文件名称:blanking
- 所属分类:
- 2D图形编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.01mb
- 下载次数:
- 0次
- 提 供 者:
- 一个***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
在屏幕上任意绘制一个多边形,在计算机内将其表示为一个以此多边形为底面的正n边棱柱(指定高度),棱柱的各面具有不同的颜色。
用Z-Buffer算法做面消隐;
允许以棱柱中心为固定点,通过输入x, y, z方向的转动角度实现任意角度的旋转(或通过鼠标操作实现任意角度的旋转) ;
投影方式:正平行投影,并假设物体始终在裁剪空间内;-On the screen draw an arbitrary polygon, within the computer as a polygon of its represented as a positive for the bottom side of the prism n (specified height), the prism of each side has a different color. Z-Buffer algorithm is used to do face hidden allowed to prism center fixed point, by entering the x, y, z direction of the rotation angle to achieve any angle of rotation (or through the mouse to achieve any angle of rotation) projection mode: Positive parallel projection, and assuming that objects are always cutting space
用Z-Buffer算法做面消隐;
允许以棱柱中心为固定点,通过输入x, y, z方向的转动角度实现任意角度的旋转(或通过鼠标操作实现任意角度的旋转) ;
投影方式:正平行投影,并假设物体始终在裁剪空间内;-On the screen draw an arbitrary polygon, within the computer as a polygon of its represented as a positive for the bottom side of the prism n (specified height), the prism of each side has a different color. Z-Buffer algorithm is used to do face hidden allowed to prism center fixed point, by entering the x, y, z direction of the rotation angle to achieve any angle of rotation (or through the mouse to achieve any angle of rotation) projection mode: Positive parallel projection, and assuming that objects are always cutting space
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Homework2\Debug\Homework2.exe
.........\.....\Homework2.ilk
.........\.....\Homework2.obj
.........\.....\Homework2.pch
.........\.....\Homework2.pdb
.........\.....\Homework2.res
.........\.....\Homework2Doc.obj
.........\.....\Homework2View.obj
.........\.....\MainFrm.obj
.........\.....\MyDialog.obj
.........\.....\StdAfx.obj
.........\.....\vc60.idb
.........\.....\vc60.pdb
.........\Homework2.aps
.........\Homework2.clw
.........\Homework2.cpp
.........\Homework2.dsp
.........\Homework2.dsw
.........\Homework2.h
.........\Homework2.ncb
.........\Homework2.opt
.........\Homework2.plg
.........\Homework2.rc
.........\Homework2Doc.cpp
.........\Homework2Doc.h
.........\Homework2View.cpp
.........\Homework2View.cpp.bak
.........\Homework2View.h
.........\MainFrm.cpp
.........\MainFrm.h
.........\MyDialog.cpp
.........\MyDialog.h
.........\ReadMe.txt
.........\res\Homework2.ico
.........\...\Homework2.rc2
.........\...\Homework2Doc.ico
.........\Resource.h
.........\StdAfx.cpp
.........\StdAfx.h
.........\Debug
.........\res
Homework2
.........\.....\Homework2.ilk
.........\.....\Homework2.obj
.........\.....\Homework2.pch
.........\.....\Homework2.pdb
.........\.....\Homework2.res
.........\.....\Homework2Doc.obj
.........\.....\Homework2View.obj
.........\.....\MainFrm.obj
.........\.....\MyDialog.obj
.........\.....\StdAfx.obj
.........\.....\vc60.idb
.........\.....\vc60.pdb
.........\Homework2.aps
.........\Homework2.clw
.........\Homework2.cpp
.........\Homework2.dsp
.........\Homework2.dsw
.........\Homework2.h
.........\Homework2.ncb
.........\Homework2.opt
.........\Homework2.plg
.........\Homework2.rc
.........\Homework2Doc.cpp
.........\Homework2Doc.h
.........\Homework2View.cpp
.........\Homework2View.cpp.bak
.........\Homework2View.h
.........\MainFrm.cpp
.........\MainFrm.h
.........\MyDialog.cpp
.........\MyDialog.h
.........\ReadMe.txt
.........\res\Homework2.ico
.........\...\Homework2.rc2
.........\...\Homework2Doc.ico
.........\Resource.h
.........\StdAfx.cpp
.........\StdAfx.h
.........\Debug
.........\res
Homework2