文件名称:WPFGameCourse
- 所属分类:
- C#编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 51.75mb
- 下载次数:
- 0次
- 提 供 者:
- C# 2D******
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
C#实现2D游戏客户端,并无通信方面的介绍,但是己经实现魔法技能衣服的切换 HP MP 加减 刷怪等 用于学习方面非常实用-C# to achieve 2D game client, there is no introduction to communications, but has the skills to achieve magic clothes brush strange switch HP MP addition and subtraction, etc. is very useful for learning
相关搜索: WPFGameCour
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Magic\0.png
.....\1.png
.....\2.png
.....\3.png
.....\4.png
.....\5.png
Magic
..p\0\0.jpg
...\0
Map
obj\Debug\App.g.cs
...\.....\Controls\QXDecoration.baml
...\.....\........\QXDecoration.g.cs
...\.....\........\QXIcon.baml
...\.....\........\QXIcon.g.cs
...\.....\........\QXLaser.baml
...\.....\........\QXLaser.g.cs
...\.....\........\QXMagic.baml
...\.....\........\QXMagic.g.cs
...\.....\........\QXMap.baml
...\.....\........\QXMap.g.cs
...\.....\........\QXRoleFace.baml
...\.....\........\QXRoleFace.g.cs
...\.....\........\QXSpirit.baml
...\.....\........\QXSpirit.g.cs
...\.....\........\QXText.baml
...\.....\........\QXText.g.cs
...\.....\Controls
...\.....\GeneratedInternalTypeHelper.g.cs
...\.....\ResolveAssemblyReference.cache
...\.....\TempPE
...\.....\Window31.baml
...\.....\Window31.g.cs
...\.....\Window32.baml
...\.....\Window32.g.cs
...\.....\Window33.baml
...\.....\Window33.g.cs
...\.....\WPFGameCourse.csproj.FileListAbsolute.txt
...\.....\WPFGameCourse.csproj.GenerateResource.Cache
...\.....\WPFGameCourse.exe
...\.....\WPFGameCourse.g.resources
...\.....\WPFGameCourse.pdb
...\.....\WPFGameCourse.Properties.Resources.resources
...\.....\WPFGameCourse_Content.g.cs
...\.....\WPFGameCourse_MarkupCompile.cache
...\.....\WPFGameCourse_MarkupCompile.lref
...\Debug
obj
Properties\AssemblyInfo.cs
..........\Resources.Designer.cs
..........\Resources.resx
..........\Settings.Designer.cs
..........\Settings.settings
Properties
Role\Body\0.gif
....\....\1.gif
....\....\100.gif
....\....\101.gif
....\Body
....\Weapon\1.gif
....\......\2.gif
....\Weapon
Role
System\Config.xml
System
App.xaml
App.xaml.cs
ve-113.tmp
Window31.xaml
Window31.xaml.cs
Window32.xaml
Window32.xaml.cs
Window33.xaml
Window33.xaml.cs
WPFGameCourse.csproj
WPFGameCourse.csproj.user
WPFGameCourse.sln
bin\Debug\Cursors\0.ani
...\.....\.......\1.ani
...\.....\.......\2.ani
...\.....\.......\3.ani
...\.....\Cursors
...\.....\Decoration\4-0.png
...\.....\..........\4-1.png
...\.....\..........\4-2.png
...\.....\Decoration
...\.....\Interface\Face\0_0.png
...\.....\.........\....\0_1.png
...\.....\.........\....\100_0.PNG
...\.....\.........\....\100_1.PNG
...\.....\.........\....\101_0.png
...\.....\.........\....\101_1.PNG
...\.....\.........\....\1_0.png
...\.....\.........\....\1_1.png
...\.....\.........\Face
...\.....\.........\Icon\Extra0.png
...\.....\.........\....\Extra1.png
...\.....\.........\....\Extra2.png
...\.....\.........\....\Extra3.png
...\.....\.........\....\Extra4.png
.....\1.png
.....\2.png
.....\3.png
.....\4.png
.....\5.png
Magic
..p\0\0.jpg
...\0
Map
obj\Debug\App.g.cs
...\.....\Controls\QXDecoration.baml
...\.....\........\QXDecoration.g.cs
...\.....\........\QXIcon.baml
...\.....\........\QXIcon.g.cs
...\.....\........\QXLaser.baml
...\.....\........\QXLaser.g.cs
...\.....\........\QXMagic.baml
...\.....\........\QXMagic.g.cs
...\.....\........\QXMap.baml
...\.....\........\QXMap.g.cs
...\.....\........\QXRoleFace.baml
...\.....\........\QXRoleFace.g.cs
...\.....\........\QXSpirit.baml
...\.....\........\QXSpirit.g.cs
...\.....\........\QXText.baml
...\.....\........\QXText.g.cs
...\.....\Controls
...\.....\GeneratedInternalTypeHelper.g.cs
...\.....\ResolveAssemblyReference.cache
...\.....\TempPE
...\.....\Window31.baml
...\.....\Window31.g.cs
...\.....\Window32.baml
...\.....\Window32.g.cs
...\.....\Window33.baml
...\.....\Window33.g.cs
...\.....\WPFGameCourse.csproj.FileListAbsolute.txt
...\.....\WPFGameCourse.csproj.GenerateResource.Cache
...\.....\WPFGameCourse.exe
...\.....\WPFGameCourse.g.resources
...\.....\WPFGameCourse.pdb
...\.....\WPFGameCourse.Properties.Resources.resources
...\.....\WPFGameCourse_Content.g.cs
...\.....\WPFGameCourse_MarkupCompile.cache
...\.....\WPFGameCourse_MarkupCompile.lref
...\Debug
obj
Properties\AssemblyInfo.cs
..........\Resources.Designer.cs
..........\Resources.resx
..........\Settings.Designer.cs
..........\Settings.settings
Properties
Role\Body\0.gif
....\....\1.gif
....\....\100.gif
....\....\101.gif
....\Body
....\Weapon\1.gif
....\......\2.gif
....\Weapon
Role
System\Config.xml
System
App.xaml
App.xaml.cs
ve-113.tmp
Window31.xaml
Window31.xaml.cs
Window32.xaml
Window32.xaml.cs
Window33.xaml
Window33.xaml.cs
WPFGameCourse.csproj
WPFGameCourse.csproj.user
WPFGameCourse.sln
bin\Debug\Cursors\0.ani
...\.....\.......\1.ani
...\.....\.......\2.ani
...\.....\.......\3.ani
...\.....\Cursors
...\.....\Decoration\4-0.png
...\.....\..........\4-1.png
...\.....\..........\4-2.png
...\.....\Decoration
...\.....\Interface\Face\0_0.png
...\.....\.........\....\0_1.png
...\.....\.........\....\100_0.PNG
...\.....\.........\....\100_1.PNG
...\.....\.........\....\101_0.png
...\.....\.........\....\101_1.PNG
...\.....\.........\....\1_0.png
...\.....\.........\....\1_1.png
...\.....\.........\Face
...\.....\.........\Icon\Extra0.png
...\.....\.........\....\Extra1.png
...\.....\.........\....\Extra2.png
...\.....\.........\....\Extra3.png
...\.....\.........\....\Extra4.png