文件名称:HDRLightingTest
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.98mb
- 下载次数:
- 0次
- 提 供 者:
- sinf*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个自己做的HDR Lighting的Demo,并且加入了Cubic Shadowmap。效果还可以~
文档,请查阅sinfawkes.com-Its own to do HDR Lighting the Demo, and joined the Cubic Shadowmap. Effects can also be ~ document, please refer to sinfawkes.com
文档,请查阅sinfawkes.com-Its own to do HDR Lighting the Demo, and joined the Cubic Shadowmap. Effects can also be ~ document, please refer to sinfawkes.com
(系统自动生成,下载前可以参看下载内容)
下载文件列表
HDRLightingTest\DXUT\Core\DXUT.cpp
...............\....\....\DXUT.h
...............\....\....\DXUTCore_2005.sln
...............\....\....\DXUTCore_2005.vcproj
...............\....\....\DXUTCore_2008.sln
...............\....\....\DXUTCore_2008.vcproj
...............\....\....\DXUTenum.cpp
...............\....\....\DXUTenum.h
...............\....\....\DXUTmisc.cpp
...............\....\....\DXUTmisc.h
...............\....\Optional\directx.ico
...............\....\........\DXUTcamera.cpp
...............\....\........\DXUTcamera.h
...............\....\........\DXUTgui.cpp
...............\....\........\DXUTgui.h
...............\....\........\DXUTguiIME.cpp
...............\....\........\DXUTguiIME.h
...............\....\........\DXUTLockFreePipe.h
...............\....\........\DXUTOptional_2005.sln
...............\....\........\DXUTOptional_2005.vcproj
...............\....\........\DXUTOptional_2008.sln
...............\....\........\DXUTOptional_2008.vcproj
...............\....\........\DXUTres.cpp
...............\....\........\DXUTres.h
...............\....\........\DXUTsettingsdlg.cpp
...............\....\........\DXUTsettingsdlg.h
...............\....\........\DXUTShapes.cpp
...............\....\........\DXUTShapes.h
...............\....\........\ImeUi.cpp
...............\....\........\ImeUi.h
...............\....\........\SDKmesh.cpp
...............\....\........\SDKmesh.h
...............\....\........\SDKmisc.cpp
...............\....\........\SDKmisc.h
...............\....\........\SDKsound.cpp
...............\....\........\SDKsound.h
...............\....\........\SDKwavefile.cpp
...............\....\........\SDKwavefile.h
...............\env2.bmp
...............\floor.bmp
...............\ground2.bmp
...............\HDRLightingTest.cpp
...............\HDRLightingTest.jpg
...............\HDRLightingTest.manifest
...............\HDRLightingTest.rc
...............\HDRLightingTest_2005.sln
...............\HDRLightingTest_2005.vcproj
...............\HDRLightingTest_2008.sln
...............\HDRLightingTest_2008.suo
...............\HDRLightingTest_2008.vcproj
...............\HDRLightingTest_2008.vcproj.ADS.t_zhanx.user
...............\HDRLightingTest_2008.vcproj.Sinfawkes-PC.Sinfawkes.user
...............\Luminance.cpp
...............\Luminance.h
...............\Media\Airplane\airplane 2.x
...............\.....\........\bihull.bmp
...............\.....\........\wings.bmp
...............\.....\Misc\car.x
...............\.....\....\Cube.x
...............\.....\....\env2.bmp
...............\.....\....\floor.bmp
...............\.....\....\ground2.bmp
...............\.....\....\OcclusionBox.x
...............\.....\....\seafloor.bmp
...............\.....\....\skullocc.x
...............\.....\....\sphere0.x
...............\.....\....\teapot.x
...............\PostProcessing.cpp
...............\PostProcessing.h
...............\RenderBox.fxo
...............\RenderScene.cpp
...............\RenderScene.h
...............\resource.h
...............\room.x
...............\seafloor.bmp
...............\Shader\PostProcessing.fx
...............\......\RenderCube.fx
...............\......\RenderFinal.fx
...............\......\RenderLuminance.fx
...............\......\RenderScene.fx
