文件名称:SourceCodeOfIDGames_Quake1
介绍说明--下载内容均来自于网络,请自行研究使用
This the complete source code for winquake, glquake, quakeworld, and
glquakeworld.
The projects have been tested with visual C++ 6.0, but masm is also required
to build the assembly language files. It is possible to change a #define and
build with only C code, but the software rendering versions lose almost half
its speed. The OpenGL versions will not be effected very much. The
gas2masm tool was created to allow us to use the same source for the dos,
linux, and windows versions, but I don t really recommend anyone mess
with the asm code.-This is the complete source code for winquake, glquake, quakeworld, and
glquakeworld.
The projects have been tested with visual C++ 6.0, but masm is also required
to build the assembly language files. It is possible to change a#define and
build with only C code, but the software rendering versions lose almost half
its speed. The OpenGL versions will not be effected very much. The
gas2masm tool was created to allow us to use the same source for the dos,
linux, and windows versions, but I don t really recommend anyone mess
with the asm code.
glquakeworld.
The projects have been tested with visual C++ 6.0, but masm is also required
to build the assembly language files. It is possible to change a #define and
build with only C code, but the software rendering versions lose almost half
its speed. The OpenGL versions will not be effected very much. The
gas2masm tool was created to allow us to use the same source for the dos,
linux, and windows versions, but I don t really recommend anyone mess
with the asm code.-This is the complete source code for winquake, glquake, quakeworld, and
glquakeworld.
The projects have been tested with visual C++ 6.0, but masm is also required
to build the assembly language files. It is possible to change a#define and
build with only C code, but the software rendering versions lose almost half
its speed. The OpenGL versions will not be effected very much. The
gas2masm tool was created to allow us to use the same source for the dos,
linux, and windows versions, but I don t really recommend anyone mess
with the asm code.
相关搜索: winquake
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Source Code of id Games (Quake 1)
.................................\Quake 1
.................................\.......\Quake1Source
.................................\.......\............\gnu.txt
.................................\.......\............\QW
.................................\.......\............\..\clean.bat
.................................\.......\............\..\client
.................................\.......\............\..\......\adivtab.h
.................................\.......\............\..\......\anorms.h
.................................\.......\............\..\......\anorm_dots.h
.................................\.......\............\..\......\asm_draw.h
.................................\.......\............\..\......\asm_i386.h
.................................\.......\............\..\......\block16.h
.................................\.......\............\..\......\block8.h
.................................\.......\............\..\......\bothdefs.h
.................................\.......\............\..\......\bspfile.h
.................................\.......\............\..\......\buildnum.c
.................................\.......\............\..\......\cdaudio.h
.................................\.......\............\..\......\cd_audio.c
.................................\.......\............\..\......\cd_linux.c
.................................\.......\............\..\......\cd_null.c
.................................\.......\............\..\......\cd_win.c
.................................\.......\............\..\......\client.h
.................................\.......\............\..\......\cl_cam.c
.................................\.......\............\..\......\cl_demo.c
.................................\.......\............\..\......\cl_ents.c
.................................\.......\............\..\......\cl_input.c
.................................\.......\............\..\......\cl_main.c
.................................\.......\............\..\......\cl_parse.c
.................................\.......\............\..\......\cl_pred.c
.................................\.......\............\..\......\cl_tent.c
.................................\.......\............\..\......\cmd.c
.................................\.......\............\..\......\cmd.h
.................................\.......\............\..\......\common.c
.................................\.......\............\..\......\common.h
.................................\.......\............\..\......\console.c
.................................\.......\............\..\......\console.h
.................................\.......\............\..\......\crc.c
.................................\.......\............\..\......\crc.h
.................................\.......\............\..\......\cvar.c
.................................\.......\............\..\......\cvar.h
.................................\.......\............\..\......\docs.txt
.................................\.......\............\..\......\draw.c
.................................\.......\............\..\......\draw.h
.................................\.......\............\..\......\d_copy.s
.................................\.......\............\..\......\d_draw.asm
.................................\.......\............\..\......\d_draw.s
.................................\.......\............\..\......\d_draw16.asm
.................................\.......\............\..\......\d_draw16.s
.................................\.......\............\..\......\d_edge.c
.................................\.......\............\..\......\d_fill.c
.................................\.......\............\..\......\d_iface.h
.................................\.......\............\..\......\d_ifacea.h
.................................\.......\............\..\......\d_init.c
.................................\.......\............\..\......\d_local.h
.................................\.......\............\..\......\d_modech.c
.................................\.......\............\..\.
.................................\Quake 1
.................................\.......\Quake1Source
.................................\.......\............\gnu.txt
.................................\.......\............\QW
.................................\.......\............\..\clean.bat
.................................\.......\............\..\client
.................................\.......\............\..\......\adivtab.h
.................................\.......\............\..\......\anorms.h
.................................\.......\............\..\......\anorm_dots.h
.................................\.......\............\..\......\asm_draw.h
.................................\.......\............\..\......\asm_i386.h
.................................\.......\............\..\......\block16.h
.................................\.......\............\..\......\block8.h
.................................\.......\............\..\......\bothdefs.h
.................................\.......\............\..\......\bspfile.h
.................................\.......\............\..\......\buildnum.c
.................................\.......\............\..\......\cdaudio.h
.................................\.......\............\..\......\cd_audio.c
.................................\.......\............\..\......\cd_linux.c
.................................\.......\............\..\......\cd_null.c
.................................\.......\............\..\......\cd_win.c
.................................\.......\............\..\......\client.h
.................................\.......\............\..\......\cl_cam.c
.................................\.......\............\..\......\cl_demo.c
.................................\.......\............\..\......\cl_ents.c
.................................\.......\............\..\......\cl_input.c
.................................\.......\............\..\......\cl_main.c
.................................\.......\............\..\......\cl_parse.c
.................................\.......\............\..\......\cl_pred.c
.................................\.......\............\..\......\cl_tent.c
.................................\.......\............\..\......\cmd.c
.................................\.......\............\..\......\cmd.h
.................................\.......\............\..\......\common.c
.................................\.......\............\..\......\common.h
.................................\.......\............\..\......\console.c
.................................\.......\............\..\......\console.h
.................................\.......\............\..\......\crc.c
.................................\.......\............\..\......\crc.h
.................................\.......\............\..\......\cvar.c
.................................\.......\............\..\......\cvar.h
.................................\.......\............\..\......\docs.txt
.................................\.......\............\..\......\draw.c
.................................\.......\............\..\......\draw.h
.................................\.......\............\..\......\d_copy.s
.................................\.......\............\..\......\d_draw.asm
.................................\.......\............\..\......\d_draw.s
.................................\.......\............\..\......\d_draw16.asm
.................................\.......\............\..\......\d_draw16.s
.................................\.......\............\..\......\d_edge.c
.................................\.......\............\..\......\d_fill.c
.................................\.......\............\..\......\d_iface.h
.................................\.......\............\..\......\d_ifacea.h
.................................\.......\............\..\......\d_init.c
.................................\.......\............\..\......\d_local.h
.................................\.......\............\..\......\d_modech.c
.................................\.......\............\..\.