文件名称:irrlicht-1.5.1
介绍说明--下载内容均来自于网络,请自行研究使用
功能和特点
◆ 提供Anti-aliasing支持
◆ 可换肤的GUI环境
◆ 场景管理系统
◆ 角色动画系统
◆ 特殊的效果系统
◆ 内建的材质支持
◆ .NET语言绑定
◆ 内建的平*立的软件生成器
◆ 2D绘图功能
◆ 能直接导入常见的建模文件格式
◆ 能直接导入纹理
◆ 快速而易用的碰撞检测与响应
◆ 为3D运算和容器模板库优化处理
◆ 直接读取档案
◆ 集成了快速的XML分析器
◆ 提供Unicode支持
◆ 可运行于Linux,Windows ,MacOS-Functions and features to provide Anti-aliasing support ◆ ◆ ◆ may be peeling of the GUI environment, the role of scene animation system management system ◆ ◆ ◆ built-in special effects system, the material support ◆. NET language bindings ◆ built-in platform independent software generation ◆ ◆ 2D graphics device directly into the modeling common file formats directly into the texture ◆ ◆ fast and easy to use collision detection and response ◆ computing and containers for the 3D template library is optimized to read the file directly ◆ ◆ Integration a fast XML parser to provide Unicode support ◆ ◆ can run on Linux, Windows, MacOS
◆ 提供Anti-aliasing支持
◆ 可换肤的GUI环境
◆ 场景管理系统
◆ 角色动画系统
◆ 特殊的效果系统
◆ 内建的材质支持
◆ .NET语言绑定
◆ 内建的平*立的软件生成器
◆ 2D绘图功能
◆ 能直接导入常见的建模文件格式
◆ 能直接导入纹理
◆ 快速而易用的碰撞检测与响应
◆ 为3D运算和容器模板库优化处理
◆ 直接读取档案
◆ 集成了快速的XML分析器
◆ 提供Unicode支持
◆ 可运行于Linux,Windows ,MacOS-Functions and features to provide Anti-aliasing support ◆ ◆ ◆ may be peeling of the GUI environment, the role of scene animation system management system ◆ ◆ ◆ built-in special effects system, the material support ◆. NET language bindings ◆ built-in platform independent software generation ◆ ◆ 2D graphics device directly into the modeling common file formats directly into the texture ◆ ◆ fast and easy to use collision detection and response ◆ computing and containers for the 3D template library is optimized to read the file directly ◆ ◆ Integration a fast XML parser to provide Unicode support ◆ ◆ can run on Linux, Windows, MacOS
(系统自动生成,下载前可以参看下载内容)
下载文件列表
irrlicht-1.5.1
..............\bin
..............\...\gcc
..............\...\Linux
..............\...\.....\readme.txt
..............\...\MacOSX
..............\...\......\readme.txt
..............\...\Win32-gcc
..............\...\.........\2DGraphics.exe
..............\...\.........\Collision.exe
..............\...\.........\CustomSceneNode.exe
..............\...\.........\HelloWorld.exe
..............\...\.........\Irrlicht.dll
..............\...\.........\irrlicht.ico
..............\...\.........\LoadIrrFile.exe
..............\...\.........\MeshViewer.exe
..............\...\.........\MouseAndJoystick.exe
..............\...\.........\Movement.exe
..............\...\.........\PerPixelLighting.exe
..............\...\.........\Quake3Map.exe
..............\...\.........\RenderToTexture.exe
..............\...\.........\Shaders.exe
..............\...\.........\SpecialFX.exe
..............\...\.........\TerrainRendering.exe
..............\...\.........\UserInterface.exe
..............\...\.........\Win32Window.exe
..............\...\Win32-VisualStudio
..............\...\..................\01.HelloWorld.exe
..............\...\..................\02.Quake3Map.exe
..............\...\..................\03.CustomSceneNode.exe
..............\...\..................\04.Movement.exe
..............\...\..................\05.UserInterface.exe
..............\...\..................\06.2DGraphics.exe
..............\...\..................\07.Collision.exe
..............\...\..................\08.SpecialFx.exe
..............\...\..................\09.MeshViewer.exe
..............\...\..................\10.Shaders.exe
..............\...\..................\11.PerPixelLighting.exe
..............\...\..................\12.TerrainRendering.exe
..............\...\..................\13.RenderToTexture.exe
..............\...\..................\14.Win32Window.exe
..............\...\..................\15.LoadIrrFile.exe
..............\...\..................\16.Quake3MapShader.exe
..............\...\..................\18.SplitScreen.exe
..............\...\..................\19.MouseAndJoystick.exe
..............\...\..................\Demo.exe
..............\...\..................\FontTool.exe
..............\...\..................\GUIEditor.exe
..............\...\..................\irrKlang.dll
..............\...\..................\Irrlicht.dll
..............\...\..................\irrlicht.ico
..............\...\Win64-VisualStudio
..............\...\..................\readme.txt
..............\changes.txt
..............\doc
..............\...\irrlicht.chm
..............\...\readme.txt
..............\...\upgrade-guide.txt
..............\examples
..............\........\01.HelloWorld
..............\........\.............\example.dev
..............\........\.............\HelloWorld.cbp
..............\........\.............\HelloWorld.depend
..............\........\.............\HelloWorld.layout
..............\........\.............\HelloWorld.sln
..............\........\.............\HelloWorld.vcproj
..............\........\.............\HelloWorld_vc8.vcproj
..............\........\.............\HelloWorld_vc9.vcproj
..............\........\.............\main.cpp
..............\........\.............\Makefile
..............\........\.............\tutorial.html
..............\........\02.Quake3Map
..............\........\............\example.dev
..............\........\............\main.cpp
..............\........\............\Makefile
..............\........\............\Quake3Map.cbp
..............\........\............\Quake3Map.depend
..............\........\............\Quake3Map.layout
..............\........\............\Quake3Map.sln
..............\........\............\Quake3Map.vcproj
..............\........\............\Quake3Map_vc8.vcproj
..............\........\............\Quake3Map_vc9.vcproj
..............\........\............\tutorial.html
..............\........\03.CustomSceneNode
..............\........\..................\CustomSceneNode.cbp
..............\........\..................\CustomSceneNode.depend
..............\........\....
