\....\Terrain_negy.raw
............................\..\....\Terrain_negz.raw
............................\..\....\Terrain_posx.raw
............................\..\....\Terrain_posy.raw
............................\..\....\Terrain_posz.raw
............................\..\.ebug\BuildLog.htm
............................\..\.....\shader.exe.embed.manifest
............................\..\.....\vc80.idb
............................\..\.....\vc80.pdb
............................\..\fpWaterDM.cg
............................\..\glext.h
............................\..\glut32.dll
............................\..\main.cpp
............................\..\readme.txt
............................\..\shader.exe
............................\..\shader.ncb
............................\..\shader.sln
............................\..\shader.suo
............................\..\shader.vcproj
............................\..\shader.vcproj.YN_niversity-PC.YN_niversity.user
............................\..\UpgradeLog.XML
............................\..\vpWaterDM.cg
............................\..\_UpgradeReport_Files\UpgradeReport.css
............................\..\....................\UpgradeReport.xslt
............................\..\....................\UpgradeReport_Minus.gif
............................\..\....................\UpgradeReport_Plus.gif
............................\..\Data\Hmaps
............................\..\Data
............................\..\Debug
............................\..\_UpgradeReport_Files
............................\18
基于vertex+texture的水的模拟