文件名称:tank2008
介绍说明--下载内容均来自于网络,请自行研究使用
一款用win api做的坦克游戏,在VS2005下运行-A tank to do with the win api game, running under VS2005 ~~~~~
(系统自动生成,下载前可以参看下载内容)
下载文件列表
tank2008\tank2008\mssccprj.scc
........\........\tank2008\Debug\2DActiveObject.obj
........\........\........\.....\2DObject.obj
........\........\........\.....\2DStaticObject.obj
........\........\........\.....\Ball.obj
........\........\........\.....\Bonus.obj
........\........\........\.....\BuildLog.htm
........\........\........\.....\DrawTools.obj
........\........\........\.....\ExplodingObject.obj
........\........\........\.....\Game.obj
........\........\........\.....\GameStage0.obj
........\........\........\.....\GameStage1.obj
........\........\........\.....\GameStage2.obj
........\........\........\.....\GameStage3.obj
........\........\........\.....\GUI.obj
........\........\........\.....\GUIImageFrame.obj
........\........\........\.....\GUIImageLabel.obj
........\........\........\.....\GUIPushButton.obj
........\........\........\.....\Map.obj
........\........\........\.....\mt.dep
........\........\........\.....\SceneManager.obj
........\........\........\.....\stdafx.obj
........\........\........\.....\Tank.obj
........\........\........\.....\tank2008.exe.embed.manifest
........\........\........\.....\tank2008.exe.embed.manifest.res
........\........\........\.....\tank2008.exe.intermediate.manifest
........\........\........\.....\tank2008.obj
........\........\........\.....\UDPConnection.obj
........\........\........\.....\vc80.idb
........\........\........\.....\vc80.pdb
........\........\........\DrawTools.cpp
........\........\........\DrawTools.h
........\........\........\game\Game.cpp
........\........\........\....\Game.h
........\........\........\....\GameStage0.cpp
........\........\........\....\GameStage0.h
........\........\........\....\GameStage1.cpp
........\........\........\....\GameStage1.h
........\........\........\....\GameStage2.cpp
........\........\........\....\GameStage2.h
........\........\........\....\GameStage3.cpp
........\........\........\....\GameStage3.h
........\........\........\....\vssver2.scc
........\........\........\GUI\GS2_BACKMENUDK_BTN.bmp
........\........\........\...\GS2_BACKMENULT_BTN.bmp
........\........\........\...\GS2_BACKMENU_BTN.bmp
........\........\........\...\GS2_JOINGAME1_BTN.bmp
........\........\........\...\GS2_JOINGAME2_BTN.bmp
........\........\........\...\GS2_JOINGAME3_BTN.bmp
........\........\........\...\GUI.cpp
........\........\........\...\GUI.h
........\........\........\...\GUIElement.h
........\........\........\...\GUIImageFrame.cpp
........\........\........\...\GUIImageFrame.h
........\........\........\...\GUIImageLabel.cpp
........\........\........\...\GUIImageLabel.h
........\........\........\...\GUIPushButton.cpp
........\........\........\...\GUIPushButton.h
........\........\........\...\GUIRect.h
........\........\........\...\SEvent.h
........\........\........\...\vssver2.scc
........\........\........\mssccprj.scc
........\........\........\res\gui\GS0_BKIMAGE.bmp
........\........\........\...\...\GS0_CREATSERVERD_BTN.bmp
........\........\........\...\...\GS0_CREATSERVERH_BTN.bmp
........\........\........\...\...\GS0_CREATSERVERN_BTN.bmp
........\........\........\...\...\GS0_EXITD_BTN.bmp
........\........\........\...\...\GS0_EXITH_BTN.bmp
........\........\........\...\...\GS0_EXITN_BTN.bmp
........\........\........\...\...\GS0_JOINSERVERD_BTN.bmp
........\........\........\...\...\GS0_JOINSERVERH_BTN.bmp
........\........\........\...\...\GS0_JOINSERVERN_BTN.bmp
........\........\........\...\...\GS0_SINGLEGAMED_BTN.bmp
........\........\........\...\...\GS0_SINGLEGAMEH_BTN.bmp
........\........\........\...\...\GS0_SINGLEGAMEN_BTN.bmp
........\........\........\...\...\GS1_BALL.bmp
........\........\........\...\...\GS1_BALL1.bmp
........\........\........\...\...\GS1_BALLFIRE.bmp
........\........\........\...\...\GS1_BKIMAGE.bmp
........\........\........\...\...\GS1_BKIMAGE1.bmp
........\........\........\...\...\GS1_BONUS-SHIELD.bmp
........\........\........\...\...\GS1_GAME_TANK00.bmp