..............\bin
..............\...\gcc
..............\...\Linux
..............\...\.....\readme.txt
..............\...\MacOSX
..............\...\......\readme.txt
..............\...\Win32-gcc
..............\...\.........\2DGraphics.exe
..............\...\.........\Collision.exe
..............\...\.........\CustomSceneNode.exe
..............\...\.........\HelloWorld.exe
..............\...\.........\Irrlicht.dll
..............\...\.........\irrlicht.ico
..............\...\.........\LoadIrrFile.exe
..............\...\.........\MeshViewer.exe
..............\...\.........\MouseAndJoystick.exe
..............\...\.........\Movement.exe
..............\...\.........\PerPixelLighting.exe
..............\...\.........\Quake3Map.exe
..............\...\.........\RenderToTexture.exe
..............\...\.........\Shaders.exe
..............\...\.........\SpecialFX.exe
..............\...\.........\TerrainRendering.exe
..............\...\.........\UserInterface.exe
..............\...\.........\Win32Window.exe
..............\...\Win32-VisualStudio
..............\...\..................\01.HelloWorld.exe
..............\...\..................\02.Quake3Map.exe
..............\...\..................\03.CustomSceneNode.exe
..............\...\..................\04.Movement.exe
..............\...\..................\05.UserInterface.exe
..............\...\..................\06.2DGraphics.exe
..............\...\..................\07.Collision.exe
..............\...\..................\08.SpecialFx.exe
..............\...\..................\09.MeshViewer.exe
..............\...\..................\10.Shaders.exe
..............\...\..................\11.PerPixelLighting.exe
..............\...\..................\12.TerrainRendering.exe
..............\...\..................\13.RenderToTexture.exe
..............\...\..................\14.Win32Window.exe
..............\...\..................\15.LoadIrrFile.exe
..............\...\..................\16.Quake3MapShader.exe
..............\...\..................\18.SplitScreen.exe
..............\...\..................\19.MouseAndJoystick.exe
..............\...\..................\Demo.exe
..............\...\..................\FontTool.exe
..............\...\..................\GUIEditor.exe
..............\...\..................\irrKlang.dll
..............\...\..................\Irrlicht.dll
..............\...\..................\irrlicht.ico
..............\...\Win64-VisualStudio
..............\...\..................\readme.txt
..............\changes.txt
..............\doc
..............\...\irrlicht.chm
..............\...\readme.txt
..............\...\upgrade-guide.txt
..............\examples
..............\........\01.HelloWorld
..............\........\.............\example.dev
..............\........\.............\HelloWorld.cbp
..............\........\.............\HelloWorld.depend
..............\........\.............\HelloWorld.layout
..............\........\.............\HelloWorld.sln
..............\........\.............\HelloWorld.vcproj
..............\........\.............\HelloWorld_vc8.vcproj
..............\........\.............\HelloWorld_vc9.vcproj
..............\........\.............\main.cpp
..............\........\.............\Makefile
..............\........\.............\tutorial.html
..............\........\02.Quake3Map
..............\........\............\example.dev
..............\........\............\main.cpp
..............\........\............\Makefile
..............\........\............\Quake3Map.cbp
..............\........\............\Quake3Map.depend
..............\........\............\Quake3Map.layout
..............\........\............\Quake3Map.sln
..............\........\............\Quake3Map.vcproj
..............\........\............\Quake3Map_vc8.vcproj
..............\........\............\Quake3Map_vc9.vcproj
..............\........\............\tutorial.html
..............\........\03.CustomSceneNode
..............\........\..................\CustomSceneNode.cbp
..............\........\..................\CustomSceneNode.depend
..............\........\....