文件名称:xreal3d-Tools-0.0.2.i386.win32
介绍说明--下载内容均来自于网络,请自行研究使用
Xreal3D的导出插件源代码,可以把3ds max中的模型导出-Xreal3D export plug-in source code
相关搜索: MAXSVN
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3DsMaxExporter
..............\res
..............\...\.svn
..............\...\....\text-base
..............\...\....\.........\XRealMaxExporter.rc2.svn-base
..............\...\....\prop-base
..............\...\....\.........\XRealMaxExporter.rc2.svn-base
..............\...\....\props
..............\...\....\.....\XRealMaxExporter.rc2.svn-work
..............\...\....\wcprops
..............\...\....\.......\XRealMaxExporter.rc2.svn-work
..............\...\....\empty-file
..............\...\....\README.txt
..............\...\....\format
..............\...\....\tmp
..............\...\....\...\text-base
..............\...\....\...\prop-base
..............\...\....\...\props
..............\...\....\...\wcprops
..............\...\....\dir-wcprops
..............\...\....\entries
..............\...\XRealMaxExporter.rc2
..............\WaterMeshDlg.h
..............\SetBoneGroupDlg.h
..............\SetBoneGroupDlg.cpp
..............\WaterMeshDlg.cpp
..............\BoneGroupNameDlg.h
..............\BoneGroupNameDlg.cpp
..............\MorphTarget.h
..............\MorphTarget.cpp
..............\vs2005
..............\......\XRealMaxExporter.vcproj
..............\vs2003
..............\......\X3DsMaxExporter.vcproj
..............\ActionExporter.cpp
..............\ActionExporter.h
..............\bitmap1.bmp
..............\stdafx.h
..............\Skeleton_Helper.h
..............\Resource.h
..............\FrameAniModelExportDlg.cpp
..............\FrameAniModelExportDlg.h
..............\FrameAniModelExporter_ASCII.cpp
..............\FrameAniModelExporter_Helper.cpp
..............\FrameAniModelExpoter.cpp
..............\SkeletonExp.h
..............\icon1.ico
..............\IModelExport.h
..............\LogTextDlg.cpp
..............\LogTextDlg.h
..............\Math.h
..............\MaxEnv.h
..............\MaxMeshNode.cpp
..............\MaxMeshNode_Helper.cpp
..............\MaxMeshNode.h
..............\MaxNodeTree.cpp
..............\MaxNodeTree.h
..............\MeshPropertyDlg.cpp
..............\MeshPropertyDlg.h
..............\MIniFile.cpp
..............\MIniFile.h
..............\NodeViewDlg.cpp
..............\NodeViewDlg.h
..............\PannelCommand.cpp
..............\ReadMe.txt
..............\resource1.h
..............\Skeleton-Bone-DOC.htm
..............\SkeletonActionExpDlg.cpp
..............\SkeletonActionExpDlg.h
..............\SkeletonExp.cpp
..............\SkeletonModelExpDlg.cpp
..............\SkeletonModelExpDlg.h
..............\SkeletonModelExport_ASCII.cpp
..............\SkeletonModelExporter.cpp
..............\SkeletonModelExporter.h
..............\SkeletonModelExporter_helper.cpp
..............\SkeletonSetDlg.cpp
..............\SkeletonSetDlg.h
..............\SkinExporter.cpp
..............\SkinExporter.h
..............\SkinExporter_ASCII.cpp
..............\StaticMesh.html
..............\StaticMeshExportDlg.cpp
..............\StaticMeshExportDlg.h
..............\StaticModelExport.cpp
..............\MaxEnv.cpp
..............\StaticModelExport_ASCII.cpp
..............\StaticModelExport_Helper.cpp
..............\stdafx.cpp
..............\XRealMaxExporter.rc
..............\XRealMaxExporter.cpp
..............\XRealMaxExporter.def
..............\XRealMaxExporter.h
..............\XRMaxUtilObj.cpp
..............\StaticModelExport.h
..............\DataDefine.h
..............\FrameAniModelExpoter.h