........\........\........\...\...\GS1_GAME_TANK01.bmp
........\........\........\...\...\GS1_
........\........\tank2008\Debug\2DActiveObject.obj
........\........\........\.....\2DObject.obj
........\........\........\.....\2DStaticObject.obj
........\........\........\.....\Ball.obj
........\........\........\.....\Bonus.obj
........\........\........\.....\BuildLog.htm
........\........\........\.....\DrawTools.obj
........\........\........\.....\ExplodingObject.obj
........\........\........\.....\Game.obj
........\........\........\.....\GameStage0.obj
........\........\........\.....\GameStage1.obj
........\........\........\.....\GameStage2.obj
........\........\........\.....\GameStage3.obj
........\........\........\.....\GUI.obj
........\........\........\.....\GUIImageFrame.obj
........\........\........\.....\GUIImageLabel.obj
........\........\........\.....\GUIPushButton.obj
........\........\........\.....\Map.obj
........\........\........\.....\mt.dep
........\........\........\.....\SceneManager.obj
........\........\........\.....\stdafx.obj
........\........\........\.....\Tank.obj
........\........\........\.....\tank2008.exe.embed.manifest
........\........\........\.....\tank2008.exe.embed.manifest.res
........\........\........\.....\tank2008.exe.intermediate.manifest
........\........\........\.....\tank2008.obj
........\........\........\.....\UDPConnection.obj
........\........\........\.....\vc80.idb
........\........\........\.....\vc80.pdb
........\........\........\DrawTools.cpp
........\........\........\DrawTools.h
........\........\........\game\Game.cpp
........\........\........\....\Game.h
........\........\........\....\GameStage0.cpp
........\........\........\....\GameStage0.h
........\........\........\....\GameStage1.cpp
........\........\........\....\GameStage1.h
........\........\........\....\GameStage2.cpp
........\........\........\....\GameStage2.h
........\........\........\....\GameStage3.cpp
........\........\........\....\GameStage3.h
........\........\........\....\vssver2.scc
........\........\........\GUI\GS2_BACKMENUDK_BTN.bmp
........\........\........\...\GS2_BACKMENULT_BTN.bmp
........\........\........\...\GS2_BACKMENU_BTN.bmp
........\........\........\...\GS2_JOINGAME1_BTN.bmp
........\........\........\...\GS2_JOINGAME2_BTN.bmp
........\........\........\...\GS2_JOINGAME3_BTN.bmp
........\........\........\...\GUI.cpp
........\........\........\...\GUI.h
........\........\........\...\GUIElement.h
........\........\........\...\GUIImageFrame.cpp
........\........\........\...\GUIImageFrame.h
........\........\........\...\GUIImageLabel.cpp
........\........\........\...\GUIImageLabel.h
........\........\........\...\GUIPushButton.cpp
........\........\........\...\GUIPushButton.h
........\........\........\...\GUIRect.h
........\........\........\...\SEvent.h
........\........\........\...\vssver2.scc
........\........\........\mssccprj.scc
........\........\........\res\gui\GS0_BKIMAGE.bmp
........\........\........\...\...\GS0_CREATSERVERD_BTN.bmp
........\........\........\...\...\GS0_CREATSERVERH_BTN.bmp
........\........\........\...\...\GS0_CREATSERVERN_BTN.bmp
........\........\........\...\...\GS0_EXITD_BTN.bmp
........\........\........\...\...\GS0_EXITH_BTN.bmp
........\........\........\...\...\GS0_EXITN_BTN.bmp
........\........\........\...\...\GS0_JOINSERVERD_BTN.bmp
........\........\........\...\...\GS0_JOINSERVERH_BTN.bmp
........\........\........\...\...\GS0_JOINSERVERN_BTN.bmp
........\........\........\...\...\GS0_SINGLEGAMED_BTN.bmp
........\........\........\...\...\GS0_SINGLEGAMEH_BTN.bmp
........\........\........\...\...\GS0_SINGLEGAMEN_BTN.bmp
........\........\........\...\...\GS1_BALL.bmp
........\........\........\...\...\GS1_BALL1.bmp
........\........\........\...\...\GS1_BALLFIRE.bmp
........\........\........\...\...\GS1_BKIMAGE.bmp
........\........\........\...\...\GS1_BKIMAGE1.bmp
........\........\........\...\...\GS1_BONUS-SHIELD.bmp
........\........\........\...\...\GS1_GAME_TANK00.bmp
........\........\........\...\...\GS1_GAME_TANK01.bmp
........\........\........\...\...\GS1_