文件名称:game
介绍说明--下载内容均来自于网络,请自行研究使用
小游戏规则:
led(0 to 3)是按一定规律不断发亮,每次只有一个灯亮,每个灯都和我们BASYS板上的四个按钮中的一个对应着,当Led(0 to 3)中的灯亮时,我们要按对相应的按钮时候,在led(4 to 7)中对应的按钮就会亮起,并且八段码显示的数字也相应的加上一,要是按错了led(4 to 7)灯不亮,且显示数字减1。-A small game in which LED(0 to 3) lights in turn. Just one LED turns on each time, and matchs the push button on our BASYS board. When LED(0 to 3) turns on, if we push the right button, then a LED(4 to 7) lights. And the number on the LCD adds 1. But if we push the wrong button, the number plus 1.
led(0 to 3)是按一定规律不断发亮,每次只有一个灯亮,每个灯都和我们BASYS板上的四个按钮中的一个对应着,当Led(0 to 3)中的灯亮时,我们要按对相应的按钮时候,在led(4 to 7)中对应的按钮就会亮起,并且八段码显示的数字也相应的加上一,要是按错了led(4 to 7)灯不亮,且显示数字减1。-A small game in which LED(0 to 3) lights in turn. Just one LED turns on each time, and matchs the push button on our BASYS board. When LED(0 to 3) turns on, if we push the right button, then a LED(4 to 7) lights. And the number on the LCD adds 1. But if we push the wrong button, the number plus 1.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
game\.lso
....\ckMux.vhd
....\clkDllCtrl.vhd
....\device_usage_statistics.html
....\DispCtrl.vhd
....\GAME.ado
....\GAME.ano
....\GAME.ant
....\game.bgn
....\game.bit
....\game.bld
....\game.cel
....\game.cmd_log
....\game.drc
....\game.ise
....\game.ise_ISE_Backup
....\GAME.jhd
....\game.lfp
....\game.lso
....\game.ncd
....\game.ngc
....\game.ngd
....\game.ngr
....\game.ntrc_log
....\game.pad
....\game.par
....\game.pcf
....\game.prj
....\game.stx
....\game.syr
....\GAME.tbw
....\game.twr
....\game.twx
....\game.ucf
....\game.unroutes
....\game.ut
....\game.vhd
....\game.xpi
....\game.xst
....\GAME.xwv
....\GAME.xwv_bak
....\game_beh.prj
....\GAME_bencher.prj
....\GAME_gen.prj
....\game_last_par.ncd
....\game_map.mrp
....\game_map.ncd
....\game_map.ngm
....\game_pad.csv
....\game_pad.txt
....\game_prev_built.ngd
....\game_stx.prj
....\game_summary.html
....\game_usage.xml
....\gnd10.vhd
....\lk.ant
....\lk.jhd
....\lk.tbw
....\lk.vhw
....\lk.xwv
....\lk.xwv_bak
....\lk_bencher.prj
....\mmmmm.asy
....\mmmmm.edn
....\mmmmm.ngo
....\mmmmm.sym
....\mmmmm.v
....\mmmmm.veo
....\mmmmm.vhd
....\mmmmm.vho
....\mmmmm.xco
....\mmmmm_c_counter_binary_v8_0_xst_1.ngc
....\mmmmm_flist.txt
....\mmmmm_readme.txt
....\MouseCtrl.vhd
....\pepExtractor.prj
....\press.prj
....\press.stx
....\press.vhd
....\press.xst
....\Ps2Inerface.vhd
....\SnakeLedDemo.vhd
....\Synchro.vhd
....\VideoRomNoText.vhd
....\xilinxsim.ini
....\_impact.cmd
....\_impact.log
....\__ISE_repository_game.ise_.lock
....\.xmsgs\bitgen.xmsgs
....\......\fuse.xmsgs
....\......\map.xmsgs
....\......\ngdbuild.xmsgs
....\......\par.xmsgs
....\......\trce.xmsgs
....\......\vhpcomp.xmsgs
....\......\xst.xmsgs
....\.ngo\mmmmm.ngo
....\....\netlist.lst
....\xst\game.bit
....\...\work\hdllib.ref
....\ckMux.vhd
....\clkDllCtrl.vhd
....\device_usage_statistics.html
....\DispCtrl.vhd
....\GAME.ado
....\GAME.ano
....\GAME.ant
....\game.bgn
....\game.bit
....\game.bld
....\game.cel
....\game.cmd_log
....\game.drc
....\game.ise
....\game.ise_ISE_Backup
....\GAME.jhd
....\game.lfp
....\game.lso
....\game.ncd
....\game.ngc
....\game.ngd
....\game.ngr
....\game.ntrc_log
....\game.pad
....\game.par
....\game.pcf
....\game.prj
....\game.stx
....\game.syr
....\GAME.tbw
....\game.twr
....\game.twx
....\game.ucf
....\game.unroutes
....\game.ut
....\game.vhd
....\game.xpi
....\game.xst
....\GAME.xwv
....\GAME.xwv_bak
....\game_beh.prj
....\GAME_bencher.prj
....\GAME_gen.prj
....\game_last_par.ncd
....\game_map.mrp
....\game_map.ncd
....\game_map.ngm
....\game_pad.csv
....\game_pad.txt
....\game_prev_built.ngd
....\game_stx.prj
....\game_summary.html
....\game_usage.xml
....\gnd10.vhd
....\lk.ant
....\lk.jhd
....\lk.tbw
....\lk.vhw
....\lk.xwv
....\lk.xwv_bak
....\lk_bencher.prj
....\mmmmm.asy
....\mmmmm.edn
....\mmmmm.ngo
....\mmmmm.sym
....\mmmmm.v
....\mmmmm.veo
....\mmmmm.vhd
....\mmmmm.vho
....\mmmmm.xco
....\mmmmm_c_counter_binary_v8_0_xst_1.ngc
....\mmmmm_flist.txt
....\mmmmm_readme.txt
....\MouseCtrl.vhd
....\pepExtractor.prj
....\press.prj
....\press.stx
....\press.vhd
....\press.xst
....\Ps2Inerface.vhd
....\SnakeLedDemo.vhd
....\Synchro.vhd
....\VideoRomNoText.vhd
....\xilinxsim.ini
....\_impact.cmd
....\_impact.log
....\__ISE_repository_game.ise_.lock
....\.xmsgs\bitgen.xmsgs
....\......\fuse.xmsgs
....\......\map.xmsgs
....\......\ngdbuild.xmsgs
....\......\par.xmsgs
....\......\trce.xmsgs
....\......\vhpcomp.xmsgs
....\......\xst.xmsgs
....\.ngo\mmmmm.ngo
....\....\netlist.lst
....\xst\game.bit
....\...\work\hdllib.ref