文件名称:engine
介绍说明--下载内容均来自于网络,请自行研究使用
eg2d引擎的最新版本,新增动画生成器,粒子编辑器,GUI系统,以及每个功能的演示程序,编译环境vc2003,directx9.0c2006-eg2d the latest version of the engine, add animations generator, particle editor, GUI system, and each functional demo program, the compiler environment vc2003, directx9.0c2006
(系统自动生成,下载前可以参看下载内容)
下载文件列表
engine
......\eg2d.txt
......\index.chm
......\SolutionEg2d
......\............\Animation
......\............\.........\Animation.vcproj
......\............\.........\AnimationApp.cpp
......\............\.........\AnimationApp.h
......\............\bin
......\............\...\ani
......\............\...\...\fireworks.png.amf
......\............\...\...\wpt.png.amf
......\............\...\ani.script
......\............\...\Animation.exe
......\............\...\arrow_il.cur
......\............\...\FrameAM.exe
......\............\...\InitEg2dApp.exe
......\............\...\lgqEg2d.dll
......\............\...\lgqEg2dGUI.exe
......\............\...\MapEdit.exe
......\............\...\par
......\............\...\...\bl.pbi
......\............\...\...\fire2.pbi
......\............\...\...\start.pbi
......\............\...\ParticleApp.exe
......\............\...\ParticleEdit.exe
......\............\...\TESTApp.exe
......\............\...\tex
......\............\Eg2dParticleEdit
......\............\................\AttributDlg.cpp
......\............\................\AttributDlg.h
......\............\................\ChildView.cpp
......\............\................\ChildView.h
......\............\................\Eg2dParticleEdit.cpp
......\............\................\Eg2dParticleEdit.h
......\............\................\Eg2dParticleEdit.rc
......\............\................\Eg2dParticleEdit.vcproj
......\............\................\EmitterDlg.cpp
......\............\................\EmitterDlg.h
......\............\................\EmitterManage.cpp
......\............\................\EmitterManage.h
......\............\................\MainFrm.cpp
......\............\................\MainFrm.h
......\............\................\NewDlg.cpp
......\............\................\NewDlg.h
......\............\................\ParticleColorDlg.cpp
......\............\................\ParticleColorDlg.h
......\............\................\res
......\............\................\...\Eg2dParticleEdit.manifest
......\............\................\...\Eg2dParticleEdit.rc2
......\............\................\...\Toolbar.bmp
......\............\................\resource.h
......\............\................\stdafx.cpp
......\............\................\stdafx.h
......\............\................\TextureDlg.cpp
......\............\................\TextureDlg.h
......\............\FrameAM
......\............\.......\AMFScript.cpp
......\............\.......\AMFScript.h
......\............\.......\ani.script
......\............\.......\FrameAM.vcproj
......\............\.......\FrameAMApp.cpp
......\............\.......\FrameAMApp.h
......\............\.......\in
......\............\.......\out
......\............\.......\...\fireworks.png.amf
......\............\.......\...\wpt.png.amf
......\............\include
......\............\.......\eg2d.h
......\............\.......\GUI
......\............\.......\...\IEg2dUISystem.h
......\............\.......\...\IUIButton.h
......\............\.......\...\IUIElement.h
......\............\.......\...\IUIFont.h
......\............\.......\...\IUIImage.h
......\............\.......\...\IUIObject.h
......\............\.......\...\IUIRadioButton.h
......\............\.......\...\IUIResouse.h
......\............\.......\...\IUISkin.h
......\............\.......\...\IUISlider.h
......\............\.......\...\IUIStaticText.h
......\............\.......\...\IUIWnd.h
......\............\.......\IEg2dAnimation.h
......\............\.......\IEg2dAnimationFactroy.h
......\............\.......\IEg2dApplication.h
......\............\.......\IEg2dAudioDevice.h
......\............\.......\IEg2dDevice.h
......\............\.......\IEg2dEventExecute.h
