文件名称:NeuralNet
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 179kb
- 下载次数:
- 0次
- 提 供 者:
- Os***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
neural network implementation for game engine design
(系统自动生成,下载前可以参看下载内容)
下载文件列表
NeuralNet\AIControl.cpp
.........\AIControl.h
.........\..Steroids\AISteroids.dsp
.........\..........\AISteroids.plg
.........\..........\Debug\AISteroids.exe
.........\..........\NNtrainingdata.txt
.........\..........\NNWeightData.txt
.........\AISteroids.dsw
.........\AISteroids.ncb
.........\AISteroids.opt
.........\Ast.cpp
.........\Ast.h
.........\asteroids.cpp
.........\Bullet.cpp
.........\Bullet.h
.........\Control.h
.........\Exp.cpp
.........\Exp.h
.........\FSM.h
.........\FSMAIControl.cpp
.........\FSMAIControl.h
.........\FSMMachine.cpp
.........\FSMMachine.h
.........\FSMState.h
.........\GameObj.cpp
.........\GameObj.h
.........\GameSession.cpp
.........\GameSession.h
.........\HumanControl.cpp
.........\HumanControl.h
.........\NNAIControl.cpp
.........\NNAIControl.h
.........\NNetwork.cpp
.........\NNetwork.h
.........\Point3.h
.........\Powerup.cpp
.........\Powerup.h
.........\Ship.cpp
.........\Ship.h
.........\Sphere3.h
.........\StateApproach.cpp
.........\StateApproach.h
.........\StateAttack.cpp
.........\StateAttack.h
.........\StateEvade.cpp
.........\StateEvade.h
.........\StateGetPowerup.cpp
.........\StateGetPowerup.h
.........\StateIdle.cpp
.........\StateIdle.h
.........\StateNNEvade.cpp
.........\StateNNEvade.h
.........\Target.cpp
.........\Target.h
.........\utility.cpp
.........\utility.h
.........\AISteroids\Debug
.........\AISteroids
NeuralNet
.........\AIControl.h
.........\..Steroids\AISteroids.dsp
.........\..........\AISteroids.plg
.........\..........\Debug\AISteroids.exe
.........\..........\NNtrainingdata.txt
.........\..........\NNWeightData.txt
.........\AISteroids.dsw
.........\AISteroids.ncb
.........\AISteroids.opt
.........\Ast.cpp
.........\Ast.h
.........\asteroids.cpp
.........\Bullet.cpp
.........\Bullet.h
.........\Control.h
.........\Exp.cpp
.........\Exp.h
.........\FSM.h
.........\FSMAIControl.cpp
.........\FSMAIControl.h
.........\FSMMachine.cpp
.........\FSMMachine.h
.........\FSMState.h
.........\GameObj.cpp
.........\GameObj.h
.........\GameSession.cpp
.........\GameSession.h
.........\HumanControl.cpp
.........\HumanControl.h
.........\NNAIControl.cpp
.........\NNAIControl.h
.........\NNetwork.cpp
.........\NNetwork.h
.........\Point3.h
.........\Powerup.cpp
.........\Powerup.h
.........\Ship.cpp
.........\Ship.h
.........\Sphere3.h
.........\StateApproach.cpp
.........\StateApproach.h
.........\StateAttack.cpp
.........\StateAttack.h
.........\StateEvade.cpp
.........\StateEvade.h
.........\StateGetPowerup.cpp
.........\StateGetPowerup.h
.........\StateIdle.cpp
.........\StateIdle.h
.........\StateNNEvade.cpp
.........\StateNNEvade.h
.........\Target.cpp
.........\Target.h
.........\utility.cpp
.........\utility.h
.........\AISteroids\Debug
.........\AISteroids
NeuralNet