文件名称:snake_OOP
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 7.95mb
- 下载次数:
- 0次
- 提 供 者:
- uly***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Game Snake.
When application is running the game starts immediately. By default snake has length of 5. Its moving across the game board with some initial speed.
Using arrow keys (←↑→↓) to drive the snake. Use Esc button to pause/continue game.
When snake eat some cool things its length increased. New level starts after some cool things collected. Snake speed increased level by level. When snake eat herself leaves counter decrease. Initial amount of lives is 3. When lives counter is 0 we detect game over situation.
This is a simple example of using model view controller interface. There is no complex decoration of the game (score viewer, lives viewer and so on), no users and statistics.
When application is running the game starts immediately. By default snake has length of 5. Its moving across the game board with some initial speed.
Using arrow keys (←↑→↓) to drive the snake. Use Esc button to pause/continue game.
When snake eat some cool things its length increased. New level starts after some cool things collected. Snake speed increased level by level. When snake eat herself leaves counter decrease. Initial amount of lives is 3. When lives counter is 0 we detect game over situation.
This is a simple example of using model view controller interface. There is no complex decoration of the game (score viewer, lives viewer and so on), no users and statistics.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
snake_OOP\bin
.........\...\res
.........\...\...\background.ico
.........\...\...\bee.ico
.........\...\...\indi_red.ico
.........\...\...\snake.ico
.........\...\...\snake.rc2
.........\...\snake.exe
.........\OOP_Nikolaeva.zip
.........\OOP_Nikolaeva
.........\.............\bin
.........\.............\...\res
.........\.............\...\...\background.ico
.........\.............\...\...\bee.ico
.........\.............\...\...\indi_red.ico
.........\.............\...\...\snake.ico
.........\.............\...\...\snake.rc2
.........\.............\...\snake.exe
.........\.............\project
.........\.............\.......\ChildView.cpp
.........\.............\.......\ChildView.h
.........\.............\.......\dcfieldview.cpp
.........\.............\.......\dcfieldview.h
.........\.............\.......\Debug
.........\.............\.......\doc
.........\.............\.......\...\Drawing2.vsd
.........\.............\.......\events.h
.........\.............\.......\GameboardSizeDlg.cpp
.........\.............\.......\GameboardSizeDlg.h
.........\.............\.......\iconsprite.cpp
.........\.............\.......\iconsprite.h
.........\.............\.......\keyboardevent.h
.........\.............\.......\MainFrm.cpp
.........\.............\.......\MainFrm.h
.........\.............\.......\Release
.........\.............\.......\.......\ChildView.obj
.........\.............\.......\.......\dcfieldview.obj
.........\.............\.......\.......\GameboardSizeDlg.obj
.........\.............\.......\.......\iconsprite.obj
.........\.............\.......\.......\MainFrm.obj
.........\.............\.......\.......\simplegamefactory.obj
.........\.............\.......\.......\snake.exe
.........\.............\.......\.......\snake.obj
.........\.............\.......\.......\snake.pch
.........\.............\.......\.......\snake.res
.........\.............\.......\.......\snakegame.obj
.........\.............\.......\.......\snakegamectrl.obj
.........\.............\.......\.......\StdAfx.obj
.........\.............\.......\.......\vc60.idb
.........\.............\.......\res
.........\.............\.......\...\background.ico
.........\.............\.......\...\bee.ico
.........\.............\.......\...\indi_red.ico
.........\.............\.......\...\snake.ico
.........\.............\.......\...\snake.rc2
.........\.............\.......\Resource.h
.........\.............\.......\sdk
.........\.............\.......\...\include
.........\.............\.......\...\.......\fieldview.h
.........\.............\.......\...\.......\game.h
.........\.............\.......\...\.......\gameboard.h
.........\.............\.......\...\.......\gamecontroller.h
.........\.............\.......\...\.......\gamedefs.h
.........\.............\.......\...\.......\gameevent.h
.........\.............\.......\...\.......\gamefactory.h
.........\.............\.......\...\.......\gameobject.h
.........\.............\.......\...\.......\sprite.h
.........\.............\.......\...\Release
.........\.............\.......\...\.......\fieldview.obj
.........\.............\.......\...\.......\gameboard.obj
.........\.............\.......\...\.......\gamedev.lib
.........\.............\.......\...\.......\gameobject.obj
.........\.............\.......\...\.......\sdk.pch
.........\.............\.......\...\.......\vc60.idb
.........\.............\.......\...\sdk.dsp
.........\.............\.......\...\sdk.dsw
.........\.............\.......\...\sdk.plg
.........\.............\.......\...\src
.........\.............\.......\...\...\fieldview.cpp
.........\.............\.......\...\...\gameboard.cpp
.........\.............\.......\...\...\gameobject.cpp
.........\.............\.......\simplegamefactory.cpp
.........\.............\.......\simplegamefactory.h
.........\.............\.......\snake.aps
.........\.............\.......\snake.clw
.........\.............\.......\snake.cpp
.........\.............\.......\snake.dsp
.........\.............\.......\snake.dsw
.........\.............\.......\snake.h
.........\.............\.......\snake.ncb
.........\.....
