文件名称:zz
- 所属分类:
- JSP源码/Java
- 资源属性:
- [Java] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 258kb
- 下载次数:
- 0次
- 提 供 者:
- 刘**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
此为一款基于J2ME的手机游戏,《重装机兵》源代码,本源码并未在手机上测试,可以编译成功。这款游戏基本实现了必须的所有功能,如碰撞探测、地图转换、NPC对话、事件处理,、横版回合制战斗系统等,并根据原游戏的特色加入了人、车两战斗系统,在玩的过程中,你可以用方向键控制人物行走;回车键弹出游戏菜单,"1"键进行命令取消。-This is a J2ME-based mobile games, " Metal Max," the source code, the source did not test the phone, you can compile successfully. This game is basically all of the necessary features, such as collision detection, map conversion, NPC dialogue, event handling,, horizontal version of turn-based combat system, etc., and according to the characteristics of the original game by adding a human, vehicle two combat system, in the play the process, you can use the arrow keys to control the character walk Enter the game pop-up menu, " 1" button to order cancellation.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
src_MetalMax\res\attack_main01.png
............\...\attack_main02.png
............\...\attack_se01.png
............\...\attack_se02.png
............\...\attack_vice01.png
............\...\attack_vice02.png
............\...\autorun.mid
............\...\bar.mid
............\...\battle.mid
............\...\battleback.png
............\...\battleback2.png
............\...\battler_army.png
............\...\battler_army2.png
............\...\battler_hero.png
............\...\battler_tank.png
............\...\cursor.png
............\...\danjon.mid
............\...\door.png
............\...\eventImg.png
............\...\field.mid
............\...\hero.png
............\...\herobattleImg.png
............\...\herotank.png
............\...\map\b_mmmap.txt
............\...\...\b_mm_laduo.txt
............\...\...\b_mm_laduo_bar.txt
............\...\...\b_mm_laduo_chuansong.txt
............\...\...\b_mm_laduo_heroitem.txt
............\...\...\b_mm_laduo_inn.txt
............\...\...\b_mm_laduo_mingqi.txt
............\...\...\b_mm_laduo_shangjin.txt
............\...\...\b_mm_tank1_1f.txt
............\...\...\b_mm_zhujue_1f.txt
............\...\...\b_mm_zhujue_2f.txt
............\...\...\f_mmmap.txt
............\...\...\f_mm_laduo.txt
............\...\...\f_mm_laduo_bar.txt
............\...\...\f_mm_laduo_chuansong.txt
............\...\...\f_mm_laduo_heroitem.txt
............\...\...\f_mm_laduo_inn.txt
............\...\...\f_mm_laduo_mingqi.txt
............\...\...\f_mm_laduo_shangjin.txt
............\...\...\f_mm_tank1_1f.txt
............\...\...\f_mm_tank1_2f.txt
............\...\...\f_mm_tank1_3f.txt
............\...\...\f_mm_zhujue_1f.txt
............\...\...\f_mm_zhujue_2f.txt
............\...\menu.png
............\...\mm_map.png
............\...\mm_title.png
............\...\npcImg01.png
............\...\npcImg02.png
............\...\npcImg03.png
............\...\npcImg04.png
............\...\npcImg05.png
............\...\npcImg06.png
............\...\npcImg07.png
............\...\npcImg08.png
............\...\open.mid
............\...\shop.png
............\...\strImg.png
............\...\tank.mid
............\...\tankbattleImg.png
............\...\tankStrImg.png
............\...\Thumbs.db
............\...\town.mid
............\src\com\Izual\MetalMax\EquItemManager.java
............\...\...\.....\........\EventSprite.java
............\...\...\.....\........\GameOverScreen.java
............\...\...\.....\........\HeroSprite.java
............\...\...\.....\........\IData.java
............\...\...\.....\........\InstructionScreen.java
............\...\...\.....\........\ItemManager.java
............\...\...\.....\........\MapManager.java
............\...\...\.....\........\MenuList.java
............\...\...\.....\........\MetalMax.java
............\...\...\.....\........\MetalMaxCanvas.java
............\...\...\.....\........\MonsterSprite.java
............\...\...\.....\........\NpcSprite.java
............\...\...\.....\........\RecordScreen.java
