文件名称:secondechaptermathematics
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.87mb
- 下载次数:
- 0次
- 提 供 者:
- M***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
game programming gems4中的数学部分代码,包括非均匀样条、协方差矩阵计算包围对象、雅克比转置等内容-the code of the math part of game programming gems4 , including non-uniform splines, surrounded by the covariance matrix calculation of object Jacobian transpose etc.
相关搜索: 协方差
(系统自动生成,下载前可以参看下载内容)
下载文件列表
第2章 数学\01 Jones\zobrist.cpp
..........\.2 Celes\alg\frustum.h
..........\........\...\plane.h
..........\........\...\vector.h
..........\........\frustum_test.cpp
..........\........\linux\Makefile
..........\........\README.txt
..........\........\vgl\frustum.cpp
..........\........\...\frustum.h
..........\........\windows\Debug\frustum.obj
..........\........\.......\.....\frustum_test.obj
..........\........\.......\.....\frustum_test.pch
..........\........\.......\.....\frustum_test.pdb
..........\........\.......\.....\vc60.idb
..........\........\.......\.....\vc60.pdb
..........\........\.......\frustum_test.dsp
..........\........\.......\frustum_test.exe
..........\........\.......\frustum_test.ilk
..........\........\.......\frustum_test.plg
..........\........\.......\windows.dsw
..........\........\.......\windows.ncb
..........\........\.......\windows.opt
..........\.3 Freese\FarPosition.cpp
..........\.........\FarPosition.h
..........\.........\FarTransform.cpp
..........\.........\FarTransform.h
..........\.........\MathTypes.h
..........\.........\Vector3.h
..........\.4 Lowe\NonuniformSpline.cpp
..........\.......\NonuniformSpline.h
..........\.5 Van Verth\Bounding.cpp
..........\............\Bounding.h
..........\............\Eigen.cpp
..........\............\Eigen.h
..........\............\Vector3.h
..........\.6 Spoerl\app\CApplication.cpp
..........\.........\...\CApplication.h
..........\.........\...\CTarget.cpp
..........\.........\...\CTarget.h
..........\.........\glfont\GLFont.cpp
..........\.........\......\GLFont.h
..........\.........\..ut\glut.h
..........\.........\....\glut32.lib
..........\.........\ik\CIKSolver.cpp
..........\.........\..\CIKSolver.h
..........\.........\..\CIKSolverCyclicCoordinateDescent.cpp
..........\.........\..\CIKSolverCyclicCoordinateDescent.h
..........\.........\..\CIKSolverJacobianTranspose.cpp
..........\.........\..\CIKSolverJacobianTranspose.h
..........\.........\..\CNode.cpp
..........\.........\..\CNode.h
..........\.........\..\IIKSolver.h
..........\.........\ik.cpp
..........\.........\ik.dsp
..........\.........\math\Basics.cpp
..........\.........\....\Basics.h
..........\.........\....\CAxisAngle.cpp
..........\.........\....\CAxisAngle.h
..........\.........\....\CEulerAngles.cpp
..........\.........\....\CEulerAngles.h
..........\.........\....\CMatrix3.cpp
..........\.........\....\CMatrix3.h
..........\.........\....\CMatrix4.cpp
..........\.........\....\CMatrix4.h
..........\.........\....\CQuaternion.cpp
..........\.........\....\CQuaternion.h
..........\.........\....\CSphericalRotation.cpp
..........\.........\....\CSphericalRotation.h
..........\.........\....\CVector3.cpp
..........\.........\....\CVector3.h
..........\.........\....\CVector4.cpp
..........\.........\....\CVector4.h
..........\.........\_bin\debug\font.bmp
..........\.........\....\.....\glut32.dll
..........\.........\....\.....\ik.exe
..........\.........\....\.....\ik.ilk
..........\.........\....\release\font.bmp
..........\.........\....\.......\glut32.dll
..........\.........\....\.......\ik.exe
..........\.2 Celes\windows\Debug
..........\.6 Spoerl\_bin\debug
..........\.........\....\release
..........\.2 Celes\alg
..........\........\linux
..........\........\vgl
..........\........\windows
..........\.6 Spoerl\app
..........\.........\glfont
