文件名称:DirectXUtility-part4
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 21.25mb
- 下载次数:
- 0次
- 提 供 者:
- 逆**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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一本详细介绍一个简单而完整的游戏引擎开放导引的书籍-A detailed and complete a simple game engine open guide books
相关搜索: DirectXUtility-part3
(系统自动生成,下载前可以参看下载内容)
下载文件列表
chapter11
.........\DirectMusic
.........\...........\CDirectMusic.cpp
.........\...........\CDirectMusic.h
.........\...........\DirectMusic.exe
.........\...........\DirectMusic.ncb
.........\...........\DirectMusic.sln
.........\...........\DirectMusic.suo
.........\...........\DirectMusic.vcproj
.........\...........\main.cpp
.........\...........\temp
.........\...........\....\clip.wav
.........\GameProject10
.........\.............\.DS_Store
.........\.............\GameProject1.suo
.........\.............\GameProject10.exe
.........\.............\GameProject10.sln
.........\.............\GameProject10.suo
.........\.............\GameProject10.vcproj
.........\.............\GameProject2.suo
.........\.............\GameProject3.suo
.........\.............\GameProject4.suo
.........\.............\GameProject5.suo
.........\.............\GameProject6.suo
.........\.............\GameProject7.suo
.........\.............\GameProject8.suo
.........\.............\lib
.........\.............\...\StrandedEngine.lib
.........\.............\main.cpp
.........\.............\main.h
.........\.............\menu
.........\.............\....\creditsOver.png
.........\.............\....\creditsUp.png
.........\.............\....\level1Down.png
.........\.............\....\level1Over.png
.........\.............\....\level1Up.png
.........\.............\....\loadingMenu.jpg
.........\.............\....\mainMenu.jpg
.........\.............\....\quitDown.png
.........\.............\....\quitOver.png
.........\.............\....\quitUp.png
.........\.............\....\startDown.png
.........\.............\....\startMenu.jpg
.........\.............\....\startOver.png
.........\.............\....\startUp.png
.........\.............\sounds
.........\.............\......\._menu.wav
.........\.............\......\menu.wav
.........\.............\StrandedEngine
.........\.............\..............\BoundingGeometry.cpp
.........\.............\..............\BoundingGeometry.h
.........\.............\..............\CommandScript.cpp
.........\.............\..............\CommandScript.h
.........\.............\..............\D3DRenderer.cpp
.........\.............\..............\D3DRenderer.h
.........\.............\..............\defines.h
.........\.............\..............\DirectInput.cpp
.........\.............\..............\DirectInput.h
.........\.............\..............\DirectMusic.cpp
.........\.............\..............\DirectMusic.h
.........\.............\..............\engine.h
.........\.............\..............\GUI.cpp
.........\.............\..............\GUI.h
.........\.............\..............\InputInterface.h
.........\.............\..............\light.h
.........\.............\..............\material.h
.........\.............\..............\MathDefines.h
.........\.............\..............\MathLibrary.h
.........\.............\..............\Matrix.cpp
.........\.............\..............\Matrix.h
.........\.............\..............\Physics.h
.........\.............\..............\Plane.cpp
.........\.............\..............\Plane.h
.........\.............\..............\Polygon.cpp
.........\.............\..............\Polygon.h
.........\.............\..............\PropertyScript.cpp
.........\.............\..............\PropertyScript.h
.........\.............\..............\Quaternion.cpp
.........\.............\..............\Quaternion.h
.........\.............\..............\RainPS.cpp
.........\.............\..............\RainPS.h
.........\.............\..............\Ray.cpp
.........\.............\..............\Ray.h
.........\.............\..............\RenderInterface.h
.........\.............\..............\SoundInterface.h
.........\.............\..............\StrandedEngine.vcproj
.........\.............\..............\structs.h
.........\.............\..............\Token.cpp
.........\.............\..............\Token.h
.........\.............\..............\Vector.cpp
.........\.............\..............\Vector.h
chapter12
.........\GameProject11
.........\....
.........\DirectMusic
.........\...........\CDirectMusic.cpp
.........\...........\CDirectMusic.h
.........\...........\DirectMusic.exe
.........\...........\DirectMusic.ncb
.........\...........\DirectMusic.sln
.........\...........\DirectMusic.suo
.........\...........\DirectMusic.vcproj
.........\...........\main.cpp
.........\...........\temp
.........\...........\....\clip.wav
.........\GameProject10
.........\.............\.DS_Store
.........\.............\GameProject1.suo
.........\.............\GameProject10.exe
.........\.............\GameProject10.sln
.........\.............\GameProject10.suo
.........\.............\GameProject10.vcproj
.........\.............\GameProject2.suo
.........\.............\GameProject3.suo
.........\.............\GameProject4.suo
.........\.............\GameProject5.suo
.........\.............\GameProject6.suo
.........\.............\GameProject7.suo
.........\.............\GameProject8.suo
.........\.............\lib
.........\.............\...\StrandedEngine.lib
.........\.............\main.cpp
.........\.............\main.h
.........\.............\menu
.........\.............\....\creditsOver.png
.........\.............\....\creditsUp.png
.........\.............\....\level1Down.png
.........\.............\....\level1Over.png
.........\.............\....\level1Up.png
.........\.............\....\loadingMenu.jpg
.........\.............\....\mainMenu.jpg
.........\.............\....\quitDown.png
.........\.............\....\quitOver.png
.........\.............\....\quitUp.png
.........\.............\....\startDown.png
.........\.............\....\startMenu.jpg
.........\.............\....\startOver.png
.........\.............\....\startUp.png
.........\.............\sounds
.........\.............\......\._menu.wav
.........\.............\......\menu.wav
.........\.............\StrandedEngine
.........\.............\..............\BoundingGeometry.cpp
.........\.............\..............\BoundingGeometry.h
.........\.............\..............\CommandScript.cpp
.........\.............\..............\CommandScript.h
.........\.............\..............\D3DRenderer.cpp
.........\.............\..............\D3DRenderer.h
.........\.............\..............\defines.h
.........\.............\..............\DirectInput.cpp
.........\.............\..............\DirectInput.h
.........\.............\..............\DirectMusic.cpp
.........\.............\..............\DirectMusic.h
.........\.............\..............\engine.h
.........\.............\..............\GUI.cpp
.........\.............\..............\GUI.h
.........\.............\..............\InputInterface.h
.........\.............\..............\light.h
.........\.............\..............\material.h
.........\.............\..............\MathDefines.h
.........\.............\..............\MathLibrary.h
.........\.............\..............\Matrix.cpp
.........\.............\..............\Matrix.h
.........\.............\..............\Physics.h
.........\.............\..............\Plane.cpp
.........\.............\..............\Plane.h
.........\.............\..............\Polygon.cpp
.........\.............\..............\Polygon.h
.........\.............\..............\PropertyScript.cpp
.........\.............\..............\PropertyScript.h
.........\.............\..............\Quaternion.cpp
.........\.............\..............\Quaternion.h
.........\.............\..............\RainPS.cpp
.........\.............\..............\RainPS.h
.........\.............\..............\Ray.cpp
.........\.............\..............\Ray.h
.........\.............\..............\RenderInterface.h
.........\.............\..............\SoundInterface.h
.........\.............\..............\StrandedEngine.vcproj
.........\.............\..............\structs.h
.........\.............\..............\Token.cpp
.........\.............\..............\Token.h
.........\.............\..............\Vector.cpp
.........\.............\..............\Vector.h
chapter12
.........\GameProject11
.........\....