文件名称:DirectPlay_FPSGameCode

  • 所属分类:
  • 射击游戏
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 11.14mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 大*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

这是在参加游戏培训课程中的内部资料,是一个网络FPS射击游戏代码,虽然采用了比较落后的DirectPlay工具包实现,但游戏架构、游戏画面和游戏实现逻辑还是非常值得借鉴-This is the game to participate in training courses in the internal data is a network of FPS shooting game code, although of a relatively backward DirectPlay tool kit to achieve, but the game structure, game images and game logic is still very worth learning from implementation
相关搜索: 射击游戏

(系统自动生成,下载前可以参看下载内容)

下载文件列表

使用DirectPlay的FPS游戏\Engine\AnimatedObject.h

.......................\......\BoundingVolume.h

.......................\......\CollisionDetection.h

.......................\......\DeviceEnumeration.h

.......................\......\Engine.h

.......................\......\Engine.lib

.......................\......\Font.h

.......................\......\Geometry.h

.......................\......\Input.cpp

.......................\......\Input.h

.......................\......\LinkedList.h

.......................\......\Material.h

.......................\......\Mesh.h

.......................\......\Network.h

.......................\......\RenderCache.h

.......................\......\Resource.h

.......................\......\Resource.rc

.......................\......\ResourceManagement.h

.......................\......\SceneManager.h

.......................\......\SceneObject.h

.......................\......\Scripting.h

.......................\......\SoundSystem.h

.......................\......\SpawnerObject.h

.......................\......\State.h

.......................\......\ViewFrustum.h

.......................\Engine

.......................\Game\Assets\Characters\Marine.dds

.......................\....\......\..........\Marine.dds.txt

.......................\....\......\..........\Marine.txt

.......................\....\......\..........\Marine.x

.......................\....\......\..........\Thumbs.db

.......................\....\......\Characters

.......................\....\......\Crosshair.dds

.......................\....\......\Crosshair.dds.txt

.......................\....\......\Objects\Gun1\1st Person.x

.......................\....\......\.......\....\3rd Person.x

.......................\....\......\.......\....\Flash1_1.dds

.......................\....\......\.......\....\Flash1_1.dds.txt

.......................\....\......\.......\....\Flash1_2.dds

.......................\....\......\.......\....\Flash1_2.dds.txt

.......................\....\......\.......\....\Gun1.txt

.......................\....\......\.......\....\Texture.dds

.......................\....\......\.......\....\Texture.dds.txt

.......................\....\......\.......\....\Thumbs.db

.......................\....\......\.......\Gun1

.......................\....\......\.......\Gun1.txt

.......................\....\......\.......\...2\1st Person.x

.......................\....\......\.......\....\3rd Person.x

.......................\....\......\.......\....\Flash1_1.dds

.......................\....\......\.......\....\Flash1_1.dds.txt

.......................\....\......\.......\....\Flash1_2.dds

.......................\....\......\.......\....\Flash1_2.dds.txt

.......................\....\......\.......\....\Gun2.txt

.......................\....\......\.......\....\Texture.dds

.......................\....\......\.......\....\Texture.dds.txt

.......................\....\......\.......\....\Thumbs.db

.......................\....\......\.......\Gun2

.......................\....\......\.......\Gun2.txt

.......................\....\......\.......\...3\1st Person.x

.......................\....\......\.......\....\3rd Person.x

.......................\....\......\.......\....\Flash2_1.dds

.......................\....\......\.......\....\Flash2_1.dds.txt

.......................\....\......\.......\....\Flash2_2.dds

.......................\....\......\.......\....\Flash2_2.dds.txt

.......................\....\......\.......\....\Flash2_3.dds

.......................\....\......\.......\....\Flash2_3.dds.txt

.......................\....\......\.......\....\Gun3.txt

.......................\....\......\.......\....\Texture.dds

.......................\....\......\.......\....\Texture.dds.txt

.......................\....\......\.......\....\Thumbs.db

.......................\....\......\.......\Gun3

.......................\....\......\.......\Gun3.txt

.......................\....\......\Objects

.......................\....\......\Scenes\Abandoned City.txt

.......................\....\......\......\Abandoned City.x

.......................\....\......\......\Asphalt.dds

.

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