文件名称:SDK4565464778
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基于VC++远程视频监控系统,程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加“E:\Program Files\Microsoft DirectX 9.0 SDK \Samples\C++\DirectShow\BaseClasses”-Based on VC++ remote video surveillance system, the program runs on Windows 98/2000/XP/2003 platform, available at VC++ 6.0 or. NET debug. Debugging before install Microsoft DirectX 9.0 SDK. Because the procedure used in this chapter DirectShow-COM, the need in the program options → directories → include files to add " E: \ Program Files \ Microsoft DirectX 9.0 SDK \ Samples \ C++ \ DirectShow \ BaseClasses"
相关搜索: 远程视频监控
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下载文件列表
chap04\AV8SDK\AV8SDK\apidocs\AV8sdk.doc
......\......\......\.......\vssver.scc
......\......\......\Demo\asyncio.cpp
......\......\......\....\asyncio.h
......\......\......\....\asyncrdr.cpp
......\......\......\....\asyncrdr.h
......\......\......\....\AV8INC\AV8API.h
......\......\......\....\......\DEFINE.H
......\......\......\....\......\vssver.scc
......\......\......\....\MAV8.001
......\......\......\....\MAV8.clw
......\......\......\....\MAV8.cpp
......\......\......\....\MAV8.DSP
......\......\......\....\MAV8.dsw
......\......\......\....\MAV8.h
......\......\......\....\MAV8.ncb
......\......\......\....\MAV8.opt
......\......\......\....\MAV8.PLG
......\......\......\....\MAV8.rc
......\......\......\....\MAV8Dlg.cpp
......\......\......\....\MAV8Dlg.h
......\......\......\....\mssccprj.scc
......\......\......\....\Overlay.cpp
......\......\......\....\Overlay.h
......\......\......\....\PlayWnd.cpp
......\......\......\....\PlayWnd.h
......\......\......\....\ReadMe.txt
......\......\......\....\res\MAV8.ico
......\......\......\....\...\MAV8.rc2
......\......\......\....\...\tstlogo.ico
......\......\......\....\...\vssver.scc
......\......\......\....\resource.h
......\......\......\....\StdAfx.cpp
......\......\......\....\StdAfx.h
......\......\......\....\vssver.scc
......\......\......\Executive\back.exe
......\......\......\.........\MAV8.exe
......\......\......\.........\ovlyapp.exe
......\......\......\.........\TSTAV8.exe
......\......\......\.........\vssver.scc
......\......\......\include\AV8api.h
......\......\......\.......\DEFINE.H
......\......\......\.......\vssver.scc
......\......\......\samples\ENCALLBK\back.001
......\......\......\.......\........\BACK.CPP
......\......\......\.......\........\back.dsp
......\......\......\.......\........\back.dsw
......\......\......\.......\........\BACK.H
......\......\......\.......\........\back.ncb
......\......\......\.......\........\BACK.RC
......\......\......\.......\........\backDlg.cpp
......\......\......\.......\........\backDlg.h
......\......\......\.......\........\mssccprj.scc
......\......\......\.......\........\RES\BACK.ICO
......\......\......\.......\........\...\BACK.RC2
......\......\......\.......\........\...\vssver.scc
......\......\......\.......\........\RESOURCE.H
......\......\......\.......\........\StdAfx.cpp
......\......\......\.......\........\StdAfx.h
......\......\......\.......\........\vssver.scc
......\CJLibrary608c\DATA.TAG
......\.............\data1.cab
......\.............\lang.dat
......\.............\layout.bin
......\.............\os.dat
......\.............\setup.bmp
......\.............\SETUP.EXE
......\.............\SETUP.INI
......\.............\setup.ins
......\.............\setup.lid
......\.............\vssver.scc
......\.............\_INST32I.EX_
......\.............\_ISDEL.EXE
......\.............\_setup.dll
......\.............\_sys1.cab
......\.............\_user1.cab
......\使用前必读.doc
......\发送端\发送端\AV8Buffer.cpp
......\......\......\AV8Buffer.h
......\......\......\include\AV8api.h
......\......\......\.......\DEFINE.H
......\......\......\InputPwd.cpp
......\......\......\InputPwd.h
......\......\......\lib\CJ608Lib.lib
......\......\......\...\CJ608Libd.lib
......\......\......\MainFrm.cpp
......\......\......\MainFrm.h
......\......\......\ModifyPwd.cpp