...............\......\RenderShadow.fx
...............\SinMesh.cpp
...............\SinMesh.h
...............\DXUT\Core
...............\....\Optional
...............\Media\Airplane
...............\.....\Misc
...............\DXUT
...............\Media
...............\Shader
HDRLightingTest
...............\....\....\DXUT.h
...............\....\....\DXUTCore_2005.sln
...............\....\....\DXUTCore_2005.vcproj
...............\....\....\DXUTCore_2008.sln
...............\....\....\DXUTCore_2008.vcproj
...............\....\....\DXUTenum.cpp
...............\....\....\DXUTenum.h
...............\....\....\DXUTmisc.cpp
...............\....\....\DXUTmisc.h
...............\....\Optional\directx.ico
...............\....\........\DXUTcamera.cpp
...............\....\........\DXUTcamera.h
...............\....\........\DXUTgui.cpp
...............\....\........\DXUTgui.h
...............\....\........\DXUTguiIME.cpp
...............\....\........\DXUTguiIME.h
...............\....\........\DXUTLockFreePipe.h
...............\....\........\DXUTOptional_2005.sln
...............\....\........\DXUTOptional_2005.vcproj
...............\....\........\DXUTOptional_2008.sln
...............\....\........\DXUTOptional_2008.vcproj
...............\....\........\DXUTres.cpp
...............\....\........\DXUTres.h
...............\....\........\DXUTsettingsdlg.cpp
...............\....\........\DXUTsettingsdlg.h
...............\....\........\DXUTShapes.cpp
...............\....\........\DXUTShapes.h
...............\....\........\ImeUi.cpp
...............\....\........\ImeUi.h
...............\....\........\SDKmesh.cpp
...............\....\........\SDKmesh.h
...............\....\........\SDKmisc.cpp
...............\....\........\SDKmisc.h
...............\....\........\SDKsound.cpp
...............\....\........\SDKsound.h
...............\....\........\SDKwavefile.cpp
...............\....\........\SDKwavefile.h
...............\env2.bmp
...............\floor.bmp
...............\ground2.bmp
...............\HDRLightingTest.cpp
...............\HDRLightingTest.jpg
...............\HDRLightingTest.manifest
...............\HDRLightingTest.rc
...............\HDRLightingTest_2005.sln
...............\HDRLightingTest_2005.vcproj
...............\HDRLightingTest_2008.sln
...............\HDRLightingTest_2008.suo
...............\HDRLightingTest_2008.vcproj
...............\HDRLightingTest_2008.vcproj.ADS.t_zhanx.user
...............\HDRLightingTest_2008.vcproj.Sinfawkes-PC.Sinfawkes.user
...............\Luminance.cpp
...............\Luminance.h
...............\Media\Airplane\airplane 2.x
...............\.....\........\bihull.bmp
...............\.....\........\wings.bmp
...............\.....\Misc\car.x
...............\.....\....\Cube.x
...............\.....\....\env2.bmp
...............\.....\....\floor.bmp
...............\.....\....\ground2.bmp
...............\.....\....\OcclusionBox.x
...............\.....\....\seafloor.bmp
...............\.....\....\skullocc.x
...............\.....\....\sphere0.x
...............\.....\....\teapot.x
...............\PostProcessing.cpp
...............\PostProcessing.h
...............\RenderBox.fxo
...............\RenderScene.cpp
...............\RenderScene.h
...............\resource.h
...............\room.x
...............\seafloor.bmp
...............\Shader\PostProcessing.fx
...............\......\RenderCube.fx
...............\......\RenderFinal.fx
...............\......\RenderLuminance.fx
...............\......\RenderScene.fx
...............\......\RenderShadow.fx
...............\SinMesh.cpp
...............\SinMesh.h
...............\DXUT\Core
...............\....\Optional
...............\Media\Airplane
...............\.....\Misc
...............\DXUT
...............\Media
...............\Shader
HDRLightingTest