文件名称:OpenGL
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.02mb
- 下载次数:
- 0次
- 提 供 者:
- liu***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
OpenGL游戏开发中的例子,实现了光照,纹理映射等,另外还附带了开发库-OpenGL game development examples to achieve illumination, texture mapping, in addition to libraries with the development
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Material\Debug\BuildLog.htm
........\.....\GLFrame.obj
........\.....\GLWindow.obj
........\.....\Material.exe
........\.....\Material.ilk
........\.....\Material.obj
........\.....\Material.pdb
........\.....\vc70.idb
........\.....\vc70.pdb
........\GLFrame.cpp
........\GLFrame.h
........\GLWindow.cpp
........\GLWindow.h
........\Material.cpp
........\Material.exe
........\Material.h
........\Material.ncb
........\Material.sln
........\Material.suo
........\Material.vcproj
.ultiTexture\bitmap.bmp
............\CBMPLoader.cpp
............\CBMPLoader.h
............\Debug\BuildLog.htm
............\.....\CBMPLoader.obj
............\.....\GLFrame.obj
............\.....\GLWindow.obj
............\.....\MultiTexture.exe
............\.....\MultiTexture.ilk
............\.....\MultiTexture.obj
............\.....\MultiTexture.pdb
............\.....\stdafx.obj
............\.....\vc70.idb
............\.....\vc70.pdb
............\fog.bmp
............\GLFrame.cpp
............\GLFrame.h
............\GLWindow.cpp
............\GLWindow.h
............\lightmap.bmp
............\MultiTexture.cpp
............\MultiTexture.exe
............\MultiTexture.h
............\MultiTexture.ncb
............\MultiTexture.sln
............\MultiTexture.suo
............\MultiTexture.vcproj
............\stdafx.cpp
............\stdafx.h
............\wall.bmp
Texture\CBMPLoader.cpp
.......\CBMPLoader.h
.......\Debug\BuildLog.htm
.......\.....\CBMPLoader.obj
.......\.....\GLFrame.obj
.......\.....\GLWindow.obj
.......\.....\stdafx.obj
.......\.....\Texture.exe
.......\.....\Texture.ilk
.......\.....\Texture.obj
.......\.....\Texture.pdb
.......\.....\TGALoader.obj
.......\.....\vc70.idb
.......\.....\vc70.pdb
.......\GLFrame.cpp
.......\GLFrame.h
.......\GLWindow.cpp
.......\GLWindow.h
.......\image.bmp
.......\sphere.tga
.......\stdafx.cpp
.......\stdafx.h
.......\Texture.cpp
.......\Texture.exe
.......\Texture.h
.......\Texture.ncb
.......\Texture.sln
.......\Texture.suo
.......\Texture.vcproj
.......\TGALoader.cpp
.......\TGALoader.h
Light\Debug\BuildLog.htm
.....\.....\GLFrame.obj
.....\.....\GLWindow.obj
.....\.....\Light.exe
.....\.....\Light.ilk
.....\.....\Light.obj
.....\.....\Light.pdb
.....\.....\vc70.idb
.....\.....\vc70.pdb
.....\GLFrame.cpp
.....\GLFrame.h
.....\GLWindow.cpp
.....\GLWindow.h
.....\Light.cpp
.....\Light.exe
.....\Light.h
.....\Light.ncb
.....\Light.sln
.....\Light.suo
........\.....\GLFrame.obj
........\.....\GLWindow.obj
........\.....\Material.exe
........\.....\Material.ilk
........\.....\Material.obj
........\.....\Material.pdb
........\.....\vc70.idb
........\.....\vc70.pdb
........\GLFrame.cpp
........\GLFrame.h
........\GLWindow.cpp
........\GLWindow.h
........\Material.cpp
........\Material.exe
........\Material.h
........\Material.ncb
........\Material.sln
........\Material.suo
........\Material.vcproj
.ultiTexture\bitmap.bmp
............\CBMPLoader.cpp
............\CBMPLoader.h
............\Debug\BuildLog.htm
............\.....\CBMPLoader.obj
............\.....\GLFrame.obj
............\.....\GLWindow.obj
............\.....\MultiTexture.exe
............\.....\MultiTexture.ilk
............\.....\MultiTexture.obj
............\.....\MultiTexture.pdb
............\.....\stdafx.obj
............\.....\vc70.idb
............\.....\vc70.pdb
............\fog.bmp
............\GLFrame.cpp
............\GLFrame.h
............\GLWindow.cpp
............\GLWindow.h
............\lightmap.bmp
............\MultiTexture.cpp
............\MultiTexture.exe
............\MultiTexture.h
............\MultiTexture.ncb
............\MultiTexture.sln
............\MultiTexture.suo
............\MultiTexture.vcproj
............\stdafx.cpp
............\stdafx.h
............\wall.bmp
Texture\CBMPLoader.cpp
.......\CBMPLoader.h
.......\Debug\BuildLog.htm
.......\.....\CBMPLoader.obj
.......\.....\GLFrame.obj
.......\.....\GLWindow.obj
.......\.....\stdafx.obj
.......\.....\Texture.exe
.......\.....\Texture.ilk
.......\.....\Texture.obj
.......\.....\Texture.pdb
.......\.....\TGALoader.obj
.......\.....\vc70.idb
.......\.....\vc70.pdb
.......\GLFrame.cpp
.......\GLFrame.h
.......\GLWindow.cpp
.......\GLWindow.h
.......\image.bmp
.......\sphere.tga
.......\stdafx.cpp
.......\stdafx.h
.......\Texture.cpp
.......\Texture.exe
.......\Texture.h
.......\Texture.ncb
.......\Texture.sln
.......\Texture.suo
.......\Texture.vcproj
.......\TGALoader.cpp
.......\TGALoader.h
Light\Debug\BuildLog.htm
.....\.....\GLFrame.obj
.....\.....\GLWindow.obj
.....\.....\Light.exe
.....\.....\Light.ilk
.....\.....\Light.obj
.....\.....\Light.pdb
.....\.....\vc70.idb
.....\.....\vc70.pdb
.....\GLFrame.cpp
.....\GLFrame.h
.....\GLWindow.cpp
.....\GLWindow.h
.....\Light.cpp
.....\Light.exe
.....\Light.h
.....\Light.ncb
.....\Light.sln
.....\Light.suo