文件名称:gpuray-0.91
介绍说明--下载内容均来自于网络,请自行研究使用
Standford大学开发的GPU光线跟踪程序,实现了基于GPU的KDTree算法,需要Brook+编译运行-Standford University, the development of GPU ray-tracing program, enables GPU-based algorithms KDTree need to run the Brook+ compiler
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下载文件列表
gpuray-0.91
...........\CVS
...........\...\Repository
...........\...\Entries.Log
...........\...\Entries
...........\bin
...........\...\release
...........\...\.......\ctmAccel.lib
...........\...\.......\glew32.dll
...........\...\.......\glew32.lib
...........\...\.......\voxelize.exe
...........\...\.......\voxelize.map
...........\...\.......\voxelize.pdb
...........\...\.......\amucbuf.lib
...........\...\.......\cpuAccel.lib
...........\...\.......\amuabi.lib
...........\...\.......\glut32.dll
...........\...\.......\glut32.lib
...........\...\.......\tinyxml.lib
...........\...\.......\glew32s.lib
...........\...\.......\amuasm.lib
...........\...\.......\builder.lib
...........\...\.......\amuisa.lib
...........\...\.......\brookTracer.lib
...........\...\.......\fileIO.lib
...........\...\.......\amuparse.lib
...........\...\.......\amucomp.dll
...........\...\.......\atictm.dll
...........\...\debug
...........\...\.....\glew32.dll
...........\...\.....\glew32.lib
...........\...\.....\amucbuf.lib
...........\...\.....\amuabi.lib
...........\...\.....\glut32.dll
...........\...\.....\glut32.lib
...........\...\.....\glew32s.lib
...........\...\.....\amuasm.lib
...........\...\.....\amuisa.lib
...........\...\.....\amuparse.lib
...........\...\.....\amucomp.dll
...........\...\.....\atictm.dll
...........\cpu
...........\...\CVS
...........\...\...\Repository
...........\...\...\Entries
...........\...\Makefile
...........\...\kdtreeCPU.cpp
...........\...\cpuTracer.cpp
...........\...\shader.cpp
...........\...\cpuTracer.h
...........\...\acceleratorCPU.h
...........\...\bruteforceCPU.cpp
...........\...\cpuDisplay.cpp
...........\...\cpuDisplayGL.h
...........\...\bruteforceCPU.h
...........\...\simdIntrinsics.h
...........\...\cpuDisplay.h
...........\...\kdtreeCPU.h
...........\...\shader.h
...........\...\cpuTypes.h
...........\...\cpuDisplayGL.cpp
...........\ctm
...........\...\CVS
...........\...\...\Repository
...........\...\...\Entries.Log
...........\...\...\Entries
...........\...\ctmTracer.cpp
...........\...\glErrorUtil.cpp
...........\...\renderbuffer.cpp
...........\...\ctmRayGenerator.cpp
...........\...\swizzleDisplay.ps
...........\...\Makefile
...........\...\18register-raytracer.hlsl
...........\...\asmraytracer.hlsli
...........\...\brookBounceShader.bri
...........\...\brookshader.cpp
...........\...\gpuDevice.h
...........\...\raytracerbigstack.r5xx
...........\...\ppm.h
...........\...\common.brhi
...........\...\common.hlsl
...........\...\rayGen.hlsl
...........\...\framebufferObject.h
...........\...\updateRayOrigin.ps
...........\...\uberShader.hlsl
...........\...\raytracer-single.ps
...........\...\framebufferObject.cpp
...........\...\performance.txt
...........\...\raytracer-nopacket.ps
...........\...\brookshader.h
...........\...\brookSwizzleDisplay.br
...........\...\brooktracer-single.bri
...........\...\raytracer.ps
...........\...\raytracerstat.r5xx
...........\...\ctmDisplay.cpp
...........\...\rastercopy.ps
...........\...\ctmDisplayDX.h
...........\...\ctmDisplayGL.h
...........\...\ctmTypes.h
...........\...\kdtreeCTM.cpp
...........\CVS
...........\...\Repository
...........\...\Entries.Log
...........\...\Entries
...........\bin
...........\...\release
...........\...\.......\ctmAccel.lib
...........\...\.......\glew32.dll
...........\...\.......\glew32.lib
...........\...\.......\voxelize.exe
...........\...\.......\voxelize.map
...........\...\.......\voxelize.pdb
...........\...\.......\amucbuf.lib
...........\...\.......\cpuAccel.lib
...........\...\.......\amuabi.lib
...........\...\.......\glut32.dll
...........\...\.......\glut32.lib
...........\...\.......\tinyxml.lib
...........\...\.......\glew32s.lib
...........\...\.......\amuasm.lib
...........\...\.......\builder.lib
...........\...\.......\amuisa.lib
...........\...\.......\brookTracer.lib
...........\...\.......\fileIO.lib
...........\...\.......\amuparse.lib
...........\...\.......\amucomp.dll
...........\...\.......\atictm.dll
...........\...\debug
...........\...\.....\glew32.dll
...........\...\.....\glew32.lib
...........\...\.....\amucbuf.lib
...........\...\.....\amuabi.lib
...........\...\.....\glut32.dll
...........\...\.....\glut32.lib
...........\...\.....\glew32s.lib
...........\...\.....\amuasm.lib
...........\...\.....\amuisa.lib
...........\...\.....\amuparse.lib
...........\...\.....\amucomp.dll
...........\...\.....\atictm.dll
...........\cpu
...........\...\CVS
...........\...\...\Repository
...........\...\...\Entries
...........\...\Makefile
...........\...\kdtreeCPU.cpp
...........\...\cpuTracer.cpp
...........\...\shader.cpp
...........\...\cpuTracer.h
...........\...\acceleratorCPU.h
...........\...\bruteforceCPU.cpp
...........\...\cpuDisplay.cpp
...........\...\cpuDisplayGL.h
...........\...\bruteforceCPU.h
...........\...\simdIntrinsics.h
...........\...\cpuDisplay.h
...........\...\kdtreeCPU.h
...........\...\shader.h
...........\...\cpuTypes.h
...........\...\cpuDisplayGL.cpp
...........\ctm
...........\...\CVS
...........\...\...\Repository
...........\...\...\Entries.Log
...........\...\...\Entries
...........\...\ctmTracer.cpp
...........\...\glErrorUtil.cpp
...........\...\renderbuffer.cpp
...........\...\ctmRayGenerator.cpp
...........\...\swizzleDisplay.ps
...........\...\Makefile
...........\...\18register-raytracer.hlsl
...........\...\asmraytracer.hlsli
...........\...\brookBounceShader.bri
...........\...\brookshader.cpp
...........\...\gpuDevice.h
...........\...\raytracerbigstack.r5xx
...........\...\ppm.h
...........\...\common.brhi
...........\...\common.hlsl
...........\...\rayGen.hlsl
...........\...\framebufferObject.h
...........\...\updateRayOrigin.ps
...........\...\uberShader.hlsl
...........\...\raytracer-single.ps
...........\...\framebufferObject.cpp
...........\...\performance.txt
...........\...\raytracer-nopacket.ps
...........\...\brookshader.h
...........\...\brookSwizzleDisplay.br
...........\...\brooktracer-single.bri
...........\...\raytracer.ps
...........\...\raytracerstat.r5xx
...........\...\ctmDisplay.cpp
...........\...\rastercopy.ps
...........\...\ctmDisplayDX.h
...........\...\ctmDisplayGL.h
...........\...\ctmTypes.h
...........\...\kdtreeCTM.cpp