文件名称:PQ2_011_SRC
- 所属分类:
- Windows Mobile
- 资源属性:
- [MacOS] [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.81mb
- 下载次数:
- 0次
- 提 供 者:
- Y***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
雷神之锤2的pocket PC移植版本,值得学习
-Quake 2 port version of the pocket PC, it is worth learning
-Quake 2 port version of the pocket PC, it is worth learning
(系统自动生成,下载前可以参看下载内容)
下载文件列表
PocketQuake2\game\game.vcl
............\....\game.vcp
............\quake2\client\adivtab.h
............\......\......\anorms.h
............\......\......\asm_i386.h
............\......\......\block16.h
............\......\......\block8.h
............\......\......\cdaudio.h
............\......\......\client.h
............\......\......\cl_cin.c
............\......\......\cl_ents.c
............\......\......\cl_fx.c
............\......\......\cl_input.c
............\......\......\cl_inv.c
............\......\......\cl_newfx.c
............\......\......\cl_pred.c
............\......\......\cl_tent.c
............\......\......\console.h
............\......\......\input.h
............\......\......\keys.h
............\......\......\qmenu.c
............\......\......\qmenu.h
............\......\......\ref.h
............\......\......\screen.h
............\......\......\snd_loc.h
............\......\......\snd_mem.c
............\......\......\snd_mix.c
............\......\......\sound.h
............\......\......\vid.h
............\......\......\x86.c
............\......\......\cl_view.c
............\......\......\keys.c
............\......\......\console.c
............\......\......\snd_dma.c
............\......\......\cl_parse.c
............\......\......\menu.c
............\......\......\cl_scrn.c
............\......\......\cl_main.c
............\......\.tf\2do.txt
............\......\...\ctf.001
............\......\...\ctf.def
............\......\...\ctf.dsp
............\......\...\ctf.plg
............\......\...\game.h
............\......\...\g_ai.c
............\......\...\g_chase.c
............\......\...\g_cmds.c
............\......\...\g_combat.c
............\......\...\g_ctf.c
............\......\...\g_ctf.h
............\......\...\g_func.c
............\......\...\g_items.c
............\......\...\g_local.h
............\......\...\g_main.c
............\......\...\g_misc.c
............\......\...\g_monster.c
............\......\...\g_phys.c
............\......\...\g_save.c
............\......\...\g_spawn.c
............\......\...\g_svcmds.c
............\......\...\g_target.c
............\......\...\g_trigger.c
............\......\...\g_utils.c
............\......\...\g_weapon.c
............\......\...\layout.txt
............\......\...\Makefile.Linux.i386
............\......\...\m_move.c
............\......\...\m_player.h
............\......\...\p_client.c
............\......\...\p_hud.c
............\......\...\p_menu.c
............\......\...\p_menu.h
............\......\...\p_trail.c
............\......\...\p_view.c
............\......\...\p_weapon.c
............\......\...\q_shared.c
............\......\...\q_shared.h
............\......\...\docs\admin.gif
............\......\...\....\adminset.gif
............\......\...\....\automac.gif
............\......\...\....\ghost.jpg
............\......\...\....\grapple.jpg
............\......\...\....\layout.jpg
............\......\...\....\mainctf_back.jpg
............\......\...\....\menu.gif
............\......\...\....\q2ctf.html
............\......\...\....\say_team.gif
............\......\...\....\stats.jpg
............\......\...\....\tech1.gif
............\......\...\....\tech2.gif
............\......\...\....\tech3.gif
............\......\...\....\tech4.gif
............\......\game\game.001
............\......\....\game.def
............\......\....\game.dsp
............\......\....\q_shared.h
............\......\....\game.plg
............\......\....\g_ai.c
............\......\....\g_chase.c
............\......\....\g_combat.c
............\....\game.vcp
............\quake2\client\adivtab.h
............\......\......\anorms.h
............\......\......\asm_i386.h
............\......\......\block16.h
............\......\......\block8.h
............\......\......\cdaudio.h
............\......\......\client.h
............\......\......\cl_cin.c
............\......\......\cl_ents.c
............\......\......\cl_fx.c
............\......\......\cl_input.c
............\......\......\cl_inv.c
............\......\......\cl_newfx.c
............\......\......\cl_pred.c
............\......\......\cl_tent.c
............\......\......\console.h
............\......\......\input.h
............\......\......\keys.h
............\......\......\qmenu.c
............\......\......\qmenu.h
............\......\......\ref.h
............\......\......\screen.h
............\......\......\snd_loc.h
............\......\......\snd_mem.c
............\......\......\snd_mix.c
............\......\......\sound.h
............\......\......\vid.h
............\......\......\x86.c
............\......\......\cl_view.c
............\......\......\keys.c
............\......\......\console.c
............\......\......\snd_dma.c
............\......\......\cl_parse.c
............\......\......\menu.c
............\......\......\cl_scrn.c
............\......\......\cl_main.c
............\......\.tf\2do.txt
............\......\...\ctf.001
............\......\...\ctf.def
............\......\...\ctf.dsp
............\......\...\ctf.plg
............\......\...\game.h
............\......\...\g_ai.c
............\......\...\g_chase.c
............\......\...\g_cmds.c
............\......\...\g_combat.c
............\......\...\g_ctf.c
............\......\...\g_ctf.h
............\......\...\g_func.c
............\......\...\g_items.c
............\......\...\g_local.h
............\......\...\g_main.c
............\......\...\g_misc.c
............\......\...\g_monster.c
............\......\...\g_phys.c
............\......\...\g_save.c
............\......\...\g_spawn.c
............\......\...\g_svcmds.c
............\......\...\g_target.c
............\......\...\g_trigger.c
............\......\...\g_utils.c
............\......\...\g_weapon.c
............\......\...\layout.txt
............\......\...\Makefile.Linux.i386
............\......\...\m_move.c
............\......\...\m_player.h
............\......\...\p_client.c
............\......\...\p_hud.c
............\......\...\p_menu.c
............\......\...\p_menu.h
............\......\...\p_trail.c
............\......\...\p_view.c
............\......\...\p_weapon.c
............\......\...\q_shared.c
............\......\...\q_shared.h
............\......\...\docs\admin.gif
............\......\...\....\adminset.gif
............\......\...\....\automac.gif
............\......\...\....\ghost.jpg
............\......\...\....\grapple.jpg
............\......\...\....\layout.jpg
............\......\...\....\mainctf_back.jpg
............\......\...\....\menu.gif
............\......\...\....\q2ctf.html
............\......\...\....\say_team.gif
............\......\...\....\stats.jpg
............\......\...\....\tech1.gif
............\......\...\....\tech2.gif
............\......\...\....\tech3.gif
............\......\...\....\tech4.gif
............\......\game\game.001
............\......\....\game.def
............\......\....\game.dsp
............\......\....\q_shared.h
............\......\....\game.plg
............\......\....\g_ai.c
............\......\....\g_chase.c
............\......\....\g_combat.c