..........\.........\glut
..........\.........\ik
..........\.........\math
..........\.........\_bin
..........\01 Jones
..........\02 Celes
..........\03 Freese
..........\04 Lowe
..........\05 Van Verth
..........\06 Spoerl
第2章 数学
..........\.2 Celes\alg\frustum.h
..........\........\...\plane.h
..........\........\...\vector.h
..........\........\frustum_test.cpp
..........\........\linux\Makefile
..........\........\README.txt
..........\........\vgl\frustum.cpp
..........\........\...\frustum.h
..........\........\windows\Debug\frustum.obj
..........\........\.......\.....\frustum_test.obj
..........\........\.......\.....\frustum_test.pch
..........\........\.......\.....\frustum_test.pdb
..........\........\.......\.....\vc60.idb
..........\........\.......\.....\vc60.pdb
..........\........\.......\frustum_test.dsp
..........\........\.......\frustum_test.exe
..........\........\.......\frustum_test.ilk
..........\........\.......\frustum_test.plg
..........\........\.......\windows.dsw
..........\........\.......\windows.ncb
..........\........\.......\windows.opt
..........\.3 Freese\FarPosition.cpp
..........\.........\FarPosition.h
..........\.........\FarTransform.cpp
..........\.........\FarTransform.h
..........\.........\MathTypes.h
..........\.........\Vector3.h
..........\.4 Lowe\NonuniformSpline.cpp
..........\.......\NonuniformSpline.h
..........\.5 Van Verth\Bounding.cpp
..........\............\Bounding.h
..........\............\Eigen.cpp
..........\............\Eigen.h
..........\............\Vector3.h
..........\.6 Spoerl\app\CApplication.cpp
..........\.........\...\CApplication.h
..........\.........\...\CTarget.cpp
..........\.........\...\CTarget.h
..........\.........\glfont\GLFont.cpp
..........\.........\......\GLFont.h
..........\.........\..ut\glut.h
..........\.........\....\glut32.lib
..........\.........\ik\CIKSolver.cpp
..........\.........\..\CIKSolver.h
..........\.........\..\CIKSolverCyclicCoordinateDescent.cpp
..........\.........\..\CIKSolverCyclicCoordinateDescent.h
..........\.........\..\CIKSolverJacobianTranspose.cpp
..........\.........\..\CIKSolverJacobianTranspose.h
..........\.........\..\CNode.cpp
..........\.........\..\CNode.h
..........\.........\..\IIKSolver.h
..........\.........\ik.cpp
..........\.........\ik.dsp
..........\.........\math\Basics.cpp
..........\.........\....\Basics.h
..........\.........\....\CAxisAngle.cpp
..........\.........\....\CAxisAngle.h
..........\.........\....\CEulerAngles.cpp
..........\.........\....\CEulerAngles.h
..........\.........\....\CMatrix3.cpp
..........\.........\....\CMatrix3.h
..........\.........\....\CMatrix4.cpp
..........\.........\....\CMatrix4.h
..........\.........\....\CQuaternion.cpp
..........\.........\....\CQuaternion.h
..........\.........\....\CSphericalRotation.cpp
..........\.........\....\CSphericalRotation.h
..........\.........\....\CVector3.cpp
..........\.........\....\CVector3.h
..........\.........\....\CVector4.cpp
..........\.........\....\CVector4.h
..........\.........\_bin\debug\font.bmp
..........\.........\....\.....\glut32.dll
..........\.........\....\.....\ik.exe
..........\.........\....\.....\ik.ilk
..........\.........\....\release\font.bmp
..........\.........\....\.......\glut32.dll
..........\.........\....\.......\ik.exe
..........\.2 Celes\windows\Debug
..........\.6 Spoerl\_bin\debug
..........\.........\....\release
..........\.2 Celes\alg
..........\........\linux
..........\........\vgl
..........\........\windows
..........\.6 Spoerl\app
..........\.........\glfont
..........\.........\glut
..........\.........\ik
..........\.........\math
..........\.........\_bin
..........\01 Jones
..........\02 Celes
..........\03 Freese
..........\04 Lowe
..........\05 Van Verth
..........\06 Spoerl
第2章 数学