文件名称:Tank
介绍说明--下载内容均来自于网络,请自行研究使用
我上传的另一个坦克大战的源代码,和之前传的不太一样,这个功能更强大-I uploaded the source code to another Battle City, and pass quite the same as before, the more powerful
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Tank\MapEditer\arr_bullet_down.bmp
....\.........\arr_bullet_down_black.bmp
....\.........\arr_bullet_left.bmp
....\.........\arr_bullet_left_black.bmp
....\.........\arr_bullet_right.bmp
....\.........\arr_bullet_right_black.bmp
....\.........\arr_bullet_up.bmp
....\.........\arr_bullet_up_black.bmp
....\.........\arr_tank_down.bmp
....\.........\arr_tank_down_black.bmp
....\.........\arr_tank_left.bmp
....\.........\arr_tank_left_black.bmp
....\.........\arr_tank_right.bmp
....\.........\arr_tank_right_black.bmp
....\.........\arr_tank_up.bmp
....\.........\arr_tank_up_black.bmp
....\.........\back.bmp
....\.........\basic_bullet_down.bmp
....\.........\basic_bullet_down_black.bmp
....\.........\basic_bullet_left.bmp
....\.........\basic_bullet_left_black.bmp
....\.........\basic_bullet_right.bmp
....\.........\basic_bullet_right_black.bmp
....\.........\basic_bullet_up.bmp
....\.........\basic_bullet_up_black.bmp
....\.........\basic_tank_down.bmp
....\.........\basic_tank_down_black.bmp
....\.........\basic_tank_left.bmp
....\.........\basic_tank_left_black.bmp
....\.........\basic_tank_right.bmp
....\.........\basic_tank_right_black.bmp
....\.........\basic_tank_up.bmp
....\.........\basic_tank_up_black.bmp
....\.........\boom.bmp
....\.........\boom_black.bmp
....\.........\Debug\BuildLog.htm
....\.........\.....\MapEditer.exe.embed.manifest
....\.........\.....\MapEditer.exe.embed.manifest.res
....\.........\.....\MapEditer.exe.intermediate.manifest
....\.........\.....\MapEditer.obj
....\.........\.....\MapEditer.res
....\.........\.....\mt.dep
....\.........\.....\stdafx.obj
....\.........\.....\vc80.pdb
....\.........\die.bmp
....\.........\enhance_bullet_down.bmp
....\.........\enhance_bullet_down_black.bmp
....\.........\enhance_bullet_left.bmp
....\.........\enhance_bullet_left_black.bmp
....\.........\enhance_bullet_right.bmp
....\.........\enhance_bullet_right_black.bmp
....\.........\enhance_bullet_up.bmp
....\.........\enhance_bullet_up_black.bmp
....\.........\enhance_tank_down.bmp
....\.........\enhance_tank_down_black.bmp
....\.........\enhance_tank_left.bmp
....\.........\enhance_tank_left_black.bmp
....\.........\enhance_tank_right.bmp
....\.........\enhance_tank_right_black.bmp
....\.........\enhance_tank_up.bmp
....\.........\enhance_tank_up_black.bmp
....\.........\grass.bmp
....\.........\grass1.bmp
....\.........\hp_heart.bmp
....\.........\ice.bmp
....\.........\ice1.bmp
....\.........\ice_bullet_down.bmp
....\.........\ice_bullet_down_black.bmp
....\.........\ice_bullet_left.bmp
....\.........\ice_bullet_left_black.bmp
....\.........\ice_bullet_right.bmp
....\.........\ice_bullet_right_black.bmp
....\.........\ice_bullet_up.bmp
....\.........\ice_bullet_up_black.bmp
....\.........\ice_state.bmp
....\.........\ice_state_black.bmp
....\.........\log2.bmp
....\.........\map.dat
....\.........\map1.dat
....\.........\map4.dat
....\.........\MapEditer.cpp
....\.........\MapEditer.h
....\.........\MapEditer.ico
....\.........\MapEditer.rc
....\.........\MapEditer.vcproj
....\.........\MapEditer.vcproj.A-7A236B370BCA4.user.user
....\.........\MapEditer.vcproj.KingMars.user.user
....\.........\MapEditer.vcproj.TATTOO-PC.hp.user
....\.........\MapEditer.vcproj.WWW-E1F1FB76F4F.Administrator.user
....\.........\metal.bmp
....\.........\metal2.bmp
....\.........\mountain.bmp
....\.........\mountain1.bmp
....\.........\player1_word.bmp
....\.........\player1_word_black.bmp
....\.........\ReadMe.txt
....\.........\..lease\BuildLog.htm
