文件名称:OpenGL-select
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.96mb
- 下载次数:
- 1次
- 提 供 者:
- 吉**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
通过OpenGL中选择模式,实现在程序中选择物体。-OpenGL-select
(系统自动生成,下载前可以参看下载内容)
下载文件列表
选择2
.....\cursors
.....\.......\attack.ani
.....\.......\axe.ani
.....\.......\dig.ani
.....\.......\drag.ani
.....\.......\fire.ani
.....\.......\flag.cur
.....\.......\gear.ani
.....\.......\hammer.ani
.....\.......\hand.cur
.....\.......\hand1.ani
.....\.......\hand2.ani
.....\.......\hook.ani
.....\.......\key.ani
.....\.......\knife.ani
.....\.......\lcross.cur
.....\.......\normal.ani
.....\.......\pick.ani
.....\.......\repair.cur
.....\.......\split.ani
.....\.......\talk.cur
.....\OpenGL模板
.....\..........\3DSLoader.cpp
.....\..........\3DSLoader.h
.....\..........\BMPLoader.cpp
.....\..........\BMPLoader.h
.....\..........\Camera.cpp
.....\..........\Camera.h
.....\..........\DrawSence.cpp
.....\..........\DrawSence.h
.....\..........\GLFont.cpp
.....\..........\GLFont.h
.....\..........\InputSystem.cpp
.....\..........\InputSystem.h
.....\..........\main.cpp
.....\..........\OpenGL.cpp
.....\..........\OpenGL.h
.....\..........\OpenGL模板.vcproj
.....\..........\OpenGL模板.vcproj.JXH.吉训宏.user
.....\..........\Particle.cpp
.....\..........\Particle.h
.....\..........\Release
.....\..........\.......\3DSLoader.obj
.....\..........\.......\BMPLoader.obj
.....\..........\.......\BuildLog.htm
.....\..........\.......\Camera.obj
.....\..........\.......\DrawSence.obj
.....\..........\.......\GLFont.obj
.....\..........\.......\input.exe.intermediate.manifest
.....\..........\.......\InputSystem.obj
.....\..........\.......\main.obj
.....\..........\.......\mt.dep
.....\..........\.......\OpenGL.obj
.....\..........\.......\Particle.obj
.....\..........\.......\StdAfx.obj
.....\..........\.......\TGALoader.obj
.....\..........\.......\Tray.obj
.....\..........\.......\vc80.idb
.....\..........\.......\Vector3.obj
.....\..........\.......\选择1.exe.intermediate.manifest
.....\..........\StdAfx.cpp
.....\..........\StdAfx.h
.....\..........\TGALoader.cpp
.....\..........\TGALoader.h
.....\..........\Tray.cpp
.....\..........\Tray.h
.....\..........\Vector3.cpp
.....\..........\Vector3.h
.....\OpenGL模板.ncb
.....\OpenGL模板.sln
.....\release
.....\.......\input.exe
.....\.......\选择1.exe
.....\选择1.exe
.....\cursors
.....\.......\attack.ani
.....\.......\axe.ani
.....\.......\dig.ani
.....\.......\drag.ani
.....\.......\fire.ani
.....\.......\flag.cur
.....\.......\gear.ani
.....\.......\hammer.ani
.....\.......\hand.cur
.....\.......\hand1.ani
.....\.......\hand2.ani
.....\.......\hook.ani
.....\.......\key.ani
.....\.......\knife.ani
.....\.......\lcross.cur
.....\.......\normal.ani
.....\.......\pick.ani
.....\.......\repair.cur
.....\.......\split.ani
.....\.......\talk.cur
.....\OpenGL模板
.....\..........\3DSLoader.cpp
.....\..........\3DSLoader.h
.....\..........\BMPLoader.cpp
.....\..........\BMPLoader.h
.....\..........\Camera.cpp
.....\..........\Camera.h
.....\..........\DrawSence.cpp
.....\..........\DrawSence.h
.....\..........\GLFont.cpp
.....\..........\GLFont.h
.....\..........\InputSystem.cpp
.....\..........\InputSystem.h
.....\..........\main.cpp
.....\..........\OpenGL.cpp
.....\..........\OpenGL.h
.....\..........\OpenGL模板.vcproj
.....\..........\OpenGL模板.vcproj.JXH.吉训宏.user
.....\..........\Particle.cpp
.....\..........\Particle.h
.....\..........\Release
.....\..........\.......\3DSLoader.obj
.....\..........\.......\BMPLoader.obj
.....\..........\.......\BuildLog.htm
.....\..........\.......\Camera.obj
.....\..........\.......\DrawSence.obj
.....\..........\.......\GLFont.obj
.....\..........\.......\input.exe.intermediate.manifest
.....\..........\.......\InputSystem.obj
.....\..........\.......\main.obj
.....\..........\.......\mt.dep
.....\..........\.......\OpenGL.obj
.....\..........\.......\Particle.obj
.....\..........\.......\StdAfx.obj
.....\..........\.......\TGALoader.obj
.....\..........\.......\Tray.obj
.....\..........\.......\vc80.idb
.....\..........\.......\Vector3.obj
.....\..........\.......\选择1.exe.intermediate.manifest
.....\..........\StdAfx.cpp
.....\..........\StdAfx.h
.....\..........\TGALoader.cpp
.....\..........\TGALoader.h
.....\..........\Tray.cpp
.....\..........\Tray.h
.....\..........\Vector3.cpp
.....\..........\Vector3.h
.....\OpenGL模板.ncb
.....\OpenGL模板.sln
.....\release
.....\.......\input.exe
.....\.......\选择1.exe
.....\选择1.exe