文件名称:chapter4
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 804kb
- 下载次数:
- 0次
- 提 供 者:
- s***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
directx游戏终极开发指南配套代码-directx Ultimate Game Developer' s Guide supporting code. . . . . . . . . . . . . . . . . . . . .
相关搜索: directx游戏
(系统自动生成,下载前可以参看下载内容)
下载文件列表
chapter4\AlphaTransparency\AlphaTransparency.exe
........\.................\AlphaTransparency.sln
........\.................\AlphaTransparency.suo
........\.................\AlphaTransparency.vcproj
........\.................\decal.tga
........\.................\main.cpp
........\D3DNormalMaps\D3DNormalMaps.exe
........\.............\D3DNormalMaps.sln
........\.............\D3DNormalMaps.suo
........\.............\D3DNormalMaps.vcproj
........\.............\heightMap.tga
........\.............\main.cpp
........\GameProject3\GameProject1.suo
........\............\GameProject2.suo
........\............\GameProject3.exe
........\............\GameProject3.sln
........\............\GameProject3.suo
........\............\GameProject3.vcproj
........\............\lib\StrandedEngine.lib
........\............\main.cpp
........\............\main.h
........\............\StrandedEngine\D3DRenderer.cpp
........\............\..............\D3DRenderer.h
........\............\..............\defines.h
........\............\..............\engine.h
........\............\..............\light.h
........\............\..............\material.h
........\............\..............\RenderInterface.h
........\............\..............\StrandedEngine.vcproj
........\ManualBMP\BMP.cpp
........\.........\BMP.h
........\.........\main.cpp
........\.........\ManualBMP.sln
........\.........\ManualBMP.suo
........\.........\ManualBMP.vcproj
........\.........\ugp.bmp
........\......TGA\main.cpp
........\.........\ManualTGA.sln
........\.........\ManualTGA.suo
........\.........\ManualTGA.vcproj
........\.........\TGA.cpp
........\.........\TGA.h
........\.........\ugp.tga
........\.ultiTexture\Image1.BMP
........\............\Image2.BMP
........\............\main.cpp
........\............\MultiTexture.exe
........\............\MultiTexture.sln
........\............\MultiTexture.suo
........\............\MultiTexture.vcproj
........\OffScreen\D3D_OffScreenNET.suo
........\.........\main.cpp
........\.........\OffScreen.exe
........\.........\OffScreen.sln
........\.........\OffScreen.suo
........\.........\OffScreen.vcproj
........\PointSprites\main.cpp
........\............\PointSprites.exe
........\............\PointSprites.sln
........\............\PointSprites.suo
........\............\PointSprites.vcproj
........\............\sprite.tga
........\ScreenShots\main.cpp
........\...........\ScreenShots.exe
........\...........\ScreenShots.sln
........\...........\ScreenShots.suo
........\...........\ScreenShots.vcproj
........\...........\ugp.tga
........\Textures\main.cpp
........\........\Textures.exe
........\........\Textures.sln
........\........\Textures.suo
........\........\Textures.vcproj
........\........\ugp.tga
........\GameProject3\lib
........\............\StrandedEngine
........\AlphaTransparency
........\D3DNormalMaps
........\GameProject3
........\ManualBMP
........\ManualTGA
........\MultiTexture
........\OffScreen
........\PointSprites
........\ScreenShots
........\Textures
chapter4
........\.................\AlphaTransparency.sln
........\.................\AlphaTransparency.suo
........\.................\AlphaTransparency.vcproj
........\.................\decal.tga
........\.................\main.cpp
........\D3DNormalMaps\D3DNormalMaps.exe
........\.............\D3DNormalMaps.sln
........\.............\D3DNormalMaps.suo
........\.............\D3DNormalMaps.vcproj
........\.............\heightMap.tga
........\.............\main.cpp
........\GameProject3\GameProject1.suo
........\............\GameProject2.suo
........\............\GameProject3.exe
........\............\GameProject3.sln
........\............\GameProject3.suo
........\............\GameProject3.vcproj
........\............\lib\StrandedEngine.lib
........\............\main.cpp
........\............\main.h
........\............\StrandedEngine\D3DRenderer.cpp
........\............\..............\D3DRenderer.h
........\............\..............\defines.h
........\............\..............\engine.h
........\............\..............\light.h
........\............\..............\material.h
........\............\..............\RenderInterface.h
........\............\..............\StrandedEngine.vcproj
........\ManualBMP\BMP.cpp
........\.........\BMP.h
........\.........\main.cpp
........\.........\ManualBMP.sln
........\.........\ManualBMP.suo
........\.........\ManualBMP.vcproj
........\.........\ugp.bmp
........\......TGA\main.cpp
........\.........\ManualTGA.sln
........\.........\ManualTGA.suo
........\.........\ManualTGA.vcproj
........\.........\TGA.cpp
........\.........\TGA.h
........\.........\ugp.tga
........\.ultiTexture\Image1.BMP
........\............\Image2.BMP
........\............\main.cpp
........\............\MultiTexture.exe
........\............\MultiTexture.sln
........\............\MultiTexture.suo
........\............\MultiTexture.vcproj
........\OffScreen\D3D_OffScreenNET.suo
........\.........\main.cpp
........\.........\OffScreen.exe
........\.........\OffScreen.sln
........\.........\OffScreen.suo
........\.........\OffScreen.vcproj
........\PointSprites\main.cpp
........\............\PointSprites.exe
........\............\PointSprites.sln
........\............\PointSprites.suo
........\............\PointSprites.vcproj
........\............\sprite.tga
........\ScreenShots\main.cpp
........\...........\ScreenShots.exe
........\...........\ScreenShots.sln
........\...........\ScreenShots.suo
........\...........\ScreenShots.vcproj
........\...........\ugp.tga
........\Textures\main.cpp
........\........\Textures.exe
........\........\Textures.sln
........\........\Textures.suo
........\........\Textures.vcproj
........\........\ugp.tga
........\GameProject3\lib
........\............\StrandedEngine
........\AlphaTransparency
........\D3DNormalMaps
........\GameProject3
........\ManualBMP
........\ManualTGA
........\MultiTexture
........\OffScreen
........\PointSprites
........\ScreenShots
........\Textures
chapter4