....\.........\.......\MapEditer.exe.intermediate.manifest
....\.........\.......\MapEditer.obj
....\.........\.......\MapEditer.res
....\.........\arr_bullet_down_black.bmp
....\.........\arr_bullet_left.bmp
....\.........\arr_bullet_left_black.bmp
....\.........\arr_bullet_right.bmp
....\.........\arr_bullet_right_black.bmp
....\.........\arr_bullet_up.bmp
....\.........\arr_bullet_up_black.bmp
....\.........\arr_tank_down.bmp
....\.........\arr_tank_down_black.bmp
....\.........\arr_tank_left.bmp
....\.........\arr_tank_left_black.bmp
....\.........\arr_tank_right.bmp
....\.........\arr_tank_right_black.bmp
....\.........\arr_tank_up.bmp
....\.........\arr_tank_up_black.bmp
....\.........\back.bmp
....\.........\basic_bullet_down.bmp
....\.........\basic_bullet_down_black.bmp
....\.........\basic_bullet_left.bmp
....\.........\basic_bullet_left_black.bmp
....\.........\basic_bullet_right.bmp
....\.........\basic_bullet_right_black.bmp
....\.........\basic_bullet_up.bmp
....\.........\basic_bullet_up_black.bmp
....\.........\basic_tank_down.bmp
....\.........\basic_tank_down_black.bmp
....\.........\basic_tank_left.bmp
....\.........\basic_tank_left_black.bmp
....\.........\basic_tank_right.bmp
....\.........\basic_tank_right_black.bmp
....\.........\basic_tank_up.bmp
....\.........\basic_tank_up_black.bmp
....\.........\boom.bmp
....\.........\boom_black.bmp
....\.........\Debug\BuildLog.htm
....\.........\.....\MapEditer.exe.embed.manifest
....\.........\.....\MapEditer.exe.embed.manifest.res
....\.........\.....\MapEditer.exe.intermediate.manifest
....\.........\.....\MapEditer.obj
....\.........\.....\MapEditer.res
....\.........\.....\mt.dep
....\.........\.....\stdafx.obj
....\.........\.....\vc80.pdb
....\.........\die.bmp
....\.........\enhance_bullet_down.bmp
....\.........\enhance_bullet_down_black.bmp
....\.........\enhance_bullet_left.bmp
....\.........\enhance_bullet_left_black.bmp
....\.........\enhance_bullet_right.bmp
....\.........\enhance_bullet_right_black.bmp
....\.........\enhance_bullet_up.bmp
....\.........\enhance_bullet_up_black.bmp
....\.........\enhance_tank_down.bmp
....\.........\enhance_tank_down_black.bmp
....\.........\enhance_tank_left.bmp
....\.........\enhance_tank_left_black.bmp
....\.........\enhance_tank_right.bmp
....\.........\enhance_tank_right_black.bmp
....\.........\enhance_tank_up.bmp
....\.........\enhance_tank_up_black.bmp
....\.........\grass.bmp
....\.........\grass1.bmp
....\.........\hp_heart.bmp
....\.........\ice.bmp
....\.........\ice1.bmp
....\.........\ice_bullet_down.bmp
....\.........\ice_bullet_down_black.bmp
....\.........\ice_bullet_left.bmp
....\.........\ice_bullet_left_black.bmp
....\.........\ice_bullet_right.bmp
....\.........\ice_bullet_right_black.bmp
....\.........\ice_bullet_up.bmp
....\.........\ice_bullet_up_black.bmp
....\.........\ice_state.bmp
....\.........\ice_state_black.bmp
....\.........\log2.bmp
....\.........\map.dat
....\.........\map1.dat
....\.........\map4.dat
....\.........\MapEditer.cpp
....\.........\MapEditer.h
....\.........\MapEditer.ico
....\.........\MapEditer.rc
....\.........\MapEditer.vcproj
....\.........\MapEditer.vcproj.A-7A236B370BCA4.user.user
....\.........\MapEditer.vcproj.KingMars.user.user
....\.........\MapEditer.vcproj.TATTOO-PC.hp.user
....\.........\MapEditer.vcproj.WWW-E1F1FB76F4F.Administrator.user
....\.........\metal.bmp
....\.........\metal2.bmp
....\.........\mountain.bmp
....\.........\mountain1.bmp
....\.........\player1_word.bmp
....\.........\player1_word_black.bmp
....\.........\ReadMe.txt
....\.........\..lease\BuildLog.htm
....\.........\.......\MapEditer.exe.intermediate.manifest
....\.........\.......\MapEditer.obj
....\.........\.......\MapEditer.res