文件名称:car_GL
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.84mb
- 下载次数:
- 0次
- 提 供 者:
- 陈**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这是自己用GL实现的一个,模拟赛车型的小游戏 算法简单 适合初学GL 但又想做出来一定东西的人们研究 注释详细-This is the own use GL to achieve a simulated racing-type game GL algorithm is simple and suitable for beginners but people who want to do something out of a certain research notes in detail
相关搜索: 赛车
(系统自动生成,下载前可以参看下载内容)
下载文件列表
car_GL\《星际飞车》报告.doc
......\课程设计\01_BaseFrame.ncb
......\........\01_BaseFrame.sln
......\........\01_BaseFrame.suo
......\........\01_BaseFrame.vcproj
......\........\01_BaseFrame.vcproj.1EE7D829E9454CC.Administrator.user
......\........\01_BaseFrame.vcproj.ZZTI-C1AC92D227.cxf.user
......\........\356_57618.bmp
......\........\base.cpp
......\........\Debug\01_BaseFrame.exe
......\........\.....\01_BaseFrame.exe.embed.manifest
......\........\.....\01_BaseFrame.exe.embed.manifest.res
......\........\.....\01_BaseFrame.exe.intermediate.manifest
......\........\.....\01_BaseFrame.ilk
......\........\.....\01_BaseFrame.pdb
......\........\.....\base.obj
......\........\.....\BuildLog.htm
......\........\.....\Image.obj
......\........\.....\MilkshapeModel.obj
......\........\.....\Model.obj
......\........\.....\mt.dep
......\........\.....\vc90.idb
......\........\.....\vc90.pdb
......\........\Explode.wav
......\........\font.h
......\........\GLAUX.H
......\........\GLAUX.LIB
......\........\glew.h
......\........\glew32.lib
......\........\GlU32.Lib
......\........\glut.h
......\........\glut32.lib
......\........\Image.cpp
......\........\Image.h
......\........\Lesson31.h
......\........\MilkshapeModel.cpp
......\........\MilkshapeModel.h
......\........\Mode.ms3d
......\........\Model.cpp
......\........\Model.h
......\........\OpenGL32.Lib
......\........\road.bmp
......\........\Spark.bmp
......\........\texture.h
......\........\UpgradeLog.XML
......\........\wglew.h
......\........\Wood.bmp
......\........\Debug
......\课程设计
car_GL
......\课程设计\01_BaseFrame.ncb
......\........\01_BaseFrame.sln
......\........\01_BaseFrame.suo
......\........\01_BaseFrame.vcproj
......\........\01_BaseFrame.vcproj.1EE7D829E9454CC.Administrator.user
......\........\01_BaseFrame.vcproj.ZZTI-C1AC92D227.cxf.user
......\........\356_57618.bmp
......\........\base.cpp
......\........\Debug\01_BaseFrame.exe
......\........\.....\01_BaseFrame.exe.embed.manifest
......\........\.....\01_BaseFrame.exe.embed.manifest.res
......\........\.....\01_BaseFrame.exe.intermediate.manifest
......\........\.....\01_BaseFrame.ilk
......\........\.....\01_BaseFrame.pdb
......\........\.....\base.obj
......\........\.....\BuildLog.htm
......\........\.....\Image.obj
......\........\.....\MilkshapeModel.obj
......\........\.....\Model.obj
......\........\.....\mt.dep
......\........\.....\vc90.idb
......\........\.....\vc90.pdb
......\........\Explode.wav
......\........\font.h
......\........\GLAUX.H
......\........\GLAUX.LIB
......\........\glew.h
......\........\glew32.lib
......\........\GlU32.Lib
......\........\glut.h
......\........\glut32.lib
......\........\Image.cpp
......\........\Image.h
......\........\Lesson31.h
......\........\MilkshapeModel.cpp
......\........\MilkshapeModel.h
......\........\Mode.ms3d
......\........\Model.cpp
......\........\Model.h
......\........\OpenGL32.Lib
......\........\road.bmp
......\........\Spark.bmp
......\........\texture.h
......\........\UpgradeLog.XML
......\........\wglew.h
......\........\Wood.bmp
......\........\Debug
......\课程设计
car_GL