......\......\......\ModifyPwd.h
......\......\......\play.aps
......\......\......\PLAY.CLW
......\......\......\PLAY.CPP
......\......\......\play.dsp
......\......\......\PLAY.DSW
......\......\......\PLAY.H
......\......\......\PLAY.NCB
......\......\......\Play.opt
......\......\......\PLAY.PLG
......\......\......\PLAY.positions
......\......\......\play.rc
......\......\......\.......\vssver.scc
......\......\......\Demo\asyncio.cpp
......\......\......\....\asyncio.h
......\......\......\....\asyncrdr.cpp
......\......\......\....\asyncrdr.h
......\......\......\....\AV8INC\AV8API.h
......\......\......\....\......\DEFINE.H
......\......\......\....\......\vssver.scc
......\......\......\....\MAV8.001
......\......\......\....\MAV8.clw
......\......\......\....\MAV8.cpp
......\......\......\....\MAV8.DSP
......\......\......\....\MAV8.dsw
......\......\......\....\MAV8.h
......\......\......\....\MAV8.ncb
......\......\......\....\MAV8.opt
......\......\......\....\MAV8.PLG
......\......\......\....\MAV8.rc
......\......\......\....\MAV8Dlg.cpp
......\......\......\....\MAV8Dlg.h
......\......\......\....\mssccprj.scc
......\......\......\....\Overlay.cpp
......\......\......\....\Overlay.h
......\......\......\....\PlayWnd.cpp
......\......\......\....\PlayWnd.h
......\......\......\....\ReadMe.txt
......\......\......\....\res\MAV8.ico
......\......\......\....\...\MAV8.rc2
......\......\......\....\...\tstlogo.ico
......\......\......\....\...\vssver.scc
......\......\......\....\resource.h
......\......\......\....\StdAfx.cpp
......\......\......\....\StdAfx.h
......\......\......\....\vssver.scc
......\......\......\Executive\back.exe
......\......\......\.........\MAV8.exe
......\......\......\.........\ovlyapp.exe
......\......\......\.........\TSTAV8.exe
......\......\......\.........\vssver.scc
......\......\......\include\AV8api.h
......\......\......\.......\DEFINE.H
......\......\......\.......\vssver.scc
......\......\......\samples\ENCALLBK\back.001
......\......\......\.......\........\BACK.CPP
......\......\......\.......\........\back.dsp
......\......\......\.......\........\back.dsw
......\......\......\.......\........\BACK.H
......\......\......\.......\........\back.ncb
......\......\......\.......\........\BACK.RC
......\......\......\.......\........\backDlg.cpp
......\......\......\.......\........\backDlg.h
......\......\......\.......\........\mssccprj.scc
......\......\......\.......\........\RES\BACK.ICO
......\......\......\.......\........\...\BACK.RC2
......\......\......\.......\........\...\vssver.scc
......\......\......\.......\........\RESOURCE.H
......\......\......\.......\........\StdAfx.cpp
......\......\......\.......\........\StdAfx.h
......\......\......\.......\........\vssver.scc
......\CJLibrary608c\DATA.TAG
......\.............\data1.cab
......\.............\lang.dat
......\.............\layout.bin
......\.............\os.dat
......\.............\setup.bmp
......\.............\SETUP.EXE
......\.............\SETUP.INI
......\.............\setup.ins
......\.............\setup.lid
......\.............\vssver.scc
......\.............\_INST32I.EX_
......\.............\_ISDEL.EXE
......\.............\_setup.dll
......\.............\_sys1.cab
......\.............\_user1.cab
......\使用前必读.doc
......\发送端\发送端\AV8Buffer.cpp
......\......\......\AV8Buffer.h
......\......\......\include\AV8api.h
......\......\......\.......\DEFINE.H
......\......\......\InputPwd.cpp
......\......\......\InputPwd.h
......\......\......\lib\CJ608Lib.lib
......\......\......\...\CJ608Libd.lib
......\......\......\MainFrm.cpp
......\......\......\MainFrm.h
......\......\......\ModifyPwd.cpp
......\......\......\ModifyPwd.h
......\......\......\play.aps
......\......\......\PLAY.CLW
......\......\......\PLAY.CPP
......\......\......\play.dsp
......\......\......\PLAY.DSW
......\......\......\PLAY.H
......\......\......\PLAY.NCB
......\......\......\Play.opt
......\......\......\PLAY.PLG
......\......\......\PLAY.positions
......\......\......\play.rc