............\...\...\.....\........\ShopManager.java
............\...\...\.....\........\SoundEffects.java
............\...\...\.....\........\SplashScreen.java
............\...\...\.....\........\TankEquItemManager.java
............\...\...\.....\........\TankItemManager.java
............\...\...\.....\........\TankSprite.java
............\...\...\.....\MetalMax
............\...\...\Izual
............\res\map
............\src\com
............\res
............\src
src_MetalMax
............\...\attack_main02.png
............\...\attack_se01.png
............\...\attack_se02.png
............\...\attack_vice01.png
............\...\attack_vice02.png
............\...\autorun.mid
............\...\bar.mid
............\...\battle.mid
............\...\battleback.png
............\...\battleback2.png
............\...\battler_army.png
............\...\battler_army2.png
............\...\battler_hero.png
............\...\battler_tank.png
............\...\cursor.png
............\...\danjon.mid
............\...\door.png
............\...\eventImg.png
............\...\field.mid
............\...\hero.png
............\...\herobattleImg.png
............\...\herotank.png
............\...\map\b_mmmap.txt
............\...\...\b_mm_laduo.txt
............\...\...\b_mm_laduo_bar.txt
............\...\...\b_mm_laduo_chuansong.txt
............\...\...\b_mm_laduo_heroitem.txt
............\...\...\b_mm_laduo_inn.txt
............\...\...\b_mm_laduo_mingqi.txt
............\...\...\b_mm_laduo_shangjin.txt
............\...\...\b_mm_tank1_1f.txt
............\...\...\b_mm_zhujue_1f.txt
............\...\...\b_mm_zhujue_2f.txt
............\...\...\f_mmmap.txt
............\...\...\f_mm_laduo.txt
............\...\...\f_mm_laduo_bar.txt
............\...\...\f_mm_laduo_chuansong.txt
............\...\...\f_mm_laduo_heroitem.txt
............\...\...\f_mm_laduo_inn.txt
............\...\...\f_mm_laduo_mingqi.txt
............\...\...\f_mm_laduo_shangjin.txt
............\...\...\f_mm_tank1_1f.txt
............\...\...\f_mm_tank1_2f.txt
............\...\...\f_mm_tank1_3f.txt
............\...\...\f_mm_zhujue_1f.txt
............\...\...\f_mm_zhujue_2f.txt
............\...\menu.png
............\...\mm_map.png
............\...\mm_title.png
............\...\npcImg01.png
............\...\npcImg02.png
............\...\npcImg03.png
............\...\npcImg04.png
............\...\npcImg05.png
............\...\npcImg06.png
............\...\npcImg07.png
............\...\npcImg08.png
............\...\open.mid
............\...\shop.png
............\...\strImg.png
............\...\tank.mid
............\...\tankbattleImg.png
............\...\tankStrImg.png
............\...\Thumbs.db
............\...\town.mid
............\src\com\Izual\MetalMax\EquItemManager.java
............\...\...\.....\........\EventSprite.java
............\...\...\.....\........\GameOverScreen.java
............\...\...\.....\........\HeroSprite.java
............\...\...\.....\........\IData.java
............\...\...\.....\........\InstructionScreen.java
............\...\...\.....\........\ItemManager.java
............\...\...\.....\........\MapManager.java
............\...\...\.....\........\MenuList.java
............\...\...\.....\........\MetalMax.java
............\...\...\.....\........\MetalMaxCanvas.java
............\...\...\.....\........\MonsterSprite.java
............\...\...\.....\........\NpcSprite.java
............\...\...\.....\........\RecordScreen.java
............\...\...\.....\........\ShopManager.java
............\...\...\.....\........\SoundEffects.java
............\...\...\.....\........\SplashScreen.java
............\...\...\.....\........\TankEquItemManager.java
............\...\...\.....\........\TankItemManager.java
............\...\...\.....\........\TankSprite.java
............\...\...\.....\MetalMax
............\...\...\Izual
............\res\map
............\src\com
............\res
............\src
src_MetalMax