文件名称:LuaScripting
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 209kb
- 下载次数:
- 0次
- 提 供 者:
- Os***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
lua scr ipt language implementation for dynamic code execution in game engine
相关搜索: LUA
(系统自动生成,下载前可以参看下载内容)
下载文件列表
LuaScripting\AIControl.cpp
............\AIControl.h
............\..Steroids\AISteroids.dsp
............\..........\AISteroids.plg
............\..........\Debug\AISteroids.exe
............\..........\script1.lua
............\AISteroids.dsw
............\AISteroids.ncb
............\AISteroids.opt
............\Ast.cpp
............\Ast.h
............\asteroids.cpp
............\Bullet.cpp
............\Bullet.h
............\Callback.h
............\Control.h
............\Exp.cpp
............\Exp.h
............\GameObj.cpp
............\GameObj.h
............\GameSession.cpp
............\GameSession.h
............\HumanControl.cpp
............\HumanControl.h
............\LuaPlusCD.h
............\MCallbacks.cpp
............\MCallbacks.h
............\Message.h
............\MessagePump.cpp
............\MessagePump.h
............\Messages.h
............\MessAIControl.cpp
............\MessAIControl.h
............\MessMachine.cpp
............\MessMachine.h
............\MessState.h
............\MFSM.h
............\MStateApproach.cpp
............\MStateApproach.h
............\MStateAttack.cpp
............\MStateAttack.h
............\MStateEvade.cpp
............\MStateEvade.h
............\MStateGetPowerup.cpp
............\MStateGetPowerup.h
............\MStateIdle.cpp
............\MStateIdle.h
............\Point3.h
............\Powerup.cpp
............\Powerup.h
............\Ship.cpp
............\Ship.h
............\Sphere3.h
............\Target.cpp
............\Target.h
............\utility.cpp
............\utility.h
............\AISteroids\Debug
............\AISteroids
LuaScripting
............\AIControl.h
............\..Steroids\AISteroids.dsp
............\..........\AISteroids.plg
............\..........\Debug\AISteroids.exe
............\..........\script1.lua
............\AISteroids.dsw
............\AISteroids.ncb
............\AISteroids.opt
............\Ast.cpp
............\Ast.h
............\asteroids.cpp
............\Bullet.cpp
............\Bullet.h
............\Callback.h
............\Control.h
............\Exp.cpp
............\Exp.h
............\GameObj.cpp
............\GameObj.h
............\GameSession.cpp
............\GameSession.h
............\HumanControl.cpp
............\HumanControl.h
............\LuaPlusCD.h
............\MCallbacks.cpp
............\MCallbacks.h
............\Message.h
............\MessagePump.cpp
............\MessagePump.h
............\Messages.h
............\MessAIControl.cpp
............\MessAIControl.h
............\MessMachine.cpp
............\MessMachine.h
............\MessState.h
............\MFSM.h
............\MStateApproach.cpp
............\MStateApproach.h
............\MStateAttack.cpp
............\MStateAttack.h
............\MStateEvade.cpp
............\MStateEvade.h
............\MStateGetPowerup.cpp
............\MStateGetPowerup.h
............\MStateIdle.cpp
............\MStateIdle.h
............\Point3.h
............\Powerup.cpp
............\Powerup.h
............\Ship.cpp
............\Ship.h
............\Sphere3.h
............\Target.cpp
............\Target.h
............\utility.cpp
............\utility.h
............\AISteroids\Debug
............\AISteroids
LuaScripting