.........\...\res
.........\...\...\background.ico
.........\...\...\bee.ico
.........\...\...\indi_red.ico
.........\...\...\snake.ico
.........\...\...\snake.rc2
.........\...\snake.exe
.........\OOP_Nikolaeva.zip
.........\OOP_Nikolaeva
.........\.............\bin
.........\.............\...\res
.........\.............\...\...\background.ico
.........\.............\...\...\bee.ico
.........\.............\...\...\indi_red.ico
.........\.............\...\...\snake.ico
.........\.............\...\...\snake.rc2
.........\.............\...\snake.exe
.........\.............\project
.........\.............\.......\ChildView.cpp
.........\.............\.......\ChildView.h
.........\.............\.......\dcfieldview.cpp
.........\.............\.......\dcfieldview.h
.........\.............\.......\Debug
.........\.............\.......\doc
.........\.............\.......\...\Drawing2.vsd
.........\.............\.......\events.h
.........\.............\.......\GameboardSizeDlg.cpp
.........\.............\.......\GameboardSizeDlg.h
.........\.............\.......\iconsprite.cpp
.........\.............\.......\iconsprite.h
.........\.............\.......\keyboardevent.h
.........\.............\.......\MainFrm.cpp
.........\.............\.......\MainFrm.h
.........\.............\.......\Release
.........\.............\.......\.......\ChildView.obj
.........\.............\.......\.......\dcfieldview.obj
.........\.............\.......\.......\GameboardSizeDlg.obj
.........\.............\.......\.......\iconsprite.obj
.........\.............\.......\.......\MainFrm.obj
.........\.............\.......\.......\simplegamefactory.obj
.........\.............\.......\.......\snake.exe
.........\.............\.......\.......\snake.obj
.........\.............\.......\.......\snake.pch
.........\.............\.......\.......\snake.res
.........\.............\.......\.......\snakegame.obj
.........\.............\.......\.......\snakegamectrl.obj
.........\.............\.......\.......\StdAfx.obj
.........\.............\.......\.......\vc60.idb
.........\.............\.......\res
.........\.............\.......\...\background.ico
.........\.............\.......\...\bee.ico
.........\.............\.......\...\indi_red.ico
.........\.............\.......\...\snake.ico
.........\.............\.......\...\snake.rc2
.........\.............\.......\Resource.h
.........\.............\.......\sdk
.........\.............\.......\...\include
.........\.............\.......\...\.......\fieldview.h
.........\.............\.......\...\.......\game.h
.........\.............\.......\...\.......\gameboard.h
.........\.............\.......\...\.......\gamecontroller.h
.........\.............\.......\...\.......\gamedefs.h
.........\.............\.......\...\.......\gameevent.h
.........\.............\.......\...\.......\gamefactory.h
.........\.............\.......\...\.......\gameobject.h
.........\.............\.......\...\.......\sprite.h
.........\.............\.......\...\Release
.........\.............\.......\...\.......\fieldview.obj
.........\.............\.......\...\.......\gameboard.obj
.........\.............\.......\...\.......\gamedev.lib
.........\.............\.......\...\.......\gameobject.obj
.........\.............\.......\...\.......\sdk.pch
.........\.............\.......\...\.......\vc60.idb
.........\.............\.......\...\sdk.dsp
.........\.............\.......\...\sdk.dsw
.........\.............\.......\...\sdk.plg
.........\.............\.......\...\src
.........\.............\.......\...\...\fieldview.cpp
.........\.............\.......\...\...\gameboard.cpp
.........\.............\.......\...\...\gameobject.cpp
.........\.............\.......\simplegamefactory.cpp
.........\.............\.......\simplegamefactory.h
.........\.............\.......\snake.aps
.........\.............\.......\snake.clw
.........\.............\.......\snake.cpp
.........\.............\.......\snake.dsp
.........\.............\.......\snake.dsw
.........\.............\.......\snake.h
.........\.............\.......\snake.ncb
.........\.....