..............\SetSkinGroupDlg.h
..............\SetSkinGroupDlg.cpp
..............\ActionExporter_Helper.h
..............\res
..............\...\.svn
..............\...\....\text-base
..............\...\....\.........\XRealMaxExporter.rc2.svn-base
..............\...\....\prop-base
..............\...\....\.........\XRealMaxExporter.rc2.svn-base
..............\...\....\props
..............\...\....\.....\XRealMaxExporter.rc2.svn-work
..............\...\....\wcprops
..............\...\....\.......\XRealMaxExporter.rc2.svn-work
..............\...\....\empty-file
..............\...\....\README.txt
..............\...\....\format
..............\...\....\tmp
..............\...\....\...\text-base
..............\...\....\...\prop-base
..............\...\....\...\props
..............\...\....\...\wcprops
..............\...\....\dir-wcprops
..............\...\....\entries
..............\...\XRealMaxExporter.rc2
..............\WaterMeshDlg.h
..............\SetBoneGroupDlg.h
..............\SetBoneGroupDlg.cpp
..............\WaterMeshDlg.cpp
..............\BoneGroupNameDlg.h
..............\BoneGroupNameDlg.cpp
..............\MorphTarget.h
..............\MorphTarget.cpp
..............\vs2005
..............\......\XRealMaxExporter.vcproj
..............\vs2003
..............\......\X3DsMaxExporter.vcproj
..............\ActionExporter.cpp
..............\ActionExporter.h
..............\bitmap1.bmp
..............\stdafx.h
..............\Skeleton_Helper.h
..............\Resource.h
..............\FrameAniModelExportDlg.cpp
..............\FrameAniModelExportDlg.h
..............\FrameAniModelExporter_ASCII.cpp
..............\FrameAniModelExporter_Helper.cpp
..............\FrameAniModelExpoter.cpp
..............\SkeletonExp.h
..............\icon1.ico
..............\IModelExport.h
..............\LogTextDlg.cpp
..............\LogTextDlg.h
..............\Math.h
..............\MaxEnv.h
..............\MaxMeshNode.cpp
..............\MaxMeshNode_Helper.cpp
..............\MaxMeshNode.h
..............\MaxNodeTree.cpp
..............\MaxNodeTree.h
..............\MeshPropertyDlg.cpp
..............\MeshPropertyDlg.h
..............\MIniFile.cpp
..............\MIniFile.h
..............\NodeViewDlg.cpp
..............\NodeViewDlg.h
..............\PannelCommand.cpp
..............\ReadMe.txt
..............\resource1.h
..............\Skeleton-Bone-DOC.htm
..............\SkeletonActionExpDlg.cpp
..............\SkeletonActionExpDlg.h
..............\SkeletonExp.cpp
..............\SkeletonModelExpDlg.cpp
..............\SkeletonModelExpDlg.h
..............\SkeletonModelExport_ASCII.cpp
..............\SkeletonModelExporter.cpp
..............\SkeletonModelExporter.h
..............\SkeletonModelExporter_helper.cpp
..............\SkeletonSetDlg.cpp
..............\SkeletonSetDlg.h
..............\SkinExporter.cpp
..............\SkinExporter.h
..............\SkinExporter_ASCII.cpp
..............\StaticMesh.html
..............\StaticMeshExportDlg.cpp
..............\StaticMeshExportDlg.h
..............\StaticModelExport.cpp
..............\MaxEnv.cpp
..............\StaticModelExport_ASCII.cpp
..............\StaticModelExport_Helper.cpp
..............\stdafx.cpp
..............\XRealMaxExporter.rc
..............\XRealMaxExporter.cpp
..............\XRealMaxExporter.def
..............\XRealMaxExporter.h
..............\XRMaxUtilObj.cpp
..............\StaticModelExport.h
..............\DataDefine.h
..............\FrameAniModelExpoter.h
..............\SetSkinGroupDlg.h
..............\SetSkinGroupDlg.cpp
..............\ActionExporter_Helper.h