......\............\.......\IEg2dExcption.h
......\............\.......\IEg2dFileSystem.h
......\............\.......\IEg2dFont.h
......\............\.......\IEg2dFrameAnimation.h
......\eg2d.txt
......\index.chm
......\SolutionEg2d
......\............\Animation
......\............\.........\Animation.vcproj
......\............\.........\AnimationApp.cpp
......\............\.........\AnimationApp.h
......\............\bin
......\............\...\ani
......\............\...\...\fireworks.png.amf
......\............\...\...\wpt.png.amf
......\............\...\ani.script
......\............\...\Animation.exe
......\............\...\arrow_il.cur
......\............\...\FrameAM.exe
......\............\...\InitEg2dApp.exe
......\............\...\lgqEg2d.dll
......\............\...\lgqEg2dGUI.exe
......\............\...\MapEdit.exe
......\............\...\par
......\............\...\...\bl.pbi
......\............\...\...\fire2.pbi
......\............\...\...\start.pbi
......\............\...\ParticleApp.exe
......\............\...\ParticleEdit.exe
......\............\...\TESTApp.exe
......\............\...\tex
......\............\Eg2dParticleEdit
......\............\................\AttributDlg.cpp
......\............\................\AttributDlg.h
......\............\................\ChildView.cpp
......\............\................\ChildView.h
......\............\................\Eg2dParticleEdit.cpp
......\............\................\Eg2dParticleEdit.h
......\............\................\Eg2dParticleEdit.rc
......\............\................\Eg2dParticleEdit.vcproj
......\............\................\EmitterDlg.cpp
......\............\................\EmitterDlg.h
......\............\................\EmitterManage.cpp
......\............\................\EmitterManage.h
......\............\................\MainFrm.cpp
......\............\................\MainFrm.h
......\............\................\NewDlg.cpp
......\............\................\NewDlg.h
......\............\................\ParticleColorDlg.cpp
......\............\................\ParticleColorDlg.h
......\............\................\res
......\............\................\...\Eg2dParticleEdit.manifest
......\............\................\...\Eg2dParticleEdit.rc2
......\............\................\...\Toolbar.bmp
......\............\................\resource.h
......\............\................\stdafx.cpp
......\............\................\stdafx.h
......\............\................\TextureDlg.cpp
......\............\................\TextureDlg.h
......\............\FrameAM
......\............\.......\AMFScript.cpp
......\............\.......\AMFScript.h
......\............\.......\ani.script
......\............\.......\FrameAM.vcproj
......\............\.......\FrameAMApp.cpp
......\............\.......\FrameAMApp.h
......\............\.......\in
......\............\.......\out
......\............\.......\...\fireworks.png.amf
......\............\.......\...\wpt.png.amf
......\............\include
......\............\.......\eg2d.h
......\............\.......\GUI
......\............\.......\...\IEg2dUISystem.h
......\............\.......\...\IUIButton.h
......\............\.......\...\IUIElement.h
......\............\.......\...\IUIFont.h
......\............\.......\...\IUIImage.h
......\............\.......\...\IUIObject.h
......\............\.......\...\IUIRadioButton.h
......\............\.......\...\IUIResouse.h
......\............\.......\...\IUISkin.h
......\............\.......\...\IUISlider.h
......\............\.......\...\IUIStaticText.h
......\............\.......\...\IUIWnd.h
......\............\.......\IEg2dAnimation.h
......\............\.......\IEg2dAnimationFactroy.h
......\............\.......\IEg2dApplication.h
......\............\.......\IEg2dAudioDevice.h
......\............\.......\IEg2dDevice.h
......\............\.......\IEg2dEventExecute.h
......\............\.......\IEg2dExcption.h
......\............\.......\IEg2dFileSystem.h
......\............\.......\IEg2dFont.h
......\............\.......\IEg2dFrameAnimation.h