文件名称:DISPLAY

  • 所属分类:
  • Windows Mobile
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 2.98mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • K***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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s3c2450显示部分源代码,包括2d加速部分,十分珍贵,是wince驱动开发必备资源。-s3c2450 display driver
相关搜索: s3c2450

(系统自动生成,下载前可以参看下载内容)

下载文件列表

DISPLAY\Build.log

.......\Build.wrn

.......\dirs

.......\S3C2450_DISP_DRV\2d_accel_lib.lib

.......\................\blt.cpp

.......\................\ddgpeusr.h

.......\................\halcaps.cpp

.......\................\haldd.cpp

.......\................\halsurf.cpp

.......\................\line.cpp

.......\................\makefile

.......\................\mediatype.h

.......\................\obj\ARMV4I\debug\blt.obj

.......\................\...\......\.....\halcaps.obj

.......\................\...\......\.....\haldd.obj

.......\................\...\......\.....\halsurf.obj

.......\................\...\......\.....\line.obj

.......\................\...\......\.....\precomp.obj

.......\................\...\......\.....\precomp.pch

.......\................\...\......\.....\s3c2450_disp.obj

.......\................\...\......\.....\surf.obj

.......\................\...\......\.....\_objects.mac

.......\................\...\......\retail\blt.obj

.......\................\...\......\......\halcaps.obj

.......\................\...\......\......\haldd.obj

.......\................\...\......\......\halsurf.obj

.......\................\...\......\......\line.obj

.......\................\...\......\......\precomp.obj

.......\................\...\......\......\precomp.pch

.......\................\...\......\......\s3c2450_disp.obj

.......\................\...\......\......\surf.obj

.......\................\...\......\......\_objects.mac

.......\................\precomp.h

.......\................\priv_context.h

.......\................\s3c2450_disp.cpp

.......\................\s3c2450_disp.def

.......\................\s3c2450_disp.h

.......\................\sources

.......\................\surf.cpp

.......\........G2D_LIB\FIMGSE2D.cpp

.......\...............\FIMGSE2D.h

.......\...............\makefile

.......\...............\obj\ARMV4I\debug\FIMGSE2D.obj

.......\...............\...\......\.....\regctrl_g2d.obj

.......\...............\...\......\.....\rop_profiler.obj

.......\...............\...\......\.....\_objects.mac

.......\...............\...\......\retail\FIMGSE2D.obj

.......\...............\...\......\......\regctrl_g2d.obj

.......\...............\...\......\......\rop_profiler.obj

.......\...............\...\......\......\_objects.mac

.......\...............\regctrl_g2d.cpp

.......\...............\regctrl_g2d.h

.......\...............\rop_profiler.cpp

.......\...............\rop_profiler.h

.......\...............\sources

.......\........LCDC_LIB\makefile

.......\................\obj\ARMV4I\debug\s3c2450_lcd_con.obj

.......\................\...\......\.....\_objects.mac

.......\................\...\......\retail\s3c2450_lcd_con.obj

.......\................\...\......\......\_objects.mac

.......\................\s3c2450_lcd_con.c

.......\................\s3c2450_lcd_con.h

.......\................\s3c2450_lcd_con_macro.h

.......\................\sources

.......\.........DI_LIB\LTE480WV_RGB_dataset.h

.......\...............\LTV350QV_RGB_dataset.h

.......\...............\makefile

.......\...............\obj\ARMV4I\debug\s3c2450_ldi.obj

.......\...............\...\......\.....\_objects.mac

.......\...............\...\......\retail\s3c2450_ldi.obj

.......\...............\...\......\......\_objects.mac

.......\...............\s3c2450_ldi.c

.......\...............\s3c2450_ldi.h

.......\...............\sources

.......\........VIDEO_DRV\Interrupt.c

.......\.................\LcdConAPI.c

.......\.................\makefile

.......\.................\obj\ARMV4I\debug\Interrupt.obj

.......\.................\...\......\.....\LcdConAPI.obj

.......\.................\...\......\.....\Power.obj

.......\.................\...\......\.....\ResourceAPI.obj

.......\.................\...\......\.....\SVEngine.obj

.......\.................\...\......\.....\video_driver.obj

.......\.................\...\......\.....\_objects.mac

.......\.................\...\......\retail\Interrupt.obj

.......\.................\...\......\......\LcdConAPI.obj

.......\.................\...\......\......\Power.obj

.......\.................\...\......\......\ResourceAPI.o

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